Player Matchup

Thanatos
Thanatos
Hitamori
Thanatos
Level 84
God Stats
31W - 53L
1,334 SR
Queue Stats
567W - 586L
1,349 Elo+
Solo
Ishtar
Ishtar
Shadow-Mast8r-Pt
Ishtar
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,249 Elo+
Party 2
Merlin
Merlin
SpokePlusL2
Merlin
Level 60
God Stats
2W - 1L
1,348 SR
Queue Stats
19W - 37L
1,243 Elo+
Party 2
Team Averages
Level 74
1,394 SR
1,280 Elo+

VS

Team Averages
Level 46
1,572 SR
1,245 Elo+
Ah Muzen Cab
Ah Muzen Cab
AdriftMicrobe33
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 197L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Symoraptor
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,198 Elo+
Party 1
Susano
Susano
tiasniper
Susano
Level 22
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 12L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hitamori
Thanatos
14
13 / 1 / 5
11,776
981
13,407
14,059
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 13
9,490
791
10,736
9,831
3,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
4 / 0 / 13
10,190
849
10,328
7,941
2,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdriftMicrobe33
Ah Muzen Cab
11
1 / 7 / 2
8,134
678
5,331
11,288
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Symoraptor
Cthulhu
11
2 / 5 / 2
8,686
724
8,888
15,610
15,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
tiasniper
Susano
9
0 / 8 / 3
7,723
644
5,953
13,720
4,472
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
3
4
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdriftMicrobe33
Ah Muzen Cab
1
7
2
0.29
W
Thanatos
Hitamori
Thanatos
13
1
5
15.5
W
3
3
13
3.17
W
Merlin
4
0
13
10.5
L
Cthulhu
Symoraptor
Cthulhu
2
5
2
0.6
L
Susano
tiasniper
Susano
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,471
Damage
20,172
31,831
Taken
40,618
13,890
Mitigated
23,675
12,909
Healing
629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdriftMicrobe33
Ah Muzen Cab
5,331
2,673
0
0
11,288
3,431
0
2,641
8,440
0
31,999
W
Thanatos
Hitamori
Thanatos
13,407
3,366
0
11,754
14,059
7,229
252
2,959
11,100
0
46,804
W
10,736
4,911
0
661
9,831
3,729
443
3,654
6,177
0
32,658
W
Merlin
10,328
1,249
0
494
7,941
2,932
993
2,072
5,869
41,082
0
L
Cthulhu
Symoraptor
Cthulhu
8,888
809
129
250
15,610
15,772
0
3,758
11,505
20,547
702
L
Susano
tiasniper
Susano
5,953
1,669
0
250
13,720
4,472
0
4,122
9,337
0
12,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
24,543
154
Minions Killed
81
0
Camps Cleared
0
667,498
Distance Traveled
579,501
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,134
678
36
3
0
188,811
0
W
Thanatos
11,776
981
60
5
0
235,992
3
W
Ishtar
9,490
791
32
3
0
205,051
2
W
Merlin
10,190
849
62
5
0
226,455
4
L
Cthulhu
8,686
724
28
2
0
193,331
0
L
Susano
7,723
644
17
1
0
197,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role