Player Matchup

Kuzenbo
Kuzenbo
Bag4GoodLuck
Kuzenbo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 40L
1,500 Elo+
Solo
Yemoja
Yemoja
HammerFyre
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Ymir
Ymir
KameKazeKage
Ymir
Level 148
God Stats
2W - 3L
1,434 SR
Queue Stats
46W - 58L
1,383 Elo+
Solo
King Arthur
King Arthur
PR UnifmGrub
King Arthur
Level 53
God Stats
3W - 4L
1,623 SR
Queue Stats
219W - 225L
1,488 Elo+
Solo
Pele
Pele
holyecho
Pele
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
27W - 57L
1,323 Elo+
Solo
Team Averages
Level 65
1,555 SR
1,440 Elo+

VS

Team Averages
Level 103
1,478 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Fantastopia
Set
Level 156
God Stats
2W - 0L
1,409 SR
Queue Stats
213W - 241L
1,471 Elo+
Solo
Odin
Odin
LadyThren
Odin
Level 120
God Stats
2W - 2L
1,265 SR
Queue Stats
205W - 210L
1,424 Elo+
Solo
Aphrodite
Aphrodite
PhresHxKillAx86
Aphrodite
Level 123
God Stats
5W - 5L
1,481 SR
Queue Stats
519W - 535L
1,416 Elo+
Solo
Nike
Nike
weeverton123
Nike
Level 46
God Stats
7W - 1L
1,735 SR
Queue Stats
113W - 117L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bag4GoodLuck
Kuzenbo
12
2 / 1 / 3
6,268
1,254
3,975
5,754
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
HammerFyre
Yemoja
11
1 / 2 / 2
5,632
1,126
2,320
6,741
4,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 2 / 2
6,034
1,207
1,161
5,668
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
PR UnifmGrub
King Arthur
9
0 / 5 / 0
4,983
997
3,609
8,538
6,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
5
0 / 0 / 0
4,478
896
824
1,319
423
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 0 / 5
6,472
1,294
8,832
6,136
2,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 8
5,953
1,191
4,905
4,624
2,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
1 / 2 / 5
5,968
1,194
2,863
6,212
5,158
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
PhresHxKillAx86
Aphrodite
11
0 / 0 / 9
6,038
1,208
3,614
1,886
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 4
6,892
1,378
5,259
5,934
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
10
10
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
5
5.5
L
Kuzenbo
Bag4GoodLuck
Kuzenbo
2
1
3
3.5
W
1
1
8
5
L
Yemoja
HammerFyre
Yemoja
1
2
2
1
L
2
2
2
1.5
W
Odin
1
2
5
1.75
L
King Arthur
PR UnifmGrub
King Arthur
0
5
0
0
W
Aphrodite
PhresHxKillAx86
Aphrodite
0
0
9
4.5
L
Pele
0
0
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,889
Damage
25,473
28,020
Taken
24,792
21,179
Mitigated
16,606
5,993
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,832
1,700
271
1,108
6,136
2,709
1,071
2,349
3,787
17,535
0
L
Kuzenbo
Bag4GoodLuck
Kuzenbo
3,975
2,205
836
1,030
5,754
5,951
0
2,929
2,789
5,687
0
W
4,905
1,396
342
775
4,624
2,395
363
1,052
3,572
0
12,474
L
Yemoja
HammerFyre
Yemoja
2,320
511
1,315
788
6,741
4,631
0
3,353
3,222
11,850
0
L
1,161
167
662
875
5,668
3,200
0
2,944
2,603
4,420
0
W
Odin
2,863
591
795
768
6,212
5,158
0
1,086
5,126
887
5,535
L
King Arthur
PR UnifmGrub
King Arthur
3,609
397
290
197
8,538
6,974
0
3,661
4,764
0
8,537
W
Aphrodite
PhresHxKillAx86
Aphrodite
3,614
167
3,786
1,357
1,886
1,093
157
1,209
677
7,668
0
L
Pele
824
153
0
0
1,319
423
0
718
601
0
826
W
5,259
260
335
1,111
5,934
5,251
240
1,760
4,174
917
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
31,323
36
Minions Killed
65
0
Camps Cleared
0
463,152
Distance Traveled
589,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,472
1,294
25
5
0
115,279
0
L
Kuzenbo
6,268
1,254
4
1
0
135,895
0
W
Set
5,953
1,191
17
3
0
129,545
0
L
Yemoja
5,632
1,126
18
4
0
90,207
0
L
Ymir
6,034
1,207
4
1
0
111,554
0
W
Odin
5,968
1,194
9
2
0
104,471
0
L
King Arthur
4,983
997
10
2
0
94,683
0
W
Aphrodite
6,038
1,208
4
1
0
129,861
0
L
Pele
4,478
896
0
0
0
30,813
0
W
Nike
6,892
1,378
10
2
0
110,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role