Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CyberMustAlive
Set
Level 28
God Stats
0W - 1L
1,192 SR
Queue Stats
10W - 38L
1,254 Elo+
Party 1
Bakasura
Bakasura
HardKnot
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,349 Elo+
Solo
Cernunnos
Cernunnos
Nooooooooooop
Cernunnos
Level 178
God Stats
12W - 7L
1,603 SR
Queue Stats
443W - 422L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
У6иВаШкА
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 117L
1,369 Elo+
Party 1
Team Averages
Level 84
1,459 SR
1,389 Elo+

VS

Team Averages
Level 125
1,623 SR
1,474 Elo+
Skadi
Skadi
 
Skadi
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BIackiii_
Ah Puch
Level 42
God Stats
4W - 0L
1,812 SR
Queue Stats
39W - 33L
1,500 Elo+
Solo
Neith
Neith
LeGeiger
Neith
Level 145
God Stats
2W - 0L
1,530 SR
Queue Stats
46W - 42L
1,531 Elo+
Solo
Odin
Odin
Orzenic
Odin
Level 147
God Stats
1W - 1L
1,775 SR
Queue Stats
22W - 56L
1,344 Elo+
Solo
Xbalanque
Xbalanque
donaldduckarn
Xbalanque
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 5 / 7
9,321
777
11,104
17,224
20,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 4
8,031
669
3,894
9,739
5,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
HardKnot
Bakasura
15
4 / 4 / 4
8,905
742
6,455
12,955
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Nooooooooooop
Cernunnos
15
1 / 5 / 3
8,415
701
7,859
12,065
5,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
У6иВаШкА
Kumbhakarna
15
0 / 4 / 9
8,695
725
4,206
15,206
16,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 14
9,695
808
10,508
7,838
3,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
BIackiii_
Ah Puch
15
4 / 3 / 14
10,083
840
24,135
8,130
3,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
LeGeiger
Neith
17
6 / 1 / 12
10,416
868
11,858
9,420
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Orzenic
Odin
15
2 / 4 / 15
8,896
741
5,823
13,670
15,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
donaldduckarn
Xbalanque
17
6 / 1 / 11
9,893
824
9,566
5,412
2,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
10
Kills
23
23
Deaths
11
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
7
1.3
W
Skadi
 
Skadi
5
2
14
6
W
Ah Puch
BIackiii_
Ah Puch
4
3
14
3.67
L
2
5
4
0.8
L
Bakasura
HardKnot
Bakasura
4
4
4
1.5
W
Neith
LeGeiger
Neith
6
1
12
12
L
Cernunnos
Nooooooooooop
Cernunnos
1
5
3
0.5
W
Odin
Orzenic
Odin
2
4
15
2.38
W
Xbalanque
donaldduckarn
Xbalanque
6
1
11
11.5
L
Kumbhakarna
У6иВаШкА
Kumbhakarna
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,518
Damage
61,890
67,189
Taken
44,470
60,693
Mitigated
28,567
13,527
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,104
449
778
2,759
17,224
20,243
0
6,366
10,858
20,117
645
W
Skadi
 
Skadi
10,508
3,775
805
950
7,838
3,242
896
3,100
4,448
0
21,997
W
Ah Puch
BIackiii_
Ah Puch
24,135
767
401
765
8,130
3,267
407
2,163
5,472
37,120
0
L
3,894
1,255
615
994
9,739
5,056
0
2,802
6,937
0
6,821
L
Bakasura
HardKnot
Bakasura
6,455
3,256
855
2,628
12,955
13,121
429
5,737
7,218
0
7,812
W
Neith
LeGeiger
Neith
11,858
4,016
1,930
3,099
9,420
4,212
2,431
2,402
6,637
0
35,034
L
Cernunnos
Nooooooooooop
Cernunnos
7,859
3,900
706
2,334
12,065
5,375
1,240
4,267
7,798
0
28,595
W
Odin
Orzenic
Odin
5,823
1,088
1,002
1,411
13,670
15,390
143
3,887
9,189
562
12,484
W
Xbalanque
donaldduckarn
Xbalanque
9,566
6,013
1,145
815
5,412
2,456
3,579
3,113
2,299
0
25,010
L
Kumbhakarna
У6иВаШкА
Kumbhakarna
4,206
759
0
1,858
15,206
16,898
138
5,425
9,781
10,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
48,983
115
Minions Killed
148
0
Camps Cleared
0
977,193
Distance Traveled
1,109,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,321
777
19
2
0
220,178
0
W
Skadi
9,695
808
24
2
0
203,660
0
W
Ah Puch
10,083
840
27
2
0
228,802
0
L
Set
8,031
669
7
1
0
165,543
0
L
Bakasura
8,905
742
22
2
0
196,609
0
W
Neith
10,416
868
49
4
0
207,475
0
L
Cernunnos
8,415
701
54
5
0
181,789
0
W
Odin
8,896
741
8
1
0
246,143
0
W
Xbalanque
9,893
824
40
3
0
223,299
0
L
Kumbhakarna
8,695
725
13
1
0
213,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role