Player Matchup

Ra
Ra
Biggіе
Ra
Level 262
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,860 Elo+
Party 1
Hercules
Hercules
Kafkа
Hercules
Level 158
God Stats
1W - 0L
1,924 SR
Queue Stats
27W - 9L
1,722 Elo+
Party 1
Ishtar
Ishtar
Smоl
Ishtar
Level 263
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 5L
1,872 Elo+
Party 1
Persephone
Persephone
WoooD97
Persephone
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 96L
1,495 Elo+
Solo
Ares
Ares
Вride
Ares
Level 156
God Stats
2W - 1L
1,683 SR
Queue Stats
89W - 32L
1,806 Elo+
Party 1
Team Averages
Level 193
1,671 SR
1,751 Elo+

VS

Team Averages
Level 113
1,407 SR
1,547 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DINOSAUR89
Ymir
Level 97
God Stats
4W - 5L
1,431 SR
Queue Stats
300W - 276L
1,565 Elo+
Solo
Hun Batz
Hun Batz
JoeyJimothy
Hun Batz
Level 41
God Stats
1W - 1L
1,710 SR
Queue Stats
126W - 79L
1,641 Elo+
Solo
Guan Yu
Guan Yu
helpmetoleave
Guan Yu
Level 124
God Stats
0W - 2L
1,254 SR
Queue Stats
205W - 199L
1,558 Elo+
Solo
Geb
Geb
uCkr
Geb
Level 125
God Stats
0W - 3L
1,141 SR
Queue Stats
208W - 206L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 25
9,892
989
16,038
14,859
10,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
Kafkа
Hercules
15
8 / 2 / 20
10,073
1,007
12,391
19,098
21,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ishtar
Smоl
Ishtar
17
14 / 1 / 17
10,604
1,060
24,244
11,657
7,341
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
WoooD97
Persephone
15
1 / 0 / 28
8,811
881
14,898
7,579
3,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Вride
Ares
14
4 / 2 / 19
9,250
925
7,737
14,845
19,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 5 / 2
6,922
692
10,790
11,515
5,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 2
6,598
660
7,715
21,096
18,460
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
JoeyJimothy
Hun Batz
13
1 / 5 / 3
7,421
742
16,370
18,437
10,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
12
1 / 6 / 2
7,189
719
4,189
15,554
13,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
uCkr
Geb
12
2 / 7 / 1
7,061
706
7,420
15,722
17,376
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
15
31
Kills
5
5
Deaths
31
109
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
2
0.4
W
4
0
25
16.5
L
0
8
2
0.13
L
Hun Batz
JoeyJimothy
Hun Batz
1
5
3
0.5
W
Hercules
Kafkа
Hercules
8
2
20
9
W
Ishtar
Smоl
Ishtar
14
1
17
22.5
W
Persephone
WoooD97
Persephone
1
0
28
15
L
Guan Yu
1
6
2
0.33
L
Geb
uCkr
Geb
2
7
1
0.36
W
Ares
Вride
Ares
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,308
Damage
46,484
68,038
Taken
82,324
62,413
Mitigated
65,920
37,290
Healing
17,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,790
6,716
175
557
11,515
5,766
0
5,318
6,197
0
22,299
W
16,038
3,149
14,898
8,735
14,859
10,464
2,052
4,380
10,479
33,561
0
L
7,715
699
1,370
1,387
21,096
18,460
0
10,695
10,319
11,234
0
L
Hun Batz
JoeyJimothy
Hun Batz
16,370
959
175
4,175
18,437
10,750
0
7,948
10,489
0
33,349
W
Hercules
Kafkа
Hercules
12,391
3,648
0
6,008
19,098
21,753
419
2,355
16,743
0
15,511
W
Ishtar
Smоl
Ishtar
24,244
15,367
827
2,492
11,657
7,341
3,777
2,305
9,352
0
34,585
W
Persephone
WoooD97
Persephone
14,898
1,907
223
1,930
7,579
3,710
1,277
1,603
5,976
35,023
0
L
Guan Yu
4,189
296
5,757
4,213
15,554
13,568
0
8,087
7,345
0
7,812
L
Geb
uCkr
Geb
7,420
957
0
90
15,722
17,376
0
6,291
9,301
11,369
0
W
Ares
Вride
Ares
7,737
1,058
112
2,065
14,845
19,145
286
4,492
10,353
9,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,630
Gold Earned
35,191
118
Minions Killed
67
0
Camps Cleared
0
930,071
Distance Traveled
804,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,922
692
34
3
0
153,513
0
W
Ra
9,892
989
25
3
0
198,141
0
L
Ymir
6,598
660
4
0
0
130,154
0
L
Hun Batz
7,421
742
24
2
0
177,699
0
W
Hercules
10,073
1,007
11
1
0
193,366
0
W
Ishtar
10,604
1,060
32
3
0
161,893
0
W
Persephone
8,811
881
48
5
0
212,360
0
L
Guan Yu
7,189
719
2
0
0
195,705
0
L
Geb
7,061
706
3
0
0
147,331
0
W
Ares
9,250
925
2
0
0
164,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role