Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FilthyPrankster
Neith
Level 48
God Stats
1W - 2L
1,483 SR
Queue Stats
18W - 28L
1,418 Elo+
Solo
Charybdis
Charybdis
虾仁猪心略略略
Charybdis
Level 125
God Stats
5W - 8L
1,400 SR
Queue Stats
265W - 279L
1,421 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,468 Elo+

VS

Team Averages
Level 107
1,508 SR
1,489 Elo+
Achilles
Achilles
DanielaLilith97
Achilles
Level 85
God Stats
1W - 1L
1,238 SR
Queue Stats
50W - 37L
1,537 Elo+
Solo
Tiamat
Tiamat
IdonHahnBerry
Tiamat
Level 132
God Stats
2W - 4L
1,261 SR
Queue Stats
156W - 202L
1,367 Elo+
Solo
Hades
Hades
Viva La Chubb
Hades
Level 108
God Stats
3W - 1L
1,672 SR
Queue Stats
280W - 298L
1,533 Elo+
Solo
Neith
Neith
lala2legit2quit
Neith
Level 103
God Stats
5W - 0L
1,906 SR
Queue Stats
228W - 220L
1,497 Elo+
Solo
Scylla
Scylla
xJENOCYDEJONESx
Scylla
Level 107
God Stats
3W - 1L
1,464 SR
Queue Stats
215W - 202L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 3 / 7
8,322
925
18,556
5,824
2,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
 
Bacchus
13
0 / 0 / 11
7,231
803
2,383
9,233
5,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
 
Athena
12
0 / 3 / 9
6,783
754
3,983
13,107
9,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 0 / 6
8,222
914
7,602
2,539
1,093
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
5 / 2 / 4
7,950
883
6,957
7,185
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 2 / 4
7,633
848
5,972
9,136
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 5
6,520
724
6,275
11,225
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 2
6,713
746
4,016
8,261
5,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 2
7,442
827
7,188
8,295
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 5
6,897
766
7,829
6,639
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
14
Kills
8
8
Deaths
14
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
7
2.5
L
Bacchus
 
Bacchus
0
0
11
5.5
L
Athena
 
Athena
0
3
9
1.5
W
Achilles
3
2
4
2.5
L
5
0
6
8
W
0
2
5
1.25
W
2
5
2
0.6
W
3
2
2
2
W
0
3
5
0.83
L
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,481
Damage
31,280
37,888
Taken
43,556
20,536
Mitigated
29,676
16,486
Healing
14,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
18,556
1,131
235
910
5,824
2,025
392
4,008
1,723
32,315
0
L
Bacchus
 
Bacchus
2,383
149
701
4,382
9,233
5,094
108
4,593
4,482
5,936
0
L
Athena
 
Athena
3,983
1,178
746
3,486
13,107
9,588
0
5,320
7,611
7,193
0
W
Achilles
5,972
840
1,313
2,141
9,136
10,820
0
4,688
4,448
0
9,424
L
7,602
1,634
289
1,503
2,539
1,093
332
1,209
1,330
0
20,342
W
6,275
243
317
4,124
11,225
6,378
0
7,092
4,133
11,779
0
W
4,016
279
403
608
8,261
5,571
0
4,550
3,711
8,962
0
W
7,188
1,198
279
3,403
8,295
3,623
0
3,784
4,511
0
22,362
W
7,829
697
1,305
913
6,639
3,284
0
4,808
1,831
16,257
0
L
6,957
2,490
1,600
2,634
7,185
2,736
626
2,990
3,978
0
14,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,508
Gold Earned
35,205
93
Minions Killed
85
0
Camps Cleared
0
781,540
Distance Traveled
793,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,322
925
39
4
0
131,917
0
L
Bacchus
7,231
803
8
1
0
173,098
0
L
Athena
6,783
754
8
1
0
173,634
0
W
Achilles
7,633
848
17
2
0
183,487
0
L
Neith
8,222
914
28
3
0
142,561
0
W
Tiamat
6,520
724
10
1
0
176,524
0
W
Hades
6,713
746
14
2
0
99,537
0
W
Neith
7,442
827
15
2
0
165,260
0
W
Scylla
6,897
766
29
3
0
168,629
0
L
Charybdis
7,950
883
10
1
0
160,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role