Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Mercen00
Yemoja
Level 65
God Stats
5W - 1L
1,678 SR
Queue Stats
25W - 25L
1,400 Elo+
Party 1
Loki
Loki
Millipaedo
Loki
Level 126
God Stats
2W - 5L
1,604 SR
Queue Stats
68W - 61L
1,514 Elo+
Party 2
Maman Brigitte
Maman Brigitte
REAFWERD
Maman Brigitte
Level 141
God Stats
6W - 2L
1,684 SR
Queue Stats
344W - 347L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
heizung-auf-zwei
Kukulkan
Level 98
God Stats
20W - 11L
1,593 SR
Queue Stats
300W - 280L
1,487 Elo+
Solo
Team Averages
Level 98
1,612 SR
1,484 Elo+

VS

Team Averages
Level 93
1,494 SR
1,483 Elo+
Arachne
Arachne
DoctorFlux
Arachne
Level 69
God Stats
80W - 73L
1,455 SR
Queue Stats
307W - 325L
1,448 Elo+
Party 3
King Arthur
King Arthur
GuNShoTzLXIX
King Arthur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,552 Elo+
Solo
Ishtar
Ishtar
Syldara2nd
Ishtar
Level 102
God Stats
1W - 4L
1,336 SR
Queue Stats
518W - 517L
1,494 Elo+
Party 3
Terra
Terra
dsbgib1
Terra
Level 69
God Stats
25W - 16L
1,648 SR
Queue Stats
298W - 294L
1,460 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
eFF3kt_01
Morgan Le Fay
Level 119
God Stats
3W - 4L
1,531 SR
Queue Stats
476W - 485L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 0
7,811
488
14,973
11,452
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Mercen00
Yemoja
13
0 / 1 / 4
8,076
505
4,711
10,577
8,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 0 / 3
9,412
588
7,786
11,235
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
REAFWERD
Maman Brigitte
15
3 / 5 / 1
9,277
580
14,475
15,629
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 2 / 2
9,739
609
12,026
7,368
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DoctorFlux
Arachne
14
5 / 2 / 0
8,571
536
8,887
14,524
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GuNShoTzLXIX
King Arthur
14
3 / 3 / 1
8,661
541
10,342
19,714
16,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Syldara2nd
Ishtar
12
0 / 3 / 1
7,342
459
10,638
14,426
8,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
dsbgib1
Terra
12
1 / 1 / 0
7,835
490
4,237
16,341
14,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
eFF3kt_01
Morgan Le Fay
13
0 / 7 / 1
7,824
489
5,347
14,110
5,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
9
9
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
0
4
L
Arachne
DoctorFlux
Arachne
5
2
0
2.5
L
King Arthur
GuNShoTzLXIX
King Arthur
3
3
1
1.17
W
Yemoja
Mercen00
Yemoja
0
1
4
2
W
5
0
3
6.5
W
Maman Brigitte
REAFWERD
Maman Brigitte
3
5
1
0.7
L
Ishtar
Syldara2nd
Ishtar
0
3
1
0.17
L
Terra
dsbgib1
Terra
1
1
0
1
L
Morgan Le Fay
eFF3kt_01
Morgan Le Fay
0
7
1
0.07
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,971
Damage
39,451
56,261
Taken
79,115
29,729
Mitigated
51,196
19,951
Healing
21,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,973
6,161
0
1,804
11,452
5,233
619
2,136
9,316
0
73,163
L
Arachne
DoctorFlux
Arachne
8,887
6,545
0
4,448
14,524
5,669
0
4,463
9,962
0
68,559
L
King Arthur
GuNShoTzLXIX
King Arthur
10,342
1,496
0
3,120
19,714
16,446
0
11,425
7,289
0
68,340
W
Yemoja
Mercen00
Yemoja
4,711
1,610
4,054
2,368
10,577
8,269
170
2,924
7,599
27,228
0
W
7,786
2,138
0
5,239
11,235
4,909
0
1,114
10,056
0
69,943
W
Maman Brigitte
REAFWERD
Maman Brigitte
14,475
574
0
5,307
15,629
8,359
0
0
15,629
79,516
0
L
Ishtar
Syldara2nd
Ishtar
10,638
7,351
0
4,142
14,426
8,808
0
1,979
12,447
0
68,467
L
Terra
dsbgib1
Terra
4,237
660
3,483
4,905
16,341
14,576
0
4,128
12,213
28,618
0
L
Morgan Le Fay
eFF3kt_01
Morgan Le Fay
5,347
202
0
1,832
14,110
5,697
0
8,118
5,992
56,232
0
W
12,026
500
0
1,179
7,368
2,959
0
3,011
4,077
92,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
40,233
508
Minions Killed
437
0
Camps Cleared
0
1,593,810
Distance Traveled
1,596,433
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,811
488
105
7
0
293,654
0
L
Arachne
8,571
536
79
5
0
380,943
7
L
King Arthur
8,661
541
97
6
0
314,152
0
W
Yemoja
8,076
505
38
2
0
277,802
0
W
Loki
9,412
588
97
6
0
369,483
0
W
Maman Brigitte
9,277
580
113
7
0
339,554
5
L
Ishtar
7,342
459
116
7
0
290,386
0
L
Terra
7,835
490
29
2
0
326,047
6
L
Morgan Le Fay
7,824
489
116
7
0
284,905
3
W
Kukulkan
9,739
609
155
10
0
313,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role