Player Matchup

Hachiman
Hachiman
HarbingerHudson
Hachiman
Level 127
God Stats
2W - 0L
1,695 SR
Queue Stats
47W - 46L
1,508 Elo+
Party 1
Bacchus
Bacchus
Mourette33
Bacchus
Level 101
God Stats
2W - 2L
1,466 SR
Queue Stats
142W - 140L
1,443 Elo+
Solo
Bellona
Bellona
ParagonPotter
Bellona
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,537 Elo+
Party 1
Horus
Horus
Razor547
Horus
Level 127
God Stats
12W - 15L
1,501 SR
Queue Stats
527W - 501L
1,519 Elo+
Party 3
Discordia
Discordia
kumbathekhajiit-
Discordia
Level 100
God Stats
7W - 4L
1,554 SR
Queue Stats
495W - 482L
1,489 Elo+
Party 3
Team Averages
Level 117
1,543 SR
1,499 Elo+

VS

Team Averages
Level 94
1,457 SR
1,441 Elo+
Izanami
Izanami
BlazinDynamo
Izanami
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
6W - 20L
1,262 Elo+
Party 2
Geb
Geb
DoYouLIkePickles
Geb
Level 120
God Stats
5W - 4L
1,663 SR
Queue Stats
102W - 93L
1,559 Elo+
Party 2
Mulan
Mulan
cueboy
Mulan
Level 81
God Stats
4W - 6L
1,496 SR
Queue Stats
53W - 41L
1,543 Elo+
Party 2
Mercury
Mercury
distantsage
Mercury
Level 142
God Stats
6W - 11L
1,467 SR
Queue Stats
86W - 91L
1,416 Elo+
Party 2
Poseidon
Poseidon
ijazp
Poseidon
Level 104
God Stats
6W - 11L
1,400 SR
Queue Stats
83W - 92L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 0 / 6
9,837
615
9,548
5,708
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Mourette33
Bacchus
13
0 / 0 / 8
8,418
526
5,412
12,050
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
17
6 / 1 / 6
11,222
701
14,215
15,589
16,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Razor547
Horus
15
3 / 2 / 4
8,810
551
5,122
11,813
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
14
2 / 1 / 4
8,441
528
7,119
4,347
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazinDynamo
Izanami
12
1 / 5 / 0
7,111
444
2,980
11,458
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 1
7,633
477
3,445
9,901
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
cueboy
Mulan
13
0 / 5 / 1
7,271
454
6,057
16,114
10,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
distantsage
Mercury
13
0 / 1 / 1
7,362
460
3,077
11,478
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
ijazp
Poseidon
13
1 / 3 / 1
8,023
501
5,315
8,534
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlazinDynamo
Izanami
1
5
0
0.2
L
2
2
1
1.25
W
Hachiman
5
0
6
8
W
Bacchus
Mourette33
Bacchus
0
0
8
4
W
Bellona
6
1
6
9
W
Horus
Razor547
Horus
3
2
4
2.5
L
Mulan
cueboy
Mulan
0
5
1
0.1
L
Mercury
distantsage
Mercury
0
1
1
0.5
L
Poseidon
ijazp
Poseidon
1
3
1
0.5
W
Discordia
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,416
Damage
20,874
49,507
Taken
57,485
39,754
Mitigated
30,724
13,922
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlazinDynamo
Izanami
2,980
2,072
0
1,064
11,458
4,328
0
3,222
8,236
0
52,165
L
3,445
157
435
2,536
9,901
8,061
0
3,401
6,500
14,798
0
W
Hachiman
9,548
5,331
0
3,446
5,708
2,612
661
725
4,983
0
84,088
W
Bacchus
Mourette33
Bacchus
5,412
438
0
3,689
12,050
13,094
248
3,706
8,344
28,310
0
W
Bellona
14,215
4,815
0
5,194
15,589
16,488
538
1,802
13,787
133
95,440
W
Horus
Razor547
Horus
5,122
1,812
40
1,013
11,813
6,072
0
1,432
10,381
0
72,518
L
Mulan
cueboy
Mulan
6,057
818
0
3,380
16,114
10,575
0
1,650
14,464
0
52,915
L
Mercury
distantsage
Mercury
3,077
616
0
875
11,478
4,550
0
823
10,655
0
75,318
L
Poseidon
ijazp
Poseidon
5,315
457
0
1,622
8,534
3,210
0
3,553
4,981
68,406
0
W
Discordia
7,119
529
0
540
4,347
1,488
660
1,438
2,909
63,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
37,400
537
Minions Killed
439
0
Camps Cleared
0
1,646,085
Distance Traveled
1,635,343
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,111
444
109
7
0
299,466
0
L
Geb
7,633
477
12
1
0
319,229
4
W
Hachiman
9,837
615
128
8
0
289,234
1
W
Bacchus
8,418
526
49
3
0
353,776
0
W
Bellona
11,222
701
144
9
0
355,845
0
W
Horus
8,810
551
101
6
0
338,312
0
L
Mulan
7,271
454
95
6
0
298,015
0
L
Mercury
7,362
460
116
7
0
392,878
3
L
Poseidon
8,023
501
107
7
0
325,755
4
W
Discordia
8,441
528
115
7
0
308,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role