Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DameAmayelle
Mulan
Level 145
God Stats
2W - 4L
1,364 SR
Queue Stats
171W - 192L
1,555 Elo+
Solo
Izanami
Izanami
Dubstepu2death
Izanami
Level 135
God Stats
4W - 7L
1,400 SR
Queue Stats
299W - 370L
1,424 Elo+
Solo
Achilles
Achilles
IrViinGRC9
Achilles
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 164L
1,495 Elo+
Solo
Khepri
Khepri
LILfloorboard
Khepri
Level 129
God Stats
8W - 3L
1,568 SR
Queue Stats
278W - 263L
1,454 Elo+
Solo
Team Averages
Level 140
1,466 SR
1,486 Elo+

VS

Team Averages
Level 92
1,446 SR
1,542 Elo+
Sol
Sol
Alejandro25go
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 2
Xing Tian
Xing Tian
BonkersRumble
Xing Tian
Level 76
God Stats
2W - 5L
1,500 SR
Queue Stats
139W - 152L
1,413 Elo+
Solo
Danzaburou
Danzaburou
CrispyLmao
Danzaburou
Level 126
God Stats
3W - 7L
1,251 SR
Queue Stats
273W - 278L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
cegalvan
Cthulhu
Level 125
God Stats
7W - 9L
1,480 SR
Queue Stats
423W - 419L
1,550 Elo+
Party 1
Odin
Odin
chatoro14
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
5 / 1 / 4
6,205
1,241
5,214
3,029
1,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 3
6,201
1,240
4,625
4,708
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 7
5,518
1,104
5,274
3,870
2,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
IrViinGRC9
Achilles
9
0 / 1 / 7
5,149
1,030
2,546
5,698
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 8
5,506
1,101
2,095
4,027
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,462
1,092
6,271
5,301
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
BonkersRumble
Xing Tian
11
1 / 3 / 3
5,311
1,062
2,097
7,237
7,778
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
CrispyLmao
Danzaburou
10
0 / 2 / 3
5,372
1,074
4,674
4,338
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
cegalvan
Cthulhu
10
3 / 2 / 2
6,199
1,240
4,934
4,989
2,683
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
5
0 / 0 / 0
4,240
848
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
10
Kills
5
5
Deaths
10
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
1
4
7
L
1
3
3
0.83
L
Xing Tian
BonkersRumble
Xing Tian
1
3
3
0.83
L
Danzaburou
CrispyLmao
Danzaburou
0
2
3
0.75
W
4
1
3
5.5
W
1
2
7
2.25
W
Achilles
IrViinGRC9
Achilles
0
1
7
3.5
W
0
0
8
4
L
Cthulhu
cegalvan
Cthulhu
3
2
2
2
L
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,754
Damage
17,976
21,332
Taken
21,865
16,584
Mitigated
14,385
9,184
Healing
4,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,214
4,016
299
471
3,029
1,628
610
2,522
507
0
14,167
L
6,271
2,227
0
1,163
5,301
1,938
156
398
4,864
12,538
0
L
Xing Tian
BonkersRumble
Xing Tian
2,097
221
318
335
7,237
7,778
0
888
6,141
4,011
0
L
Danzaburou
CrispyLmao
Danzaburou
4,674
2,718
65
819
4,338
1,986
0
488
3,770
0
10,225
W
4,625
768
658
799
4,708
3,795
84
2,572
2,136
0
6,863
W
5,274
3,665
0
806
3,870
2,066
460
2,690
1,180
0
11,236
W
Achilles
IrViinGRC9
Achilles
2,546
338
843
2,231
5,698
5,176
82
3,021
2,677
0
4,151
W
2,095
0
1,230
1,847
4,027
3,919
0
2,497
1,530
3,825
0
L
Cthulhu
cegalvan
Cthulhu
4,934
79
654
1,078
4,989
2,683
0
321
4,588
9,617
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
26,584
57
Minions Killed
51
0
Camps Cleared
0
480,163
Distance Traveled
351,557
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,205
1,241
22
4
0
87,248
0
L
Sol
5,462
1,092
15
3
0
78,573
0
L
Xing Tian
5,311
1,062
5
1
0
90,455
0
L
Danzaburou
5,372
1,074
12
2
0
100,239
0
W
Mulan
6,201
1,240
10
2
0
92,554
0
W
Izanami
5,518
1,104
14
3
0
83,999
0
W
Achilles
5,149
1,030
5
1
0
101,881
0
W
Khepri
5,506
1,101
6
1
0
114,481
0
L
Cthulhu
6,199
1,240
19
4
0
82,290
0
L
Odin
4,240
848
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role