Player Matchup

Anhur
Anhur
 
Anhur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
MyCatDiedLol
Shiva
Level 179
God Stats
9W - 7L
1,583 SR
Queue Stats
526W - 522L
1,583 Elo+
Solo
Rama
Rama
Saria33
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 52L
1,547 Elo+
Solo
Maui
Maui
juanvVd
Maui
Level 126
God Stats
3W - 4L
1,397 SR
Queue Stats
299W - 272L
1,517 Elo+
Solo
Hou Yi
Hou Yi
wild-car140
Hou Yi
Level 134
God Stats
4W - 4L
1,479 SR
Queue Stats
457W - 448L
1,456 Elo+
Solo
Team Averages
Level 140
1,492 SR
1,521 Elo+

VS

Team Averages
Level 141
1,378 SR
1,513 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Mr_Fangtastic06
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,611 Elo+
Solo
Set
Set
bad_-papi
Set
Level 142
God Stats
0W - 2L
1,286 SR
Queue Stats
115W - 113L
1,483 Elo+
Solo
Ishtar
Ishtar
chaosfrost293
Ishtar
Level 154
God Stats
0W - 2L
1,204 SR
Queue Stats
19W - 21L
1,470 Elo+
Solo
Hercules
Hercules
weariestleech45
Hercules
Level 157
God Stats
2W - 4L
1,399 SR
Queue Stats
474W - 501L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 0 / 10
8,763
876
5,310
9,363
4,587
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
8 / 3 / 6
9,208
921
9,916
14,004
20,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Saria33
Rama
16
3 / 1 / 10
9,292
929
15,359
9,468
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
juanvVd
Maui
15
3 / 1 / 10
9,273
927
4,222
12,077
16,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
14
0 / 2 / 12
8,389
839
6,746
8,729
4,268
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 2 / 2
7,355
736
6,348
6,792
2,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
13
2 / 6 / 2
7,799
780
13,013
12,339
7,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,023
702
5,040
8,629
5,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 0
7,581
758
6,576
6,668
3,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
1 / 1 / 2
6,500
650
4,080
11,825
8,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
17
Kills
6
7
Deaths
17
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
10
8
L
Cernunnos
 
Cernunnos
1
2
2
1
L
Hun Batz
2
6
2
0.5
W
8
3
6
3.67
W
Rama
Saria33
Rama
3
1
10
8
L
0
5
3
0.3
L
2
3
0
0.67
W
Maui
juanvVd
Maui
3
1
10
8
L
Hercules
1
1
2
2
W
Hou Yi
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
35,057
53,641
Taken
46,253
51,644
Mitigated
27,011
18,471
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,310
1,702
1,573
2,179
9,363
4,587
1,793
0
9,363
0
19,756
L
Cernunnos
 
Cernunnos
6,348
2,358
300
2,085
6,792
2,888
0
1,366
5,426
0
13,561
L
Hun Batz
13,013
1,340
350
2,066
12,339
7,189
0
1,590
10,749
0
22,231
W
9,916
1,184
2,109
2,190
14,004
20,978
290
0
14,004
0
16,659
W
Rama
Saria33
Rama
15,359
9,491
737
2,039
9,468
5,093
4,096
0
9,468
0
34,867
L
5,040
1,122
0
365
8,629
5,634
0
870
7,759
0
10,166
L
6,576
1,140
1,688
1,150
6,668
3,270
0
275
6,393
0
18,770
W
Maui
juanvVd
Maui
4,222
719
2,489
3,359
12,077
16,718
159
0
12,077
10,641
0
L
Hercules
4,080
572
378
6,163
11,825
8,030
0
121
11,704
0
7,343
W
Hou Yi
6,746
3,967
580
1,216
8,729
4,268
2,081
0
8,729
0
19,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
36,258
119
Minions Killed
76
0
Camps Cleared
0
908,396
Distance Traveled
776,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,763
876
29
3
0
175,790
0
L
Cernunnos
7,355
736
22
2
0
140,023
0
L
Hun Batz
7,799
780
17
2
0
157,016
0
W
Shiva
9,208
921
7
1
0
192,603
0
W
Rama
9,292
929
43
4
0
185,358
0
L
Set
7,023
702
15
2
0
187,720
0
L
Ishtar
7,581
758
18
2
0
175,268
0
W
Maui
9,273
927
15
2
0
187,519
0
L
Hercules
6,500
650
4
0
0
116,822
0
W
Hou Yi
8,389
839
25
3
0
167,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role