Player Matchup

Chiron
Chiron
DON TOP SHOTTA
Chiron
Level 143
God Stats
12W - 8L
1,562 SR
Queue Stats
318W - 348L
1,443 Elo+
Solo
Thoth
Thoth
Gormesabzie
Thoth
Level 65
God Stats
0W - 2L
1,275 SR
Queue Stats
216W - 223L
1,447 Elo+
Solo
Hachiman
Hachiman
HQDIRECTEDTEA
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,395 Elo+
Solo
Charybdis
Charybdis
kbonesteel
Charybdis
Level 124
God Stats
3W - 1L
1,716 SR
Queue Stats
270W - 290L
1,513 Elo+
Solo
Achilles
Achilles
kevqb1
Achilles
Level 130
God Stats
3W - 3L
1,528 SR
Queue Stats
216W - 220L
1,517 Elo+
Solo
Team Averages
Level 112
1,516 SR
1,463 Elo+

VS

Team Averages
Level 95
1,462 SR
1,387 Elo+
Nu Wa
Nu Wa
DroneX90
Nu Wa
Level 89
God Stats
1W - 0L
1,245 SR
Queue Stats
85W - 85L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EnipleD
Morgan Le Fay
Level 108
God Stats
7W - 3L
1,530 SR
Queue Stats
143W - 134L
1,409 Elo+
Solo
Ganesha
Ganesha
Hakayn
Ganesha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,381 Elo+
Solo
Cthulhu
Cthulhu
HammerFyre
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,265 Elo+
Solo
Cabrakan
Cabrakan
Windexatron
Cabrakan
Level 145
God Stats
3W - 2L
1,535 SR
Queue Stats
151W - 165L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
7,252
806
8,214
8,622
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 5
7,406
823
6,205
6,604
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
HQDIRECTEDTEA
Hachiman
11
1 / 6 / 1
6,586
732
3,749
9,453
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
kbonesteel
Charybdis
8
1 / 2 / 3
5,883
654
1,422
3,602
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
kevqb1
Achilles
14
8 / 4 / 2
8,331
926
10,286
14,561
18,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DroneX90
Nu Wa
15
3 / 1 / 7
8,093
899
10,928
6,589
2,730
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
EnipleD
Morgan Le Fay
15
8 / 2 / 7
9,265
1,029
13,007
7,929
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Hakayn
Ganesha
14
1 / 3 / 10
8,592
955
3,372
9,210
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
HammerFyre
Cthulhu
12
0 / 3 / 8
7,401
822
4,674
9,866
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Windexatron
Cabrakan
14
4 / 2 / 10
8,481
942
6,506
8,769
12,485
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
11
Kills
16
16
Deaths
11
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
1
9
4.5
W
Nu Wa
DroneX90
Nu Wa
3
1
7
6.5
W
Morgan Le Fay
EnipleD
Morgan Le Fay
8
2
7
5.75
L
1
3
5
1.17
L
Hachiman
HQDIRECTEDTEA
Hachiman
1
6
1
0.25
W
Ganesha
Hakayn
Ganesha
1
3
10
2
W
Cthulhu
HammerFyre
Cthulhu
0
3
8
1.33
W
Cabrakan
Windexatron
Cabrakan
4
2
10
4.5
L
Charybdis
kbonesteel
Charybdis
1
2
3
1.25
L
Achilles
kevqb1
Achilles
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
38,487
42,842
Taken
42,363
30,371
Mitigated
38,209
11,233
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,214
928
1,421
3,946
8,622
3,136
42
7,903
719
0
31,902
W
Nu Wa
DroneX90
Nu Wa
10,928
4,473
957
641
6,589
2,730
2,352
357
5,932
18,650
0
W
Morgan Le Fay
EnipleD
Morgan Le Fay
13,007
2,533
1,859
2,738
7,929
3,815
1,377
861
6,950
29,006
0
L
6,205
284
1,024
673
6,604
3,309
0
6,559
45
21,401
0
L
Hachiman
HQDIRECTEDTEA
Hachiman
3,749
2,247
363
500
9,453
3,998
0
8,541
912
0
11,957
W
Ganesha
Hakayn
Ganesha
3,372
307
1,422
1,601
9,210
10,343
379
2,034
7,050
10,602
0
W
Cthulhu
HammerFyre
Cthulhu
4,674
342
1,554
1,206
9,866
8,836
58
1,578
7,947
9,897
0
W
Cabrakan
Windexatron
Cabrakan
6,506
1,073
609
783
8,769
12,485
412
1,375
7,226
9,489
0
L
Charybdis
kbonesteel
Charybdis
1,422
661
0
337
3,602
1,435
0
3,125
477
0
4,128
L
Achilles
kevqb1
Achilles
10,286
1,398
350
2,619
14,561
18,493
0
12,359
2,202
0
14,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
41,832
111
Minions Killed
96
0
Camps Cleared
0
677,871
Distance Traveled
878,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,252
806
45
5
0
132,110
0
W
Nu Wa
8,093
899
18
2
0
168,000
0
W
Morgan Le Fay
9,265
1,029
44
5
0
167,861
0
L
Thoth
7,406
823
31
3
0
176,060
0
L
Hachiman
6,586
732
17
2
0
135,410
0
W
Ganesha
8,592
955
2
0
0
176,885
0
W
Cthulhu
7,401
822
20
2
0
185,988
0
W
Cabrakan
8,481
942
12
1
0
179,555
0
L
Charybdis
5,883
654
7
1
0
47,946
0
L
Achilles
8,331
926
11
1
0
186,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role