Player Matchup

Anubis
Anubis
Gold V
DEMΩN
Anubis
Gold V
Level 111
God Stats
13W - 13L
1,550 SR
Queue Stats
432W - 421L
1,284 MMR
Solo
Sylvanus
Sylvanus
Silver III
MrItatchI
Sylvanus
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 116L
912 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Tommy_M100
Ah Muzen Cab
Silver II
Level 94
God Stats
2W - 5L
1,639 SR
Queue Stats
51W - 70L
976 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,563 SR
1,057 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,503 SR
1,089 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze II
FugtigiFugen
Xing Tian
Bronze II
Level 112
God Stats
4W - 3L
1,509 SR
Queue Stats
42W - 55L
847 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
bodker91
Danzaburou
Bronze I
Level 92
God Stats
10W - 7L
1,500 SR
Queue Stats
50W - 62L
920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DEMΩN
Anubis
16
4 / 4 / 4
13,270
829
9,881
16,240
8,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MrItatchI
Sylvanus
14
3 / 2 / 3
11,430
714
7,724
14,690
17,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Tommy_M100
Ah Muzen Cab
13
1 / 5 / 4
11,573
723
14,547
15,511
8,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AchillesThothNe ZhaKuzenboBastet

VS

Bans
AthenaCharonGilgameshBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 8
12,905
807
19,454
9,012
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
FugtigiFugen
Xing Tian
15
1 / 1 / 8
11,447
715
5,743
20,233
18,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
bodker91
Danzaburou
16
7 / 4 / 3
13,291
831
15,170
13,058
4,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
11
11
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
8
2.33
L
Anubis
DEMΩN
Anubis
4
4
4
1.5
W
Xing Tian
FugtigiFugen
Xing Tian
1
1
8
5
L
Sylvanus
MrItatchI
Sylvanus
3
2
3
2.25
L
Ah Muzen Cab
Tommy_M100
Ah Muzen Cab
1
5
4
0.6
W
Danzaburou
bodker91
Danzaburou
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
40,367
46,441
Taken
42,303
34,902
Mitigated
27,092
8,508
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,454
3,743
0
500
9,012
3,307
894
3,597
5,281
77,566
0
L
Anubis
DEMΩN
Anubis
9,881
255
0
3,283
16,240
8,949
212
10,469
5,771
69,071
0
W
Xing Tian
FugtigiFugen
Xing Tian
5,743
724
0
4,512
20,233
18,905
354
6,565
13,266
23,755
0
L
Sylvanus
MrItatchI
Sylvanus
7,724
1,909
735
1,975
14,690
17,691
22
6,640
8,050
18,232
0
L
Ah Muzen Cab
Tommy_M100
Ah Muzen Cab
14,547
4,000
0
2,515
15,511
8,262
174
8,529
6,982
0
55,217
W
Danzaburou
bodker91
Danzaburou
15,170
7,259
0
2,924
13,058
4,880
1,500
7,154
5,648
0
60,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
37,643
177
Minions Killed
231
0
Camps Cleared
0
772,756
Distance Traveled
897,730
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,905
807
106
7
0
290,293
5
L
Anubis
13,270
829
98
6
0
277,917
6
W
Xing Tian
11,447
715
35
2
0
318,684
3
L
Sylvanus
11,430
714
21
1
0
217,147
2
L
Ah Muzen Cab
11,573
723
58
4
0
277,692
3
W
Danzaburou
13,291
831
90
6
0
288,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role