Player Matchup

Nu Wa
Nu Wa
KevinDaKilla66
Nu Wa
Level 156
God Stats
1W - 4L
1,441 SR
Queue Stats
122W - 113L
1,489 Elo+
Party 1
Yemoja
Yemoja
Mad2TheM4X
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,544 Elo+
Solo
Tiamat
Tiamat
SkyQuack
Tiamat
Level 125
God Stats
6W - 6L
1,517 SR
Queue Stats
137W - 150L
1,525 Elo+
Party 2
Chaac
Chaac
UnikTsalmavet
Chaac
Level 159
God Stats
1W - 3L
1,565 SR
Queue Stats
279W - 295L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
salodevochek
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 116L
1,487 Elo+
Party 2
Team Averages
Level 135
1,505 SR
1,510 Elo+

VS

Team Averages
Level 88
1,551 SR
1,534 Elo+
Thor
Thor
BillyCosby9
Thor
Level 88
God Stats
3W - 2L
1,712 SR
Queue Stats
164W - 147L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CoochieWarlock
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,383 Elo+
Solo
Hera
Hera
DragotheBeast09
Hera
Level 121
God Stats
3W - 4L
1,343 SR
Queue Stats
298W - 255L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
JesusBoy97432
Gilgamesh
Level 98
God Stats
2W - 0L
1,703 SR
Queue Stats
105W - 65L
1,634 Elo+
Solo
Yemoja
Yemoja
playername1214
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
11,285
627
21,736
14,824
6,287
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Mad2TheM4X
Yemoja
18
0 / 4 / 8
11,084
616
9,173
22,584
22,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tiamat
SkyQuack
Tiamat
19
2 / 5 / 7
11,513
640
21,309
18,642
12,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 4
12,351
686
26,178
29,081
51,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
salodevochek
Danzaburou
16
1 / 5 / 8
10,545
586
15,508
18,211
8,775
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 12
12,916
718
25,978
25,650
15,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
CoochieWarlock
Ah Muzen Cab
20
0 / 0 / 16
12,594
700
22,028
25,439
16,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

19
5 / 3 / 10
12,699
706
23,638
11,944
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JesusBoy97432
Gilgamesh
20
8 / 2 / 11
13,364
742
22,478
36,784
46,440
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
2 / 3 / 17
11,727
652
5,414
22,862
27,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
13
Kills
22
22
Deaths
13
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
W
Ah Muzen Cab
CoochieWarlock
Ah Muzen Cab
0
0
16
8
W
5
3
10
3.33
W
Gilgamesh
JesusBoy97432
Gilgamesh
8
2
11
6.75
L
4
4
5
1.63
L
Yemoja
Mad2TheM4X
Yemoja
0
4
8
1
L
Tiamat
SkyQuack
Tiamat
2
5
7
1.1
L
6
4
4
2
W
2
3
17
3.5
L
Danzaburou
salodevochek
Danzaburou
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,904
Damage
99,536
103,342
Taken
122,679
101,453
Mitigated
111,387
45,890
Healing
54,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,978
4,241
1,148
1,110
25,650
15,469
170
14,030
10,903
0
54,715
W
Ah Muzen Cab
CoochieWarlock
Ah Muzen Cab
22,028
4,809
1,290
3,518
25,439
16,739
5,756
11,161
13,844
0
76,287
W
23,638
3,864
1,696
762
11,944
5,145
573
7,443
4,357
63,986
0
W
Gilgamesh
JesusBoy97432
Gilgamesh
22,478
3,516
3,329
8,103
36,784
46,440
335
10,381
25,000
0
41,856
L
21,736
6,558
2,108
2,608
14,824
6,287
0
2,573
12,251
45,655
0
L
Yemoja
Mad2TheM4X
Yemoja
9,173
2,041
16,609
6,261
22,584
22,029
0
6,334
16,250
24,096
0
L
Tiamat
SkyQuack
Tiamat
21,309
860
641
2,886
18,642
12,691
0
4,282
14,360
37,239
0
L
26,178
3,667
1,064
9,366
29,081
51,671
0
8,366
20,715
0
48,687
W
5,414
1,391
25,529
8,348
22,862
27,594
2,022
9,203
12,766
15,130
0
L
Danzaburou
salodevochek
Danzaburou
15,508
5,206
0
4,347
18,211
8,775
0
7,497
10,714
0
30,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
63,300
233
Minions Killed
292
0
Camps Cleared
0
1,572,020
Distance Traveled
1,781,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,916
718
62
3
0
326,264
0
W
Ah Muzen Cab
12,594
700
85
5
0
399,661
0
W
Hera
12,699
706
78
4
0
345,686
0
W
Gilgamesh
13,364
742
46
3
0
405,194
0
L
Nu Wa
11,285
627
41
2
0
354,169
0
L
Yemoja
11,084
616
40
2
0
215,930
0
L
Tiamat
11,513
640
47
3
0
339,320
0
L
Chaac
12,351
686
56
3
0
365,635
0
W
Yemoja
11,727
652
21
1
0
304,596
0
L
Danzaburou
10,545
586
49
3
0
296,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role