Player Matchup

Heimdallr
Heimdallr
KINGSOBEK666713
Heimdallr
Level 84
God Stats
25W - 38L
1,404 SR
Queue Stats
297W - 317L
1,370 Elo+
Solo
Cerberus
Cerberus
ObtainedBelt930
Cerberus
Level 43
God Stats
3W - 2L
1,293 SR
Queue Stats
62W - 54L
1,390 Elo+
Solo
Thoth
Thoth
charleybeat
Thoth
Level 127
God Stats
2W - 7L
1,422 SR
Queue Stats
192W - 185L
1,457 Elo+
Solo
Team Averages
Level 85
1,373 SR
1,405 Elo+

VS

Team Averages
Level 114
1,594 SR
1,424 Elo+
Atlas
Atlas
IanPeppermint
Atlas
Level 217
God Stats
11W - 6L
1,635 SR
Queue Stats
321W - 321L
1,439 Elo+
Solo
Zeus
Zeus
Luziozzz
Zeus
Level 60
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 2L
1,438 Elo+
Solo
Serqet
Serqet
narqse
Serqet
Level 66
God Stats
4W - 7L
1,427 SR
Queue Stats
44W - 36L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KINGSOBEK666713
Heimdallr
11
0 / 3 / 1
8,575
660
4,916
7,252
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
1 / 4 / 1
8,796
677
4,322
14,530
12,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 1
9,211
709
10,648
11,113
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
11,150
858
9,280
13,145
11,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
14
5 / 2 / 7
10,765
828
10,806
7,339
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
narqse
Serqet
13
3 / 0 / 8
10,398
800
7,859
9,053
4,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Heimdallr
KINGSOBEK666713
Heimdallr
0
3
1
0.17
W
Zeus
5
2
7
4.25
L
Cerberus
1
4
1
0.38
L
2
7
1
0.36
W
Serqet
narqse
Serqet
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
27,945
32,895
Taken
29,537
18,956
Mitigated
18,403
3,767
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,280
4,050
0
1,224
13,145
11,134
515
4,867
8,028
28,937
0
L
Heimdallr
KINGSOBEK666713
Heimdallr
4,916
2,152
0
0
7,252
2,660
0
4,698
2,386
0
26,769
W
Zeus
10,806
1,212
284
623
7,339
2,644
937
4,709
2,586
54,462
0
L
Cerberus
4,322
514
0
2,910
14,530
12,668
0
9,303
4,866
14,139
0
L
10,648
553
0
857
11,113
3,628
0
6,661
3,894
43,375
0
W
Serqet
narqse
Serqet
7,859
2,661
388
3,091
9,053
4,625
1,215
5,403
3,323
0
34,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
32,313
129
Minions Killed
158
0
Camps Cleared
0
667,869
Distance Traveled
762,375
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,150
858
24
2
0
220,219
1
L
Heimdallr
8,575
660
44
3
0
216,449
0
W
Zeus
10,765
828
82
6
0
220,858
0
L
Cerberus
8,796
677
38
3
0
232,318
2
L
Thoth
9,211
709
47
4
0
219,102
4
W
Serqet
10,398
800
52
4
0
321,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role