Player Matchup

Bacchus
Bacchus
AIcremie
Bacchus
Level 163
God Stats
2W - 1L
1,538 SR
Queue Stats
168W - 156L
1,581 Elo+
Solo
Bastet
Bastet
DonAasi
Bastet
Level 140
God Stats
5W - 1L
1,627 SR
Queue Stats
200W - 167L
1,488 Elo+
Party 1
Hel
Hel
LöysäLehmä
Hel
Level 67
God Stats
2W - 2L
1,261 SR
Queue Stats
132W - 143L
1,477 Elo+
Party 1
Xing Tian
Xing Tian
Naapuri8
Xing Tian
Level 135
God Stats
3W - 0L
1,826 SR
Queue Stats
226W - 215L
1,489 Elo+
Party 1
Hercules
Hercules
TigerEyez07
Hercules
Level 68
God Stats
3W - 0L
1,810 SR
Queue Stats
57W - 39L
1,542 Elo+
Solo
Team Averages
Level 115
1,612 SR
1,515 Elo+

VS

Team Averages
Level 107
1,578 SR
1,479 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kikitu
Merlin
Level 128
God Stats
4W - 4L
1,568 SR
Queue Stats
262W - 278L
1,494 Elo+
Solo
Hachiman
Hachiman
MountGryRum
Hachiman
Level 157
God Stats
4W - 3L
1,622 SR
Queue Stats
342W - 237L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fearboy92
Ah Muzen Cab
Level 108
God Stats
11W - 3L
1,700 SR
Queue Stats
253W - 253L
1,459 Elo+
Solo
Yemoja
Yemoja
kakiki98
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIcremie
Bacchus
15
1 / 1 / 14
9,072
907
9,419
17,764
18,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
DonAasi
Bastet
15
6 / 1 / 8
9,078
908
11,303
10,347
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 2 / 10
8,850
885
7,808
11,285
5,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Naapuri8
Xing Tian
14
1 / 1 / 10
8,290
829
5,124
12,480
11,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
TigerEyez07
Hercules
16
4 / 0 / 9
8,770
877
5,151
12,850
9,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 2 / 2
8,102
810
12,614
9,229
3,914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
Kikitu
Merlin
13
1 / 3 / 3
8,026
803
11,440
6,990
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MountGryRum
Hachiman
12
1 / 5 / 3
7,414
741
11,287
8,775
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
fearboy92
Ah Muzen Cab
14
1 / 3 / 3
8,079
808
9,538
8,893
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
kakiki98
Yemoja
13
0 / 2 / 4
8,028
803
5,523
9,253
7,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
15
Kills
5
5
Deaths
15
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
2
1.5
W
Bacchus
AIcremie
Bacchus
1
1
14
8
W
Bastet
DonAasi
Bastet
6
1
8
10
L
Merlin
Kikitu
Merlin
1
3
3
0.83
W
3
2
10
4
L
Hachiman
MountGryRum
Hachiman
1
5
3
0.5
W
Xing Tian
Naapuri8
Xing Tian
1
1
10
6
W
Hercules
TigerEyez07
Hercules
4
0
9
8.5
L
Ah Muzen Cab
fearboy92
Ah Muzen Cab
1
3
3
0.83
L
Yemoja
kakiki98
Yemoja
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
50,402
64,726
Taken
43,140
51,673
Mitigated
22,768
35,217
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,614
540
169
1,297
9,229
3,914
118
3,162
6,067
22,322
0
W
Bacchus
AIcremie
Bacchus
9,419
406
2,114
2,268
17,764
18,900
504
8,205
9,328
12,870
0
W
Bastet
DonAasi
Bastet
11,303
1,783
0
1,923
10,347
5,179
2,079
5,050
5,135
0
18,354
L
Merlin
Kikitu
Merlin
11,440
254
917
655
6,990
2,767
209
3,272
3,718
25,404
0
W
7,808
452
10,333
5,907
11,285
5,982
1,067
6,269
4,890
26,728
0
L
Hachiman
MountGryRum
Hachiman
11,287
4,193
539
698
8,775
4,441
940
4,491
4,284
0
18,394
W
Xing Tian
Naapuri8
Xing Tian
5,124
65
2,750
3,171
12,480
11,929
135
3,801
8,449
15,683
134
W
Hercules
TigerEyez07
Hercules
5,151
786
386
6,365
12,850
9,683
920
6,252
6,424
0
12,471
L
Ah Muzen Cab
fearboy92
Ah Muzen Cab
9,538
1,441
543
630
8,893
3,794
536
4,857
4,036
0
21,168
L
Yemoja
kakiki98
Yemoja
5,523
294
5,602
1,648
9,253
7,852
0
6,435
2,818
8,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
39,649
133
Minions Killed
137
0
Camps Cleared
0
1,021,714
Distance Traveled
927,403
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,102
810
28
3
0
205,168
0
W
Bacchus
9,072
907
10
1
0
214,133
0
W
Bastet
9,078
908
25
3
0
214,183
0
L
Merlin
8,026
803
34
3
0
183,153
0
W
Hel
8,850
885
51
5
0
167,751
0
L
Hachiman
7,414
741
28
3
0
153,828
0
W
Xing Tian
8,290
829
29
3
0
201,473
0
W
Hercules
8,770
877
18
2
0
224,174
0
L
Ah Muzen Cab
8,079
808
34
3
0
209,523
0
L
Yemoja
8,028
803
13
1
0
175,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role