Player Matchup

Raijin
Raijin
Gold II
CapinMuffins
Raijin
Gold II
Level 145
God Stats
3W - 1L
1,492 SR
Queue Stats
27W - 15L
1,486 MMR
Party 1
Sobek
Sobek
Silver I
ReMzje
Sobek
Silver I
Level 156
God Stats
0W - 1L
1,797 SR
Queue Stats
18W - 10L
1,532 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
peter1314
Danzaburou
Gold IV
Level 153
God Stats
2W - 1L
1,765 SR
Queue Stats
36W - 28L
1,338 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,685 SR
1,452 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,513 SR
1,430 MMR
Discordia
Discordia
Bronze III
GSG07
Discordia
Bronze III
Level 89
God Stats
1W - 0L
1,610 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Silver IV
MuriBear
Anhur
Silver IV
Level 126
God Stats
1W - 2L
1,330 SR
Queue Stats
5W - 8L
1,315 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
RTANK
Gilgamesh
Gold V
Level 129
God Stats
26W - 16L
1,598 SR
Queue Stats
63W - 73L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 3 / 5
13,386
787
16,584
12,325
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
ReMzje
Sobek
14
2 / 2 / 9
12,024
707
9,022
21,556
26,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
peter1314
Danzaburou
16
5 / 1 / 8
14,098
829
13,756
11,637
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CharonHerculesAchillesThothPersephone

VS

Bans
NoxHou YiMartichorasXbalanqueIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GSG07
Discordia
15
2 / 6 / 4
12,732
749
12,104
10,784
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
MuriBear
Anhur
16
3 / 5 / 3
13,168
775
10,360
12,805
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
RTANK
Gilgamesh
15
1 / 3 / 5
12,750
750
16,034
24,563
28,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
6
6
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
7
3
5
3.17
W
Discordia
GSG07
Discordia
2
6
4
0.67
W
Anhur
MuriBear
Anhur
3
5
3
0.9
W
Gilgamesh
RTANK
Gilgamesh
1
3
5
1.17
L
Sobek
ReMzje
Sobek
2
2
9
3.25
L
Danzaburou
peter1314
Danzaburou
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,362
Damage
38,498
45,518
Taken
48,152
39,718
Mitigated
39,179
10,959
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
16,584
1,980
0
1,399
12,325
6,008
294
3,095
8,680
61,723
0
W
Discordia
GSG07
Discordia
12,104
228
0
1,150
10,784
4,431
759
5,042
5,129
55,907
0
W
Anhur
MuriBear
Anhur
10,360
6,175
0
2,185
12,805
6,474
1,792
5,772
6,301
0
66,146
W
Gilgamesh
RTANK
Gilgamesh
16,034
3,914
0
4,805
24,563
28,274
589
12,642
10,570
0
40,903
L
Sobek
ReMzje
Sobek
9,022
705
0
4,746
21,556
26,620
52
4,923
15,082
20,857
0
L
Danzaburou
peter1314
Danzaburou
13,756
8,432
0
4,814
11,637
7,090
1,242
4,191
7,225
0
57,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,508
Gold Earned
38,650
192
Minions Killed
209
0
Camps Cleared
0
965,219
Distance Traveled
930,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,386
787
92
5
0
311,793
0
W
Discordia
12,732
749
81
5
0
307,308
0
W
Anhur
13,168
775
93
5
0
269,167
0
W
Gilgamesh
12,750
750
35
2
0
353,681
0
L
Sobek
12,024
707
18
1
0
344,251
1
L
Danzaburou
14,098
829
82
5
0
309,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role