Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KillerCHriz86
Baron Samedi
Level 155
God Stats
1W - 0L
1,781 SR
Queue Stats
50W - 41L
1,472 Elo+
Solo
Jing Wei
Jing Wei
MrDUP
Jing Wei
Level 235
God Stats
29W - 22L
1,531 SR
Queue Stats
147W - 136L
1,503 Elo+
Solo
Geb
Geb
Onyx Infinity53
Geb
Level 144
God Stats
3W - 12L
1,127 SR
Queue Stats
255W - 242L
1,530 Elo+
Party 1
Fenrir
Fenrir
Xd smooth1100
Fenrir
Level 60
God Stats
3W - 1L
1,572 SR
Queue Stats
61W - 63L
1,496 Elo+
Party 1
Team Averages
Level 137
1,502 SR
1,500 Elo+

VS

Team Averages
Level 97
1,436 SR
1,514 Elo+
Janus
Janus
Lks_sim
Janus
Level 123
God Stats
15W - 16L
1,580 SR
Queue Stats
387W - 380L
1,534 Elo+
Party 2
Sobek
Sobek
MustaSalama
Sobek
Level 135
God Stats
46W - 43L
1,526 SR
Queue Stats
548W - 529L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolflamme
Morgan Le Fay
Level 88
God Stats
5W - 2L
1,555 SR
Queue Stats
227W - 221L
1,555 Elo+
Party 2
Rama
Rama
huisant
Rama
Level 77
God Stats
0W - 3L
1,321 SR
Queue Stats
223W - 225L
1,563 Elo+
Party 2
Da Ji
Da Ji
lolboy54321
Da Ji
Level 61
God Stats
1W - 5L
1,195 SR
Queue Stats
66W - 90L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 4
6,893
627
12,924
7,711
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
KillerCHriz86
Baron Samedi
13
1 / 1 / 3
6,837
622
3,613
7,489
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MrDUP
Jing Wei
11
0 / 3 / 0
6,151
559
4,912
11,251
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 7
6,223
566
3,521
9,342
6,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
9 / 3 / 0
6,816
620
6,105
9,483
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lks_sim
Janus
12
3 / 2 / 0
6,996
636
5,736
6,808
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 2
5,460
496
4,239
10,154
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Wolflamme
Morgan Le Fay
13
3 / 0 / 0
7,686
699
7,825
7,991
5,021
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
huisant
Rama
7
0 / 6 / 2
4,980
453
4,320
9,985
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 7 / 1
5,862
533
3,828
10,445
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
8
9
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
4
7
W
Baron Samedi
KillerCHriz86
Baron Samedi
1
1
3
2.5
L
Janus
Lks_sim
Janus
3
2
0
1.5
W
Jing Wei
MrDUP
Jing Wei
0
3
0
0
L
0
1
2
1
W
1
1
7
4.5
L
Morgan Le Fay
Wolflamme
Morgan Le Fay
3
0
0
3
W
9
3
0
3
L
Rama
huisant
Rama
0
6
2
0.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
25,948
45,276
Taken
45,383
21,479
Mitigated
23,102
16,173
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,924
5,596
0
4,524
7,711
3,443
1,679
1,903
5,808
0
52,422
W
Baron Samedi
KillerCHriz86
Baron Samedi
3,613
147
0
2,026
7,489
3,307
250
2,887
4,458
53,330
0
L
Janus
Lks_sim
Janus
5,736
608
0
1,885
6,808
2,787
0
3,453
3,355
53,361
0
W
Jing Wei
MrDUP
Jing Wei
4,912
2,855
0
4,246
11,251
4,763
0
7,825
3,426
0
49,702
L
4,239
295
0
3,532
10,154
8,852
0
1,695
7,944
18,568
0
W
3,521
578
1,348
2,156
9,342
6,262
268
2,079
7,253
13,837
0
L
Morgan Le Fay
Wolflamme
Morgan Le Fay
7,825
1,275
0
5,458
7,991
5,021
91
0
7,991
62,047
0
W
6,105
753
0
1,873
9,483
3,704
0
2,796
6,531
0
30,726
L
Rama
huisant
Rama
4,320
3,627
0
1,182
9,985
3,204
0
1,135
8,509
0
23,571
L
3,828
1,239
0
897
10,445
3,238
0
851
9,457
0
22,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
30,984
305
Minions Killed
310
0
Camps Cleared
0
1,096,840
Distance Traveled
1,112,135
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,893
627
83
8
0
202,536
0
W
Baron Samedi
6,837
622
94
9
0
225,547
0
L
Janus
6,996
636
103
9
0
205,849
0
W
Jing Wei
6,151
559
81
7
0
178,286
0
L
Sobek
5,460
496
27
2
0
229,393
6
W
Geb
6,223
566
5
0
0
250,471
0
L
Morgan Le Fay
7,686
699
110
10
0
200,996
0
W
Fenrir
6,816
620
42
4
0
240,000
0
L
Rama
4,980
453
31
3
0
215,028
0
L
Da Ji
5,862
533
39
4
0
260,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role