Player Matchup

Chronos
Chronos
Anubis_Hunter
Chronos
Level 112
God Stats
2W - 0L
1,747 SR
Queue Stats
47W - 77L
1,287 Elo+
Solo
Jormungandr
Jormungandr
NegaMewtwo
Jormungandr
Level 118
God Stats
15W - 8L
1,614 SR
Queue Stats
377W - 378L
1,381 Elo+
Solo
Artemis
Artemis
Rocket UR Self
Artemis
Level 121
God Stats
2W - 2L
1,297 SR
Queue Stats
159W - 162L
1,487 Elo+
Solo
Bastet
Bastet
oVo SLICC
Bastet
Level 156
God Stats
9W - 3L
1,739 SR
Queue Stats
658W - 663L
1,476 Elo+
Solo
Thoth
Thoth
theman666
Thoth
Level 85
God Stats
8W - 6L
1,645 SR
Queue Stats
150W - 160L
1,472 Elo+
Solo
Team Averages
Level 118
1,609 SR
1,420 Elo+

VS

Team Averages
Level 126
1,406 SR
1,459 Elo+
Janus
Janus
Dubstepu2death
Janus
Level 134
God Stats
2W - 7L
1,485 SR
Queue Stats
299W - 370L
1,396 Elo+
Solo
Ares
Ares
GBLAIR
Ares
Level 104
God Stats
1W - 3L
1,602 SR
Queue Stats
91W - 79L
1,440 Elo+
Solo
Cliodhna
Cliodhna
MYER RETURNS
Cliodhna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,523 Elo+
Solo
Thor
Thor
burning_elderly
Thor
Level 121
God Stats
0W - 1L
1,134 SR
Queue Stats
17W - 22L
1,408 Elo+
Solo
Sol
Sol
sokeytor
Sol
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
173W - 162L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
0 / 3 / 8
7,167
717
2,370
4,381
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
NegaMewtwo
Jormungandr
19
10 / 3 / 13
11,180
1,118
14,984
12,863
16,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 12
8,839
884
10,531
10,555
4,132
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
oVo SLICC
Bastet
18
12 / 3 / 9
10,726
1,073
15,683
10,999
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
theman666
Thoth
15
3 / 2 / 17
9,140
914
9,906
6,090
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,096
1,010
8,838
8,950
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
GBLAIR
Ares
12
0 / 5 / 4
7,690
769
7,197
12,688
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
MYER RETURNS
Cliodhna
12
1 / 8 / 4
7,821
782
3,790
12,381
5,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
9 / 7 / 2
9,166
917
7,210
13,474
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 6 / 6
8,689
869
9,943
13,277
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
29
Kills
15
16
Deaths
30
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
0
3
8
1.33
L
3
4
5
1.38
L
Ares
GBLAIR
Ares
0
5
4
0.4
L
Cliodhna
MYER RETURNS
Cliodhna
1
8
4
0.38
W
Jormungandr
NegaMewtwo
Jormungandr
10
3
13
5.5
W
4
5
12
2
L
9
7
2
1.43
W
Bastet
oVo SLICC
Bastet
12
3
9
5.5
L
2
6
6
0.83
W
Thoth
theman666
Thoth
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,474
Damage
36,978
44,888
Taken
60,770
29,923
Mitigated
34,090
11,525
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
2,370
338
460
462
4,381
1,626
0
2,490
1,891
4,358
0
L
8,838
566
310
1,193
8,950
4,411
0
4,358
4,342
28,860
0
L
Ares
GBLAIR
Ares
7,197
84
298
1,295
12,688
13,937
0
4,936
7,544
10,743
0
L
Cliodhna
MYER RETURNS
Cliodhna
3,790
467
467
1,025
12,381
5,213
0
5,623
6,348
0
6,509
W
Jormungandr
NegaMewtwo
Jormungandr
14,984
2,376
664
1,664
12,863
16,657
0
6,875
5,844
36,882
918
W
10,531
5,217
1,385
950
10,555
4,132
1,944
6,811
3,586
0
14,531
L
7,210
1,386
430
1,855
13,474
5,124
710
4,584
8,763
0
11,526
W
Bastet
oVo SLICC
Bastet
15,683
4,570
1,375
2,888
10,999
5,288
445
5,488
5,431
0
23,247
L
9,943
1,732
68
3,532
13,277
5,405
1,110
5,646
7,431
19,108
0
W
Thoth
theman666
Thoth
9,906
339
1,146
531
6,090
2,220
1,669
3,838
2,158
18,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,052
Gold Earned
43,462
100
Minions Killed
106
0
Camps Cleared
0
863,136
Distance Traveled
820,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,167
717
8
1
0
89,809
0
L
Janus
10,096
1,010
61
6
0
175,495
0
L
Ares
7,690
769
10
1
0
159,082
0
L
Cliodhna
7,821
782
5
1
0
169,927
0
W
Jormungandr
11,180
1,118
46
5
0
193,731
0
W
Artemis
8,839
884
5
1
0
175,327
0
L
Thor
9,166
917
7
1
0
154,855
0
W
Bastet
10,726
1,073
27
3
0
229,974
0
L
Sol
8,689
869
23
2
0
160,702
0
W
Thoth
9,140
914
14
1
0
174,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role