Player Matchup

Khepri
Khepri
ItsJustLeet
Khepri
Level 140
God Stats
2W - 3L
1,317 SR
Queue Stats
114W - 91L
1,578 Elo+
Party 1
Ix Chel
Ix Chel
RoosterCogburn23
Ix Chel
Level 148
God Stats
2W - 0L
1,546 SR
Queue Stats
85W - 72L
1,548 Elo+
Party 1
Martichoras
Martichoras
TicklishElbow
Martichoras
Level 109
God Stats
4W - 6L
1,504 SR
Queue Stats
316W - 307L
1,482 Elo+
Solo
Hera
Hera
felixisback2097
Hera
Level 109
God Stats
2W - 1L
1,457 SR
Queue Stats
22W - 35L
1,395 Elo+
Solo
Sol
Sol
koutsos
Sol
Level 133
God Stats
1W - 2L
1,306 SR
Queue Stats
156W - 164L
1,501 Elo+
Solo
Team Averages
Level 128
1,426 SR
1,501 Elo+

VS

Team Averages
Level 129
1,471 SR
1,467 Elo+
Raijin
Raijin
 
Raijin
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DaMasterLucifer
Chaac
Level 178
God Stats
7W - 7L
1,430 SR
Queue Stats
364W - 359L
1,473 Elo+
Party 2
Susano
Susano
DaSquirrelSquad
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 2
Horus
Horus
JoeKennedyFTW
Horus
Level 241
God Stats
1W - 1L
1,281 SR
Queue Stats
202W - 223L
1,407 Elo+
Party 2
Odin
Odin
랙느ㅑ소1
Odin
Level 123
God Stats
5W - 4L
1,645 SR
Queue Stats
406W - 433L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 2 / 14
8,832
736
5,076
15,171
15,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 0 / 11
9,586
799
19,377
9,034
7,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Martichoras
TicklishElbow
Martichoras
17
8 / 1 / 8
9,931
828
20,526
12,122
8,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 2 / 13
8,317
693
10,416
10,193
5,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sol
14
2 / 2 / 8
8,707
726
10,420
14,956
6,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 6 / 3
7,540
628
12,568
11,306
5,331
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 0 / 5
8,224
685
19,502
13,950
11,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 6 / 2
8,351
696
13,756
14,132
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 3 / 4
8,522
710
5,111
16,666
13,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 2 / 3
8,108
676
4,610
20,485
12,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
17
Kills
7
7
Deaths
17
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
6
3
0.25
L
0
0
5
2.5
L
4
6
2
0.83
W
Khepri
0
2
14
3.5
L
2
3
4
1.33
W
6
0
11
11.5
W
Martichoras
TicklishElbow
Martichoras
8
1
8
12
W
1
2
13
3.75
W
Sol
2
2
8
3
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,815
Damage
55,547
61,476
Taken
76,539
43,059
Mitigated
50,342
30,519
Healing
34,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,568
1,346
493
307
11,306
5,331
0
5,912
5,394
28,085
0
L
19,502
313
517
6,479
13,950
11,990
0
7,705
6,245
0
37,170
L
13,756
599
0
1,696
14,132
6,274
0
9,027
5,105
0
20,244
W
Khepri
5,076
345
650
3,276
15,171
15,373
161
3,563
11,608
6,875
0
L
5,111
2,433
6,393
7,558
16,666
13,796
0
10,045
6,621
0
5,840
W
19,377
2,663
6,346
3,926
9,034
7,325
275
2,202
6,832
33,731
0
W
Martichoras
TicklishElbow
Martichoras
20,526
4,636
3,132
3,817
12,122
8,242
905
2,138
9,984
0
36,063
W
10,416
2,689
505
2,145
10,193
5,273
185
2,558
7,635
20,165
0
W
Sol
10,420
2,176
1,075
5,647
14,956
6,846
420
2,107
12,849
25,270
0
L
4,610
662
2,105
9,336
20,485
12,951
0
12,600
7,885
0
17,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
40,745
137
Minions Killed
112
0
Camps Cleared
0
1,156,041
Distance Traveled
1,054,117
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,540
628
33
3
0
177,779
0
L
Chaac
8,224
685
32
3
0
258,852
0
L
Susano
8,351
696
13
1
0
223,294
1
W
Khepri
8,832
736
2
0
0
236,544
0
L
Horus
8,522
710
0
0
0
221,858
0
W
Ix Chel
9,586
799
43
4
0
269,025
0
W
Martichoras
9,931
828
28
2
0
219,986
0
W
Hera
8,317
693
31
3
0
196,704
0
W
Sol
8,707
726
33
3
0
233,782
0
L
Odin
8,108
676
34
3
0
172,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role