Player Matchup

Merlin
Merlin
TrixterGod05
Merlin
Level 106
God Stats
1W - 0L
1,849 SR
Queue Stats
16W - 12L
1,446 Elo+
Solo
Xbalanque
Xbalanque
daugaard-style
Xbalanque
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,495 Elo+
Party 1
Hercules
Hercules
ghoultillmay
Hercules
Level 106
God Stats
3W - 2L
1,451 SR
Queue Stats
166W - 156L
1,461 Elo+
Solo
Mulan
Mulan
hait-GG
Mulan
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,350 Elo+
Party 1
Fenrir
Fenrir
jonassej0101
Fenrir
Level 84
God Stats
2W - 3L
1,315 SR
Queue Stats
16W - 15L
1,495 Elo+
Party 1
Team Averages
Level 82
1,523 SR
1,449 Elo+

VS

Team Averages
Level 109
1,474 SR
1,457 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrMomboX
Sylvanus
Level 172
God Stats
13W - 10L
1,535 SR
Queue Stats
456W - 441L
1,493 Elo+
Solo
Bakasura
Bakasura
Praga97
Bakasura
Level 84
God Stats
4W - 1L
1,934 SR
Queue Stats
204W - 215L
1,477 Elo+
Party 2
Izanami
Izanami
TateB23
Izanami
Level 36
God Stats
1W - 9L
1,007 SR
Queue Stats
93W - 118L
1,401 Elo+
Solo
King Arthur
King Arthur
schaidar73
King Arthur
Level 108
God Stats
12W - 26L
1,393 SR
Queue Stats
172W - 200L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 3 / 3
7,815
601
5,622
5,827
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
daugaard-style
Xbalanque
14
4 / 2 / 2
7,981
614
6,400
10,739
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ghoultillmay
Hercules
12
3 / 1 / 5
7,587
584
6,786
9,762
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Mulan
hait-GG
Mulan
13
2 / 2 / 0
7,740
595
3,799
9,078
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
14
6 / 1 / 6
8,596
661
8,631
11,328
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 3 / 1
7,982
614
3,555
7,685
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DrMomboX
Sylvanus
9
1 / 5 / 3
5,781
445
5,655
12,938
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Praga97
Bakasura
12
3 / 4 / 2
7,220
555
5,777
14,503
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
TateB23
Izanami
11
2 / 4 / 2
6,739
518
3,865
9,226
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
schaidar73
King Arthur
12
2 / 3 / 0
7,052
542
6,348
9,941
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
9
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Sylvanus
DrMomboX
Sylvanus
1
5
3
0.5
L
Bakasura
Praga97
Bakasura
3
4
2
1
L
Izanami
TateB23
Izanami
2
4
2
0.75
W
Merlin
3
3
3
1.5
W
Xbalanque
daugaard-style
Xbalanque
4
2
2
2.5
W
Hercules
ghoultillmay
Hercules
3
1
5
5.5
W
Mulan
hait-GG
Mulan
2
2
0
1
W
Fenrir
6
1
6
9
L
King Arthur
schaidar73
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,238
Damage
25,200
46,734
Taken
54,293
23,662
Mitigated
31,277
14,378
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,555
316
0
708
7,685
3,215
419
1,706
5,979
81,213
0
L
Sylvanus
DrMomboX
Sylvanus
5,655
2,050
900
4,342
12,938
10,226
32
1,381
11,557
21,578
7,546
L
Bakasura
Praga97
Bakasura
5,777
3,611
0
2,992
14,503
5,421
0
1,685
12,818
0
43,115
L
Izanami
TateB23
Izanami
3,865
2,442
0
1,300
9,226
3,181
127
547
8,679
0
43,823
W
Merlin
5,622
108
0
618
5,827
2,457
594
2,147
3,625
58,879
0
W
Xbalanque
daugaard-style
Xbalanque
6,400
3,098
0
5,396
10,739
3,866
0
2,706
7,953
0
59,055
W
Hercules
ghoultillmay
Hercules
6,786
1,692
0
3,704
9,762
6,900
0
2,492
6,689
0
34,030
W
Mulan
hait-GG
Mulan
3,799
428
0
1,780
9,078
5,469
561
150
8,915
0
41,608
W
Fenrir
8,631
3,464
0
2,880
11,328
4,970
0
1,834
9,211
0
66,836
L
King Arthur
schaidar73
King Arthur
6,348
360
0
760
9,941
9,234
0
303
9,638
1,256
43,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
34,774
434
Minions Killed
396
0
Camps Cleared
0
1,327,120
Distance Traveled
1,216,332
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,982
614
134
10
0
256,544
0
L
Sylvanus
5,781
445
43
3
0
176,844
0
L
Bakasura
7,220
555
75
6
0
300,632
0
L
Izanami
6,739
518
80
6
0
240,753
4
W
Merlin
7,815
601
107
8
0
243,619
4
W
Xbalanque
7,981
614
106
8
0
249,902
0
W
Hercules
7,587
584
46
4
0
288,150
3
W
Mulan
7,740
595
68
5
0
210,466
0
W
Fenrir
8,596
661
107
8
0
334,983
0
L
King Arthur
7,052
542
64
5
0
241,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role