Player Matchup

Arachne
Arachne
CallMeSlin
Arachne
Level 88
God Stats
3W - 2L
1,616 SR
Queue Stats
139W - 112L
1,408 Elo+
Solo
Ix Chel
Ix Chel
DustBurn90
Ix Chel
Level 155
God Stats
1W - 4L
1,122 SR
Queue Stats
180W - 191L
1,462 Elo+
Solo
Bacchus
Bacchus
Gonzalocolina05
Bacchus
Level 87
God Stats
1W - 3L
1,704 SR
Queue Stats
25W - 24L
1,520 Elo+
Solo
Cupid
Cupid
SlowMoJ0o
Cupid
Level 85
God Stats
2W - 2L
1,540 SR
Queue Stats
83W - 76L
1,414 Elo+
Solo
Cernunnos
Cernunnos
VinceMoone
Cernunnos
Level 65
God Stats
10W - 8L
1,548 SR
Queue Stats
41W - 42L
1,413 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,444 Elo+

VS

Team Averages
Level 121
1,493 SR
1,423 Elo+
Neith
Neith
IronManSam HD
Neith
Level 108
God Stats
2W - 1L
1,316 SR
Queue Stats
284W - 271L
1,505 Elo+
Solo
Ra
Ra
Mortaca1
Ra
Level 154
God Stats
7W - 6L
1,613 SR
Queue Stats
110W - 112L
1,365 Elo+
Party 1
Erlang Shen
Erlang Shen
Sorani1
Erlang Shen
Level 102
God Stats
11W - 4L
1,850 SR
Queue Stats
254W - 251L
1,476 Elo+
Solo
Cliodhna
Cliodhna
devolvex
Cliodhna
Level 106
God Stats
5W - 6L
1,436 SR
Queue Stats
9W - 23L
1,294 Elo+
Party 1
Khepri
Khepri
z668alex
Khepri
Level 137
God Stats
2W - 4L
1,248 SR
Queue Stats
321W - 315L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CallMeSlin
Arachne
8
1 / 0 / 0
4,991
499
2,162
6,548
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
DustBurn90
Ix Chel
11
1 / 0 / 0
5,538
554
3,239
1,968
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,824
482
1,930
8,250
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
SlowMoJ0o
Cupid
8
0 / 1 / 0
4,761
476
2,352
5,930
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
VinceMoone
Cernunnos
8
0 / 2 / 0
4,755
476
2,933
6,280
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,502
550
6,822
2,941
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 0
5,996
600
988
4,404
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Sorani1
Erlang Shen
10
2 / 0 / 0
6,077
608
2,434
6,925
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
devolvex
Cliodhna
11
0 / 0 / 0
5,887
589
1,512
5,523
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
z668alex
Khepri
9
0 / 0 / 1
5,748
575
2,629
5,839
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
CallMeSlin
Arachne
1
0
0
1
L
Ix Chel
DustBurn90
Ix Chel
1
0
0
1
L
0
1
0
0
W
2
1
0
2
W
0
1
0
0
L
Cupid
SlowMoJ0o
Cupid
0
1
0
0
W
Erlang Shen
Sorani1
Erlang Shen
2
0
0
2
L
Cernunnos
VinceMoone
Cernunnos
0
2
0
0
W
Cliodhna
devolvex
Cliodhna
0
0
0
0
W
Khepri
z668alex
Khepri
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,616
Damage
14,385
28,976
Taken
25,632
13,526
Mitigated
14,399
12,543
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CallMeSlin
Arachne
2,162
1,607
0
2,593
6,548
2,248
0
323
6,225
0
29,458
L
Ix Chel
DustBurn90
Ix Chel
3,239
482
327
861
1,968
698
0
707
1,261
44,552
0
L
1,930
526
0
3,006
8,250
6,687
0
1,609
6,641
18,869
0
W
6,822
2,360
0
706
2,941
1,370
504
593
2,348
0
40,378
W
988
0
108
1,602
4,404
1,742
638
3,168
1,236
42,996
0
L
Cupid
SlowMoJ0o
Cupid
2,352
1,026
502
3,111
5,930
1,889
0
978
4,952
0
27,697
W
Erlang Shen
Sorani1
Erlang Shen
2,434
1,577
0
3,509
6,925
5,163
234
0
6,925
0
24,352
L
Cernunnos
VinceMoone
Cernunnos
2,933
1,622
0
2,143
6,280
2,004
12
0
6,280
0
24,171
W
Cliodhna
devolvex
Cliodhna
1,512
157
0
3,202
5,523
1,915
479
71
5,452
0
47,090
W
Khepri
z668alex
Khepri
2,629
448
43
2,989
5,839
4,209
126
1,337
4,502
16,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
29,210
231
Minions Killed
313
0
Camps Cleared
0
929,255
Distance Traveled
973,763
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,991
499
52
5
0
225,401
0
L
Ix Chel
5,538
554
73
7
0
186,647
0
L
Bacchus
4,824
482
23
2
0
198,606
3
W
Neith
5,502
550
76
8
0
183,303
0
W
Ra
5,996
600
86
9
0
206,145
0
L
Cupid
4,761
476
44
4
0
185,337
0
W
Erlang Shen
6,077
608
51
5
0
170,094
0
L
Cernunnos
4,755
476
39
4
0
133,264
0
W
Cliodhna
5,887
589
78
8
0
218,634
0
W
Khepri
5,748
575
22
2
0
195,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role