Player Matchup

Arachne
Arachne
JokerNoseExtrem
Arachne
Level 175
God Stats
233W - 146L
1,607 SR
Queue Stats
492W - 491L
1,446 Elo+
Party 1
Cerberus
Cerberus
Pantteri46
Cerberus
Level 65
God Stats
4W - 6L
1,454 SR
Queue Stats
149W - 139L
1,523 Elo+
Party 3
Raijin
Raijin
Tanguycroco
Raijin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,513 Elo+
Solo
Lancelot
Lancelot
ZockerRaphael
Lancelot
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,497 Elo+
Party 1
Anhur
Anhur
parasmies
Anhur
Level 128
God Stats
2W - 4L
1,595 SR
Queue Stats
179W - 170L
1,485 Elo+
Party 3
Team Averages
Level 107
1,531 SR
1,493 Elo+

VS

Team Averages
Level 104
1,582 SR
1,502 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BloodyHighFive
Kukulkan
Level 139
God Stats
109W - 87L
1,554 SR
Queue Stats
1,042W - 1,003L
1,434 Elo+
Solo
Sylvanus
Sylvanus
CIitorisÀssault
Sylvanus
Level 65
God Stats
3W - 1L
1,716 SR
Queue Stats
41W - 35L
1,561 Elo+
Party 2
Arachne
Arachne
GhostMM3
Arachne
Level 114
God Stats
72W - 38L
1,640 SR
Queue Stats
170W - 143L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,999
461
6,391
12,020
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Pantteri46
Cerberus
9
1 / 2 / 0
5,989
461
3,149
12,312
9,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Raijin
12
0 / 4 / 1
6,434
495
1,621
8,867
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
ZockerRaphael
Lancelot
11
1 / 2 / 0
6,028
464
3,343
8,724
3,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
parasmies
Anhur
10
0 / 2 / 1
5,854
450
1,938
5,339
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
3 / 1 / 3
8,329
641
5,658
8,322
6,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
 
Neith
11
1 / 1 / 1
6,531
502
4,373
5,509
1,844
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
14
5 / 1 / 3
8,707
670
10,382
4,340
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 3
7,265
559
4,211
9,289
6,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
GhostMM3
Arachne
12
3 / 0 / 5
7,620
586
9,937
11,950
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
3
4.5
W
Neith
 
Neith
1
1
1
1.5
W
Kukulkan
5
1
3
6.5
W
1
0
3
2.5
W
Arachne
GhostMM3
Arachne
3
0
5
5.5
L
1
4
0
0.25
L
Cerberus
Pantteri46
Cerberus
1
2
0
0.5
L
Raijin
0
4
1
0.13
L
Lancelot
ZockerRaphael
Lancelot
1
2
0
0.5
L
Anhur
parasmies
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,442
Damage
34,561
47,262
Taken
39,410
22,180
Mitigated
21,551
9,049
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,658
665
0
1,474
8,322
6,010
165
486
7,836
2,294
57,562
W
Neith
 
Neith
4,373
1,387
0
2,433
5,509
1,844
1,015
1,034
4,475
0
41,189
W
Kukulkan
10,382
574
0
367
4,340
1,749
0
834
3,506
79,823
287
W
4,211
1,636
1,954
4,895
9,289
6,118
69
1,896
7,393
36,198
0
W
Arachne
GhostMM3
Arachne
9,937
6,462
0
6,803
11,950
5,830
0
1,382
10,568
0
64,093
L
6,391
4,399
0
1,809
12,020
4,344
0
2,661
9,359
0
36,389
L
Cerberus
Pantteri46
Cerberus
3,149
159
0
3,413
12,312
9,171
0
3,385
8,927
20,605
0
L
Raijin
1,621
151
0
700
8,867
3,378
0
5,775
3,092
50,100
0
L
Lancelot
ZockerRaphael
Lancelot
3,343
643
0
1,345
8,724
3,577
0
2,189
6,535
0
31,577
L
Anhur
parasmies
Anhur
1,938
681
0
1,782
5,339
1,710
0
577
4,762
0
43,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
38,452
332
Minions Killed
477
0
Camps Cleared
0
1,209,188
Distance Traveled
1,279,107
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,329
641
100
8
0
257,685
1
W
Neith
6,531
502
78
6
0
220,959
2
W
Kukulkan
8,707
670
141
11
0
254,899
2
W
Sylvanus
7,265
559
52
4
0
230,143
1
W
Arachne
7,620
586
106
8
0
315,421
1
L
Arachne
5,999
461
59
5
0
289,188
0
L
Cerberus
5,989
461
28
2
0
244,538
4
L
Raijin
6,434
495
97
7
0
232,762
0
L
Lancelot
6,028
464
64
5
0
205,868
0
L
Anhur
5,854
450
84
6
0
236,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role