Player Matchup

Mulan
Mulan
AlexKilling
Mulan
Level 128
God Stats
2W - 0L
1,668 SR
Queue Stats
124W - 142L
1,304 Elo+
Party 1
Izanami
Izanami
Alykilling
Izanami
Level 57
God Stats
23W - 41L
1,346 SR
Queue Stats
116W - 140L
1,292 Elo+
Party 1
Kuzenbo
Kuzenbo
Scrappys2Drunk
Kuzenbo
Level 78
God Stats
321W - 279L
1,521 SR
Queue Stats
461W - 489L
1,302 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,300 Elo+

VS

Team Averages
Level 64
1,418 SR
1,267 Elo+
Chaac
Chaac
Apex_Eternal420
Chaac
Level 58
God Stats
11W - 14L
1,500 SR
Queue Stats
207W - 234L
1,305 Elo+
Solo
Ix Chel
Ix Chel
YoEuuge
Ix Chel
Level 86
God Stats
2W - 5L
1,441 SR
Queue Stats
19W - 24L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vesperdeath
Ah Muzen Cab
Level 48
God Stats
9W - 13L
1,313 SR
Queue Stats
16W - 30L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
11,431
762
15,249
18,377
14,867
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Alykilling
Izanami
15
2 / 1 / 3
11,148
743
9,666
10,270
4,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 4
10,008
667
6,272
15,084
18,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
9,946
663
6,889
16,381
19,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
YoEuuge
Ix Chel
13
2 / 4 / 2
10,431
695
14,201
9,377
4,493
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
vesperdeath
Ah Muzen Cab
14
3 / 3 / 0
10,879
725
14,507
13,047
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
5
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Izanami
Alykilling
Izanami
2
1
3
3.5
L
0
2
4
1
W
1
1
4
3
L
Ix Chel
YoEuuge
Ix Chel
2
4
2
0.75
L
Ah Muzen Cab
vesperdeath
Ah Muzen Cab
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
35,597
43,731
Taken
38,805
38,015
Mitigated
30,292
5,238
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,249
1,852
218
3,155
18,377
14,867
54
6,903
11,474
0
35,687
W
Izanami
Alykilling
Izanami
9,666
5,229
0
1,225
10,270
4,351
560
3,489
6,781
0
60,555
L
6,889
891
0
2,414
16,381
19,690
0
2,566
13,815
0
16,552
W
6,272
2,487
0
640
15,084
18,797
0
4,714
10,370
16,704
117
L
Ix Chel
YoEuuge
Ix Chel
14,201
971
867
1,435
9,377
4,493
0
1,885
7,492
43,489
0
L
Ah Muzen Cab
vesperdeath
Ah Muzen Cab
14,507
7,516
0
2,657
13,047
6,109
0
2,280
10,767
0
61,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
31,256
169
Minions Killed
151
0
Camps Cleared
0
773,859
Distance Traveled
763,735
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,431
762
35
2
0
256,279
0
W
Izanami
11,148
743
108
7
0
234,766
0
L
Chaac
9,946
663
23
2
0
252,550
0
W
Kuzenbo
10,008
667
26
2
0
282,814
2
L
Ix Chel
10,431
695
61
4
0
264,901
1
L
Ah Muzen Cab
10,879
725
67
4
0
246,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role