Player Matchup

Tiamat
Tiamat
TiamatTG
Tiamat
Level 18
God Stats
10W - 17L
1,403 SR
Queue Stats
13W - 22L
1,380 Elo+
Party 2
Izanami
Izanami
duckdodgers1
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,460 Elo+
Party 2
Athena
Athena
giladish
Athena
Level 82
God Stats
2W - 12L
1,285 SR
Queue Stats
200W - 213L
1,499 Elo+
Party 3
Mulan
Mulan
godyr58
Mulan
Level 48
God Stats
1W - 2L
1,313 SR
Queue Stats
17W - 25L
1,361 Elo+
Party 2
Kali
Kali
thePeacemen
Kali
Level 155
God Stats
16W - 22L
1,487 SR
Queue Stats
185W - 190L
1,455 Elo+
Party 3
Team Averages
Level 62
1,398 SR
1,431 Elo+

VS

Team Averages
Level 76
1,527 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Charlye_scorpio
Ra
Level 89
God Stats
6W - 5L
1,181 SR
Queue Stats
178W - 179L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Derrepero434
Ah Muzen Cab
Level 27
God Stats
13W - 8L
1,701 SR
Queue Stats
43W - 47L
1,447 Elo+
Party 1
Vulcan
Vulcan
Its-_-OsCaR-_-VR
Vulcan
Level 89
God Stats
11W - 8L
1,565 SR
Queue Stats
333W - 323L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
TC_Drako_013
Danzaburou
Level 106
God Stats
3W - 1L
1,688 SR
Queue Stats
224W - 234L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TiamatTG
Tiamat
10
0 / 0 / 0
5,394
539
3,223
3,780
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
duckdodgers1
Izanami
8
0 / 5 / 0
4,618
462
1,121
7,550
2,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
giladish
Athena
6
0 / 2 / 0
4,508
451
1,440
8,440
5,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
godyr58
Mulan
10
1 / 2 / 1
5,560
556
3,747
9,102
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 0 / 0
4,809
481
1,827
3,852
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 0 / 1
5,955
596
3,948
8,101
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 0
5,969
597
1,915
2,458
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Derrepero434
Ah Muzen Cab
11
3 / 0 / 4
6,382
638
4,101
3,296
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
3 / 0 / 1
5,827
583
6,947
2,631
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
TC_Drako_013
Danzaburou
12
1 / 2 / 0
7,014
701
5,845
7,189
3,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
0
0
0
0
W
Ah Muzen Cab
Derrepero434
Ah Muzen Cab
3
0
4
5
W
3
0
1
3.5
W
Danzaburou
TC_Drako_013
Danzaburou
1
2
0
0.5
L
Tiamat
TiamatTG
Tiamat
0
0
0
0
L
Izanami
duckdodgers1
Izanami
0
5
0
0
L
Athena
giladish
Athena
0
2
0
0
L
Mulan
godyr58
Mulan
1
2
1
0.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,358
Damage
22,756
32,724
Taken
23,675
16,918
Mitigated
10,041
8,318
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,948
1,208
0
1,620
8,101
3,860
0
1,119
6,800
0
44,426
W
1,915
331
246
710
2,458
917
0
1,779
483
41,798
0
W
Ah Muzen Cab
Derrepero434
Ah Muzen Cab
4,101
1,829
0
982
3,296
1,416
255
515
2,781
0
35,378
W
6,947
2,165
0
516
2,631
804
316
862
1,759
26,449
0
W
Danzaburou
TC_Drako_013
Danzaburou
5,845
1,546
0
2,422
7,189
3,044
23
0
7,189
0
54,127
L
Tiamat
TiamatTG
Tiamat
3,223
203
0
1,418
3,780
2,264
0
1,187
2,406
38,379
0
L
Izanami
duckdodgers1
Izanami
1,121
638
0
704
7,550
2,310
0
2,537
4,718
0
25,114
L
Athena
giladish
Athena
1,440
237
0
2,848
8,440
5,298
0
3,770
4,236
7,240
0
L
Mulan
godyr58
Mulan
3,747
707
0
1,013
9,102
5,445
0
0
9,102
0
29,429
L
1,827
761
0
2,335
3,852
1,601
0
370
3,400
0
20,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
31,147
243
Minions Killed
346
0
Camps Cleared
0
973,876
Distance Traveled
1,088,841
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,955
596
70
7
0
239,977
0
W
Ra
5,969
597
84
8
0
223,025
0
W
Ah Muzen Cab
6,382
638
61
6
0
199,657
0
W
Vulcan
5,827
583
37
4
0
230,011
0
W
Danzaburou
7,014
701
94
9
0
196,171
2
L
Tiamat
5,394
539
80
8
0
206,252
0
L
Izanami
4,618
462
51
5
0
198,163
0
L
Athena
4,508
451
16
2
0
230,043
0
L
Mulan
5,560
556
57
6
0
197,758
0
L
Kali
4,809
481
39
4
0
141,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role