Player Matchup

Medusa
Medusa
Gold IV
Airbornehalo88
Medusa
Gold IV
Level 126
God Stats
56W - 52L
1,556 SR
Queue Stats
525W - 464L
1,350 MMR
Solo
Sylvanus
Sylvanus
Gold V
Robb67300
Sylvanus
Gold V
Level 148
God Stats
3W - 9L
1,388 SR
Queue Stats
99W - 113L
1,262 MMR
Solo
Scylla
Scylla
Gold IV
Twannyy
Scylla
Gold IV
Level 107
God Stats
84W - 77L
1,546 SR
Queue Stats
365W - 392L
1,352 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,497 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 97
1,545 SR
1,332 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
JROY626
Morgan Le Fay
Silver I
Level 67
God Stats
8W - 2L
1,910 SR
Queue Stats
29W - 21L
1,482 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Sirfatius117
Gilgamesh
Silver I
Level 101
God Stats
11W - 5L
1,547 SR
Queue Stats
29W - 24L
1,266 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
rBlxdsoe
Ao Kuang
Gold V
Level 122
God Stats
8W - 2L
1,177 SR
Queue Stats
101W - 105L
1,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,120
712
5,248
4,839
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Robb67300
Sylvanus
11
1 / 2 / 0
7,137
714
2,862
7,566
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Twannyy
Scylla
6
0 / 1 / 0
6,187
619
2,054
2,302
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAnubisAchillesLokiThor

VS

Bans
ArtemisHachimanSurtrHou YiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JROY626
Morgan Le Fay
11
0 / 1 / 4
7,683
768
4,017
3,915
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sirfatius117
Gilgamesh
11
1 / 0 / 3
7,783
778
5,598
7,930
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
rBlxdsoe
Ao Kuang
10
3 / 0 / 1
7,995
800
2,789
5,023
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
4
4
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Morgan Le Fay
JROY626
Morgan Le Fay
0
1
4
2
L
Sylvanus
Robb67300
Sylvanus
1
2
0
0.5
W
Gilgamesh
Sirfatius117
Gilgamesh
1
0
3
2.5
L
Scylla
Twannyy
Scylla
0
1
0
0
W
Ao Kuang
rBlxdsoe
Ao Kuang
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,164
Damage
12,404
14,707
Taken
16,868
8,903
Mitigated
10,781
3,081
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,248
1,662
0
10
4,839
1,754
0
1,891
2,637
0
31,027
W
Morgan Le Fay
JROY626
Morgan Le Fay
4,017
292
0
1,257
3,915
1,588
748
1,707
2,163
32,579
0
L
Sylvanus
Robb67300
Sylvanus
2,862
427
971
1,620
7,566
6,473
0
3,673
3,370
15,731
92
W
Gilgamesh
Sirfatius117
Gilgamesh
5,598
1,163
0
2,993
7,930
5,996
702
2,090
5,610
0
22,551
L
Scylla
Twannyy
Scylla
2,054
248
0
480
2,302
676
0
917
1,235
8,897
0
W
Ao Kuang
rBlxdsoe
Ao Kuang
2,789
316
0
2,161
5,023
3,197
0
1,572
3,380
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,444
Gold Earned
23,461
91
Minions Killed
125
0
Camps Cleared
0
415,240
Distance Traveled
583,099
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,120
712
41
4
0
189,025
2
W
Morgan Le Fay
7,683
768
65
7
0
192,893
3
L
Sylvanus
7,137
714
34
3
0
141,067
0
W
Gilgamesh
7,783
778
35
4
0
206,531
5
L
Scylla
6,187
619
16
2
0
85,148
4
W
Ao Kuang
7,995
800
25
3
0
183,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role