Player Matchup

Shiva
Shiva
Diamond III
KoziriBezi
Shiva
Diamond III
Level 153
God Stats
9W - 13L
1,507 SR
Queue Stats
200W - 186L
2,289 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
Metreveli
Kukulkan
Diamond IV
Level 132
God Stats
3W - 0L
1,732 SR
Queue Stats
63W - 40L
2,167 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
Svansk1
Sun Wukong
Diamond V
Level 113
God Stats
1W - 1L
1,271 SR
Queue Stats
99W - 89L
2,058 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,504 SR
2,172 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,547 SR
1,896 MMR
Anhur
Anhur
Platinum IV
AceIntoSpace
Anhur
Platinum IV
Level 147
God Stats
14W - 9L
1,613 SR
Queue Stats
51W - 46L
1,905 MMR
Party 2
Atlas
Atlas
Platinum IV
FrozenKalle
Atlas
Platinum IV
Level 156
God Stats
8W - 4L
1,718 SR
Queue Stats
52W - 48L
1,943 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum V
SpartanBeaver
Baba Yaga
Platinum V
Level 156
God Stats
0W - 4L
1,311 SR
Queue Stats
28W - 38L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
4 / 0 / 6
10,063
774
9,389
14,973
12,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Metreveli
Kukulkan
14
6 / 1 / 5
11,082
852
12,801
8,066
3,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Svansk1
Sun Wukong
12
1 / 1 / 10
9,298
715
9,271
15,547
15,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
PersephoneAchillesKuzenboThothXbalanque

VS

Bans
Ne ZhaScyllaHou YiMorgan Le FayHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
9,120
702
7,322
10,568
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
8,658
666
10,433
15,786
16,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
SpartanBeaver
Baba Yaga
10
0 / 3 / 1
8,301
639
8,628
8,716
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
1
4
1
0.38
W
Shiva
4
0
6
7
W
Kukulkan
Metreveli
Kukulkan
6
1
5
8.5
L
Baba Yaga
SpartanBeaver
Baba Yaga
0
3
1
0.17
W
Sun Wukong
Svansk1
Sun Wukong
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
26,383
38,586
Taken
35,070
32,020
Mitigated
24,571
8,058
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,322
4,653
0
750
10,568
3,653
0
4,297
5,617
0
38,831
L
10,433
3,814
0
1,830
15,786
16,954
0
6,263
8,337
24,961
0
W
Shiva
9,389
1,263
0
4,169
14,973
12,758
797
7,391
7,101
0
15,545
W
Kukulkan
Metreveli
Kukulkan
12,801
1,470
0
1,488
8,066
3,480
1,717
5,037
2,745
75,335
0
L
Baba Yaga
SpartanBeaver
Baba Yaga
8,628
210
0
1,009
8,716
3,964
0
2,336
5,788
37,264
0
W
Sun Wukong
Svansk1
Sun Wukong
9,271
1,056
0
2,401
15,547
15,782
203
6,305
8,990
0
27,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
26,079
154
Minions Killed
144
0
Camps Cleared
0
809,583
Distance Traveled
675,862
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,120
702
68
5
0
220,631
0
L
Atlas
8,658
666
22
2
0
208,782
0
W
Shiva
10,063
774
8
1
0
285,871
4
W
Kukulkan
11,082
852
129
10
0
256,740
0
L
Baba Yaga
8,301
639
54
4
0
246,449
0
W
Sun Wukong
9,298
715
17
1
0
266,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role