Player Matchup

Bacchus
Bacchus
Masters
Darkludo56
Bacchus
Masters
Level 188
God Stats
59W - 20L
1,828 SR
Queue Stats
113W - 61L
2,305 MMR
Party 1
Hades
Hades
Masters
NiamorEasy
Hades
Masters
Level 174
God Stats
3W - 2L
1,901 SR
Queue Stats
57W - 27L
2,499 MMR
Party 1
Xbalanque
Xbalanque
Masters
Waycrez
Xbalanque
Masters
Level 203
God Stats
17W - 5L
1,848 SR
Queue Stats
127W - 70L
2,305 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 188
1,859 SR
2,370 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,586 SR
1,776 MMR
Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Gold I
Albosse
Chiron
Gold I
Level 122
God Stats
9W - 5L
1,602 SR
Queue Stats
42W - 43L
1,806 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
zViiruXx
Zhong Kui
Platinum II
Level 127
God Stats
49W - 36L
1,655 SR
Queue Stats
408W - 399L
2,021 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkludo56
Bacchus
13
5 / 0 / 8
9,770
888
7,367
10,340
14,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
1 / 1 / 12
9,112
828
7,313
12,416
9,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Waycrez
Xbalanque
13
7 / 2 / 6
9,724
884
14,537
11,885
4,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
Ne ZhaThothBaron SamediCharonAchilles

VS

Bans
HorusCabrakanPersephoneHerculesNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 4 / 1
7,888
717
8,476
13,741
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Albosse
Chiron
11
1 / 3 / 2
8,102
737
7,450
7,545
2,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
zViiruXx
Zhong Kui
10
0 / 6 / 3
7,599
691
8,118
12,116
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
13
Kills
3
3
Deaths
13
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
1
0.63
L
Chiron
Albosse
Chiron
1
3
2
0.67
W
Bacchus
Darkludo56
Bacchus
5
0
8
9
W
Hades
1
1
12
7
W
Xbalanque
Waycrez
Xbalanque
7
2
6
5
L
Zhong Kui
zViiruXx
Zhong Kui
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
24,044
34,641
Taken
33,402
28,915
Mitigated
26,554
18,365
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,476
901
209
2,788
13,741
12,009
0
5,713
7,564
0
26,305
L
Chiron
Albosse
Chiron
7,450
2,408
273
1,367
7,545
2,937
0
3,790
3,638
0
26,677
W
Bacchus
Darkludo56
Bacchus
7,367
1,043
0
3,678
10,340
14,313
180
1,990
7,817
16,071
0
W
Hades
7,313
1,528
2,896
6,974
12,416
9,950
537
2,726
9,263
49,363
0
W
Xbalanque
Waycrez
Xbalanque
14,537
10,146
0
4,817
11,885
4,652
2,157
3,030
8,180
0
53,409
L
Zhong Kui
zViiruXx
Zhong Kui
8,118
638
0
2,946
12,116
11,608
0
4,634
7,272
24,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
23,589
141
Minions Killed
101
0
Camps Cleared
0
634,330
Distance Traveled
617,018
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,888
717
23
2
0
218,417
4
L
Chiron
8,102
737
51
5
0
205,118
1
W
Bacchus
9,770
888
19
2
0
233,420
2
W
Hades
9,112
828
85
8
0
209,804
0
W
Xbalanque
9,724
884
37
3
0
191,106
0
L
Zhong Kui
7,599
691
27
2
0
193,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role