Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BaderKWT
Cernunnos
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 73L
1,523 Elo+
Solo
Ah Puch
Ah Puch
DirkGrayson90
Ah Puch
Level 122
God Stats
3W - 0L
1,762 SR
Queue Stats
97W - 94L
1,543 Elo+
Party 2
Odin
Odin
Juice_Almightyy
Odin
Level 145
God Stats
1W - 2L
1,584 SR
Queue Stats
116W - 146L
1,493 Elo+
Solo
Nike
Nike
TigerTom90
Nike
Level 162
God Stats
5W - 2L
1,531 SR
Queue Stats
56W - 54L
1,540 Elo+
Party 2
Team Averages
Level 145
1,575 SR
1,520 Elo+

VS

Team Averages
Level 157
1,353 SR
1,496 Elo+
Nox
Nox
Mikey91335
Nox
Level 39
God Stats
0W - 4L
1,243 SR
Queue Stats
116W - 291L
1,290 Elo+
Solo
Ishtar
Ishtar
Miwell
Ishtar
Level 219
God Stats
10W - 26L
1,305 SR
Queue Stats
1,268W - 1,273L
1,494 Elo+
Solo
Osiris
Osiris
barbar50
Osiris
Level 259
God Stats
7W - 10L
1,503 SR
Queue Stats
1,066W - 1,086L
1,526 Elo+
Solo
Susano
Susano
gold154
Susano
Level 122
God Stats
0W - 3L
1,100 SR
Queue Stats
114W - 103L
1,584 Elo+
Party 1
Zhong Kui
Zhong Kui
lito154
Zhong Kui
Level 147
God Stats
4W - 2L
1,613 SR
Queue Stats
123W - 101L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 4
7,891
658
294
428
236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
BaderKWT
Cernunnos
20
12 / 1 / 14
12,470
1,039
14,723
13,195
6,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
17
4 / 2 / 19
10,857
905
19,380
9,421
5,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 19
10,056
838
9,054
13,667
16,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 2 / 17
11,091
924
11,955
17,358
17,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,924
660
4,103
10,932
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Miwell
Ishtar
16
2 / 3 / 3
8,791
733
6,983
7,947
4,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
barbar50
Osiris
12
0 / 9 / 2
7,262
605
6,320
17,440
14,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
gold154
Susano
17
2 / 7 / 3
9,298
775
7,024
13,190
7,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
lito154
Zhong Kui
16
2 / 5 / 3
8,818
735
10,802
10,991
13,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
19
32
Kills
6
6
Deaths
32
73
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
4
2
W
Cernunnos
BaderKWT
Cernunnos
12
1
14
19
W
Ah Puch
4
2
19
6.75
W
7
1
19
16.5
L
0
8
2
0.13
L
Ishtar
Miwell
Ishtar
2
3
3
1.17
W
9
2
17
8.75
L
Osiris
barbar50
Osiris
0
9
2
0.11
L
Susano
gold154
Susano
2
7
3
0.5
L
Zhong Kui
lito154
Zhong Kui
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,406
Damage
35,232
54,069
Taken
60,500
46,989
Mitigated
45,304
18,606
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
294
0
447
105
428
236
0
276
104
1,339
0
W
Cernunnos
BaderKWT
Cernunnos
14,723
8,002
953
3,979
13,195
6,998
3,824
3,595
8,321
0
47,354
W
Ah Puch
19,380
460
671
983
9,421
5,406
1,613
4,555
4,654
39,128
0
W
9,054
1,138
3,877
4,622
13,667
16,984
419
2,335
11,122
2,581
15,495
L
4,103
208
353
395
10,932
5,317
0
5,658
5,274
14,823
0
L
Ishtar
Miwell
Ishtar
6,983
3,357
328
1,199
7,947
4,181
116
2,956
4,991
0
18,835
W
11,955
423
1,500
1,469
17,358
17,365
728
4,144
12,879
1,833
24,226
L
Osiris
barbar50
Osiris
6,320
776
71
1,501
17,440
14,810
0
5,384
12,056
0
10,909
L
Susano
gold154
Susano
7,024
749
420
617
13,190
7,011
0
4,633
8,557
0
21,795
L
Zhong Kui
lito154
Zhong Kui
10,802
899
290
1,541
10,991
13,985
237
3,356
7,635
18,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,365
Gold Earned
42,093
146
Minions Killed
113
0
Camps Cleared
0
1,064,598
Distance Traveled
946,166
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,891
658
1
0
0
112,523
0
W
Cernunnos
12,470
1,039
60
5
0
234,719
0
W
Ah Puch
10,857
905
49
4
0
213,133
0
W
Odin
10,056
838
9
1
0
256,292
0
L
Nox
7,924
660
28
2
0
173,172
0
L
Ishtar
8,791
733
29
2
0
188,676
0
W
Nike
11,091
924
27
2
0
247,931
0
L
Osiris
7,262
605
7
1
0
147,596
0
L
Susano
9,298
775
28
2
0
224,963
2
L
Zhong Kui
8,818
735
21
2
0
211,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role