Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
PlayboiSoy
Pele
Level 67
God Stats
13W - 12L
1,609 SR
Queue Stats
306W - 316L
1,434 Elo+
Solo
Bake Kujira
Bake Kujira
Zikoba
Bake Kujira
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,076 Elo+
Party 1
Team Averages
Level 61
1,536 SR
1,337 Elo+

VS

Team Averages
Level 82
1,524 SR
1,355 Elo+
Nemesis
Nemesis
DeBushWookie
Nemesis
Level 110
God Stats
2W - 0L
1,700 SR
Queue Stats
11W - 15L
1,246 Elo+
Solo
Zhong Kui
Zhong Kui
Xenuzu
Zhong Kui
Level 75
God Stats
2W - 1L
1,469 SR
Queue Stats
242W - 238L
1,474 Elo+
Solo
Thanatos
Thanatos
oOzCocosPC
Thanatos
Level 61
God Stats
4W - 2L
1,402 SR
Queue Stats
135W - 137L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 5 / 6
7,664
766
3,931
7,350
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 4 / 4
8,865
887
7,074
7,620
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bake Kujira
Zikoba
Bake Kujira
10
2 / 6 / 3
7,408
741
2,591
9,773
7,903
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeBushWookie
Nemesis
13
9 / 2 / 6
10,235
1,024
9,902
6,978
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Xenuzu
Zhong Kui
11
3 / 4 / 9
8,891
889
6,909
7,482
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
oOzCocosPC
Thanatos
11
3 / 4 / 9
8,570
857
4,216
6,817
2,334
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
15
15
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
6
0.8
W
Nemesis
DeBushWookie
Nemesis
9
2
6
6
L
6
4
4
2
W
Zhong Kui
Xenuzu
Zhong Kui
3
4
9
1.88
L
Bake Kujira
Zikoba
Bake Kujira
2
6
3
0.58
W
Thanatos
oOzCocosPC
Thanatos
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,596
Damage
21,027
24,743
Taken
21,277
12,486
Mitigated
11,089
1,262
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,931
539
545
227
7,350
1,938
0
345
7,005
27,956
0
W
Nemesis
DeBushWookie
Nemesis
9,902
4,141
0
2,193
6,978
2,811
1,395
2,057
4,921
0
36,236
L
7,074
1,468
0
490
7,620
2,645
0
3,952
3,668
0
18,564
W
Zhong Kui
Xenuzu
Zhong Kui
6,909
947
0
1,739
7,482
5,944
0
3,513
3,969
33,054
0
L
Bake Kujira
Zikoba
Bake Kujira
2,591
1,439
0
0
9,773
7,903
0
2,831
6,942
10,416
0
W
Thanatos
oOzCocosPC
Thanatos
4,216
914
0
2,472
6,817
2,334
65
1,408
5,409
0
17,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,937
Gold Earned
27,696
75
Minions Killed
126
0
Camps Cleared
0
478,369
Distance Traveled
559,198
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,664
766
30
3
0
140,887
0
W
Nemesis
10,235
1,024
43
4
0
216,232
0
L
Pele
8,865
887
32
3
0
182,460
3
W
Zhong Kui
8,891
889
63
6
0
161,651
0
L
Bake Kujira
7,408
741
13
1
0
155,022
0
W
Thanatos
8,570
857
20
2
0
181,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role