Player Matchup

Freya
Freya
AmelCempa
Freya
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Mefistofeles557
Jing Wei
Level 129
God Stats
4W - 4L
1,315 SR
Queue Stats
64W - 75L
1,363 Elo+
Solo
Surtr
Surtr
SICKzNASTY
Surtr
Level 45
God Stats
2W - 1L
1,544 SR
Queue Stats
116W - 92L
1,270 Elo+
Solo
Susano
Susano
aedanwolf
Susano
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
286W - 300L
1,433 Elo+
Solo
Sobek
Sobek
rCade447
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,421 Elo+
Solo
Team Averages
Level 105
1,472 SR
1,398 Elo+

VS

Team Averages
Level 115
1,590 SR
1,471 Elo+
Arachne
Arachne
CamdeCuh
Arachne
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 32L
1,434 Elo+
Solo
Ares
Ares
T-Runks2000
Ares
Level 151
God Stats
7W - 3L
1,747 SR
Queue Stats
636W - 626L
1,508 Elo+
Solo
Izanami
Izanami
TheRealBradNeely
Izanami
Level 120
God Stats
1W - 3L
1,450 SR
Queue Stats
283W - 290L
1,444 Elo+
Solo
Sol
Sol
se7en xLFx
Sol
Level 158
God Stats
34W - 26L
1,563 SR
Queue Stats
141W - 130L
1,489 Elo+
Solo
Zeus
Zeus
spongebob356
Zeus
Level 108
God Stats
5W - 4L
1,689 SR
Queue Stats
21W - 17L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AmelCempa
Freya
16
3 / 2 / 1
9,167
573
7,909
12,114
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
13
1 / 2 / 4
8,024
502
4,660
12,361
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
14
1 / 7 / 3
8,545
534
9,143
20,461
16,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
aedanwolf
Susano
15
6 / 2 / 4
9,430
589
9,559
15,937
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sobek
rCade447
Sobek
13
0 / 4 / 3
7,145
447
3,140
15,847
14,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CamdeCuh
Arachne
2
0 / 0 / 0
3,537
221
0
0
0
13
1 / 2 / 6
8,398
525
8,379
12,410
13,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 2 / 1
10,605
663
14,636
10,206
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
9 / 4 / 0
10,348
647
19,805
18,354
6,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 1
8,301
519
6,872
9,259
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
17
17
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
AmelCempa
Freya
3
2
1
1.75
L
Arachne
CamdeCuh
Arachne
0
0
0
0
W
Jing Wei
1
2
4
1.5
W
Surtr
1
7
3
0.36
L
1
2
6
2
L
6
2
1
3.25
W
Susano
aedanwolf
Susano
6
2
4
4
W
Sobek
rCade447
Sobek
0
4
3
0.38
L
9
4
0
2.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,411
Damage
49,692
76,720
Taken
50,229
48,845
Mitigated
27,588
21,240
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AmelCempa
Freya
7,909
2,240
0
3,422
12,114
5,562
973
4,325
7,789
63,605
0
L
Arachne
CamdeCuh
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
4,660
3,855
0
3,165
12,361
4,983
1,623
5,115
7,246
0
50,534
W
Surtr
9,143
4,498
0
7,453
20,461
16,236
101
15,329
5,132
875
48,797
L
8,379
819
296
3,170
12,410
13,315
54
2,414
9,956
20,342
0
L
14,636
10,012
0
4,731
10,206
4,648
646
1,852
8,304
0
112,883
W
Susano
aedanwolf
Susano
9,559
1,946
0
4,332
15,937
7,092
304
4,621
11,316
0
76,887
W
Sobek
rCade447
Sobek
3,140
655
0
2,868
15,847
14,972
31
5,666
10,181
31,615
0
L
19,805
7,762
0
10,183
18,354
6,003
1,043
1,944
16,364
85,107
0
L
6,872
1,515
0
129
9,259
3,622
652
4,757
4,210
60,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
41,189
411
Minions Killed
426
0
Camps Cleared
0
1,622,297
Distance Traveled
1,178,871
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,167
573
112
7
0
312,493
0
L
Arachne
3,537
221
0
0
0
0
0
W
Jing Wei
8,024
502
80
5
0
320,281
0
W
Surtr
8,545
534
71
4
0
325,792
0
L
Ares
8,398
525
17
1
0
292,650
2
L
Izanami
10,605
663
177
11
0
301,536
3
W
Susano
9,430
589
97
6
0
366,475
0
W
Sobek
7,145
447
51
3
0
297,256
0
L
Sol
10,348
647
133
8
0
279,940
0
L
Zeus
8,301
519
99
6
0
304,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role