Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Barredr0ck
Cthulhu
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,383 Elo+
Solo
Chronos
Chronos
MkMarouane
Chronos
Level 103
God Stats
8W - 4L
1,554 SR
Queue Stats
39W - 22L
1,584 Elo+
Solo
Thanatos
Thanatos
Surbieco
Thanatos
Level 65
God Stats
2W - 0L
1,830 SR
Queue Stats
75W - 75L
1,480 Elo+
Party 2
Team Averages
Level 90
1,577 SR
1,489 Elo+

VS

Team Averages
Level 134
1,357 SR
1,450 Elo+
Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ArElyons
Ao Kuang
Level 122
God Stats
3W - 5L
1,503 SR
Queue Stats
20W - 32L
1,413 Elo+
Solo
Charon
Charon
Zaraky11
Charon
Level 157
God Stats
5W - 5L
1,246 SR
Queue Stats
48W - 49L
1,487 Elo+
Solo
Sylvanus
Sylvanus
skywaka
Sylvanus
Level 144
God Stats
0W - 1L
1,130 SR
Queue Stats
110W - 115L
1,427 Elo+
Solo
Hachiman
Hachiman
xLK47x
Hachiman
Level 103
God Stats
14W - 22L
1,407 SR
Queue Stats
453W - 475L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 7
8,468
1,210
8,461
3,765
1,660
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
 
Achilles
13
2 / 0 / 9
7,931
1,133
8,553
8,945
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Barredr0ck
Cthulhu
14
1 / 0 / 7
7,698
1,100
3,130
3,223
2,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
MkMarouane
Chronos
13
2 / 0 / 8
7,760
1,109
8,164
3,679
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Surbieco
Thanatos
13
5 / 0 / 7
8,321
1,189
7,766
7,438
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

370

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 3 / 0
7,081
1,012
5,478
7,313
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ArElyons
Ao Kuang
11
0 / 7 / 0
6,432
919
2,731
11,170
4,641
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Zaraky11
Charon
12
0 / 0 / 0
7,024
1,003
4,596
5,911
4,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
skywaka
Sylvanus
11
0 / 2 / 0
6,803
972
1,827
5,886
3,342
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
xLK47x
Hachiman
12
0 / 3 / 0
6,812
973
7,484
9,606
3,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
15
Kills
0
0
Deaths
15
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
7
8.5
W
Achilles
 
Achilles
2
0
9
6.5
L
Discordia
 
Discordia
0
3
0
0
L
Ao Kuang
ArElyons
Ao Kuang
0
7
0
0
W
Cthulhu
Barredr0ck
Cthulhu
1
0
7
4.5
W
Chronos
MkMarouane
Chronos
2
0
8
6
W
Thanatos
Surbieco
Thanatos
5
0
7
8.5
L
Charon
Zaraky11
Charon
0
0
0
0
L
Sylvanus
skywaka
Sylvanus
0
2
0
0
L
Hachiman
xLK47x
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
22,116
27,050
Taken
39,886
16,137
Mitigated
18,930
5,636
Healing
2,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,461
4,102
0
0
3,765
1,660
0
1,841
1,924
0
14,527
W
Achilles
 
Achilles
8,553
1,898
0
510
8,945
6,430
0
5,789
3,118
0
21,032
L
Discordia
 
Discordia
5,478
286
0
0
7,313
2,373
0
1,850
5,463
30,769
0
L
Ao Kuang
ArElyons
Ao Kuang
2,731
976
0
247
11,170
4,641
0
2,917
8,253
5,234
0
W
Cthulhu
Barredr0ck
Cthulhu
3,130
0
0
140
3,223
2,446
0
1,957
1,266
11,662
156
W
Chronos
MkMarouane
Chronos
8,164
1,104
0
733
3,679
1,685
0
1,686
1,993
24,620
0
W
Thanatos
Surbieco
Thanatos
7,766
1,894
0
4,253
7,438
3,916
0
3,321
4,117
0
17,063
L
Charon
Zaraky11
Charon
4,596
1,104
0
410
5,911
4,842
0
1,161
4,750
15,122
0
L
Sylvanus
skywaka
Sylvanus
1,827
667
638
816
5,886
3,342
0
1,521
4,365
5,321
0
L
Hachiman
xLK47x
Hachiman
7,484
6,079
0
806
9,606
3,732
0
3,689
5,917
0
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
34,152
130
Minions Killed
109
7
Camps Cleared
3
768,767
Distance Traveled
570,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,468
1,210
16
2
3
153,305
0
W
Achilles
7,931
1,133
17
2
0
161,590
0
L
Discordia
7,081
1,012
52
7
0
128,212
0
L
Ao Kuang
6,432
919
6
1
0
121,803
0
W
Cthulhu
7,698
1,100
26
4
0
136,397
0
W
Chronos
7,760
1,109
44
6
1
159,226
0
W
Thanatos
8,321
1,189
27
4
3
158,249
0
L
Charon
7,024
1,003
22
3
2
126,437
0
L
Sylvanus
6,803
972
8
1
0
59,945
0
L
Hachiman
6,812
973
21
3
1
133,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role