Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dark Horse4574
Ah Puch
Level 142
God Stats
2W - 2L
1,494 SR
Queue Stats
177W - 193L
1,422 Elo+
Party 2
Jing Wei
Jing Wei
Fraterno
Jing Wei
Level 158
God Stats
1W - 0L
1,246 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Thor
Thor
petracuz
Thor
Level 66
God Stats
3W - 3L
1,828 SR
Queue Stats
137W - 115L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
zDGKillerBR
Sun Wukong
Level 137
God Stats
1W - 0L
1,715 SR
Queue Stats
24W - 9L
1,691 Elo+
Party 2
Team Averages
Level 132
1,557 SR
1,515 Elo+

VS

Team Averages
Level 128
1,426 SR
1,403 Elo+
Yu Huang
Yu Huang
FKC1234
Yu Huang
Level 107
God Stats
13W - 17L
1,511 SR
Queue Stats
412W - 401L
1,447 Elo+
Party 3
Ullr
Ullr
LomitoCatorce
Ullr
Level 97
God Stats
10W - 19L
1,421 SR
Queue Stats
397W - 394L
1,443 Elo+
Party 3
Sobek
Sobek
Nonailli
Sobek
Level 202
God Stats
8W - 11L
1,415 SR
Queue Stats
87W - 109L
1,494 Elo+
Party 1
Tyr
Tyr
VulgoMandiocaa
Tyr
Level 189
God Stats
0W - 1L
1,285 SR
Queue Stats
142W - 167L
1,495 Elo+
Party 1
Fenrir
Fenrir
WalkingMoon
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 0 / 6
6,434
585
3,565
8,111
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 4
6,228
566
4,895
5,783
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Fraterno
Jing Wei
10
0 / 2 / 0
5,705
519
1,820
6,549
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
5 / 1 / 1
6,825
620
4,417
8,483
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
zDGKillerBR
Sun Wukong
11
2 / 1 / 4
6,599
600
9,647
10,602
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FKC1234
Yu Huang
9
1 / 3 / 0
5,380
489
4,043
5,555
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,583
598
4,684
4,831
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Nonailli
Sobek
8
0 / 2 / 3
5,481
498
3,822
8,173
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
6,111
556
7,247
13,053
9,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
9
0 / 3 / 1
5,235
476
2,746
10,146
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
6
5
W
2
1
4
4
L
Yu Huang
FKC1234
Yu Huang
1
3
0
0.33
W
Jing Wei
Fraterno
Jing Wei
0
2
0
0
L
2
0
0
2
L
Sobek
Nonailli
Sobek
0
2
3
0.75
L
2
3
1
0.83
L
Fenrir
0
3
1
0.17
W
Thor
5
1
1
5.5
W
Sun Wukong
zDGKillerBR
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,344
Damage
22,542
39,528
Taken
41,758
19,979
Mitigated
24,299
9,264
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,565
703
0
2,119
8,111
5,500
0
1,174
6,937
20,937
0
W
4,895
211
0
2,060
5,783
2,231
324
2,775
3,008
42,278
0
L
Yu Huang
FKC1234
Yu Huang
4,043
208
0
329
5,555
2,017
0
1,684
3,871
36,215
0
W
Jing Wei
Fraterno
Jing Wei
1,820
1,225
0
1,308
6,549
2,532
0
455
6,094
0
38,054
L
4,684
2,132
0
1,214
4,831
2,011
0
292
4,539
0
56,369
L
Sobek
Nonailli
Sobek
3,822
489
0
2,418
8,173
6,913
0
3,496
4,677
11,138
0
L
7,247
1,141
0
5,037
13,053
9,540
0
2,093
10,960
0
32,568
L
Fenrir
2,746
808
0
1,239
10,146
3,818
0
895
9,251
0
38,881
W
Thor
4,417
1,071
0
762
8,483
3,229
0
1,440
7,043
0
49,857
W
Sun Wukong
zDGKillerBR
Sun Wukong
9,647
3,435
0
3,015
10,602
6,487
121
2,021
8,581
0
44,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
28,790
324
Minions Killed
310
0
Camps Cleared
0
1,084,676
Distance Traveled
1,064,162
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,434
585
23
2
0
224,113
3
W
Ah Puch
6,228
566
76
7
0
211,359
3
L
Yu Huang
5,380
489
80
7
0
217,027
2
W
Jing Wei
5,705
519
69
6
0
202,505
0
L
Ullr
6,583
598
114
10
0
186,736
2
L
Sobek
5,481
498
7
1
0
212,365
0
L
Tyr
6,111
556
48
4
0
203,892
2
L
Fenrir
5,235
476
61
6
0
244,142
1
W
Thor
6,825
620
77
7
0
236,023
0
W
Sun Wukong
6,599
600
79
7
0
210,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role