Player Matchup

Baron Samedi
Baron Samedi
Bearpaok17
Baron Samedi
Level 97
God Stats
3W - 1L
1,892 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 2
Odin
Odin
Drakathh__
Odin
Level 67
God Stats
1W - 3L
1,459 SR
Queue Stats
138W - 163L
1,441 Elo+
Solo
Ares
Ares
Protogen_Dude
Ares
Level 114
God Stats
12W - 8L
1,612 SR
Queue Stats
101W - 94L
1,441 Elo+
Party 1
Chronos
Chronos
SpiritOfHelheim
Chronos
Level 125
God Stats
5W - 9L
1,413 SR
Queue Stats
86W - 92L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXFireDazXx
Tsukuyomi
Level 15
God Stats
1W - 1L
1,504 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 2
Team Averages
Level 84
1,576 SR
1,432 Elo+

VS

Team Averages
Level 118
1,547 SR
1,451 Elo+
Arachne
Arachne
Laura_SAFC11_T
Arachne
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
287W - 270L
1,430 Elo+
Party 4
Ares
Ares
Martrzz
Ares
Level 106
God Stats
3W - 2L
1,664 SR
Queue Stats
55W - 42L
1,524 Elo+
Solo
Mulan
Mulan
ZIG9_Bahamut
Mulan
Level 129
God Stats
8W - 3L
1,603 SR
Queue Stats
303W - 297L
1,466 Elo+
Party 3
Chernobog
Chernobog
ZIG9_Floow
Chernobog
Level 124
God Stats
1W - 1L
1,455 SR
Queue Stats
179W - 167L
1,429 Elo+
Party 3
Sol
Sol
alk_2412
Sol
Level 128
God Stats
12W - 12L
1,516 SR
Queue Stats
304W - 289L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bearpaok17
Baron Samedi
13
2 / 2 / 0
7,005
539
8,254
7,208
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 0
5,702
439
2,319
9,294
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 2
6,174
475
3,845
9,443
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 2 / 3
6,714
516
4,074
7,465
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
xXFireDazXx
Tsukuyomi
12
1 / 3 / 2
6,585
507
4,702
10,857
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,853
527
1,904
8,093
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
Martrzz
Ares
11
3 / 1 / 4
7,323
563
6,889
9,212
5,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 1 / 3
9,283
714
11,461
13,257
9,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
ZIG9_Floow
Chernobog
13
1 / 1 / 6
7,845
603
5,329
7,131
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 2
8,430
648
4,427
5,780
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bearpaok17
Baron Samedi
2
2
0
1
L
0
3
0
0
W
1
1
4
3
W
Ares
Martrzz
Ares
3
1
4
5
L
0
2
2
0.5
L
0
2
3
0.75
W
5
1
3
6.5
W
Chernobog
ZIG9_Floow
Chernobog
1
1
6
4
W
2
0
2
3
L
Tsukuyomi
xXFireDazXx
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
30,010
44,267
Taken
43,473
26,183
Mitigated
22,769
11,263
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bearpaok17
Baron Samedi
8,254
529
362
2,506
7,208
3,903
0
2,919
4,289
53,465
0
L
2,319
639
0
2,205
9,294
6,331
0
0
9,294
0
25,797
W
1,904
921
0
2,640
8,093
2,908
0
3,056
5,037
0
46,735
W
Ares
Martrzz
Ares
6,889
209
0
2,700
9,212
5,733
0
3,883
5,329
23,942
0
L
3,845
292
0
2,279
9,443
7,966
0
3,420
6,023
13,513
0
L
4,074
645
0
1,714
7,465
3,502
0
3,937
3,528
55,313
0
W
11,461
2,722
0
6,012
13,257
9,314
424
2,111
11,146
0
73,972
W
Chernobog
ZIG9_Floow
Chernobog
5,329
3,116
0
2,847
7,131
2,868
0
4,124
3,007
0
74,452
W
4,427
1,095
0
3,133
5,780
1,946
655
2,999
2,781
74,556
0
L
Tsukuyomi
xXFireDazXx
Tsukuyomi
4,702
1,086
0
2,197
10,857
4,481
0
1,040
9,817
0
49,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
39,734
370
Minions Killed
478
0
Camps Cleared
0
1,192,961
Distance Traveled
1,277,889
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,005
539
97
7
0
234,655
0
L
Odin
5,702
439
50
4
0
164,612
0
W
Arachne
6,853
527
77
6
0
304,325
0
W
Ares
7,323
563
27
2
0
266,974
2
L
Ares
6,174
475
17
1
0
267,097
1
L
Chronos
6,714
516
116
9
0
265,197
0
W
Mulan
9,283
714
121
9
0
218,420
0
W
Chernobog
7,845
603
114
9
0
224,087
0
W
Sol
8,430
648
139
11
0
264,083
0
L
Tsukuyomi
6,585
507
90
7
0
261,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role