Player Matchup

Thoth
Thoth
BetterAntimatter
Thoth
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,457 Elo+
Solo
Mulan
Mulan
GeoChachi91
Mulan
Level 128
God Stats
7W - 6L
1,538 SR
Queue Stats
704W - 765L
1,438 Elo+
Solo
Guan Yu
Guan Yu
LouieSenpaii
Guan Yu
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,446 Elo+
Solo
Cthulhu
Cthulhu
YUUUUURRRRRR184
Cthulhu
Level 103
God Stats
2W - 1L
1,249 SR
Queue Stats
64W - 83L
1,418 Elo+
Party 2
Zeus
Zeus
xMPxWolfgang
Zeus
Level 108
God Stats
1W - 0L
1,263 SR
Queue Stats
53W - 75L
1,417 Elo+
Party 2
Team Averages
Level 104
1,410 SR
1,435 Elo+

VS

Team Averages
Level 86
1,474 SR
1,327 Elo+
Vulcan
Vulcan
HippyHippo13
Vulcan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Party 1
Xing Tian
Xing Tian
Paarun2716
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Geb
Geb
awesomeness859
Geb
Level 75
God Stats
0W - 1L
1,368 SR
Queue Stats
1W - 4L
1,437 Elo+
Party 1
Horus
Horus
camerok
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,242 Elo+
Party 1
Erlang Shen
Erlang Shen
x J DUBYA x
Erlang Shen
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 141L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,544
1,309
2,127
1,274
468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 11
5,993
1,199
3,643
4,555
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
LouieSenpaii
Guan Yu
11
4 / 1 / 5
6,823
1,365
3,283
5,729
4,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

12
3 / 1 / 11
6,502
1,300
6,190
6,370
6,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 0 / 9
6,446
1,289
5,693
2,993
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 4 / 3
5,255
1,051
4,259
5,001
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Paarun2716
Xing Tian
9
0 / 4 / 2
4,912
982
2,439
6,865
3,584
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 3
4,919
984
1,808
6,594
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
camerok
Horus
11
3 / 3 / 0
6,009
1,202
3,468
5,460
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
x J DUBYA x
Erlang Shen
1
0 / 0 / 0
1,340
268
0
0
0

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
15
Kills
4
4
Deaths
15
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
2
2
11
3.75
L
Vulcan
1
4
3
0.63
W
Guan Yu
LouieSenpaii
Guan Yu
4
1
5
6.5
L
Xing Tian
Paarun2716
Xing Tian
0
4
2
0.25
W
3
1
11
8.5
L
0
4
3
0.38
L
Horus
camerok
Horus
3
3
0
1
L
Erlang Shen
x J DUBYA x
Erlang Shen
0
0
0
0
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
11,974
20,921
Taken
23,920
15,009
Mitigated
11,012
7,928
Healing
2,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,127
80
893
198
1,274
468
603
600
674
7,759
0
W
3,643
623
505
820
4,555
2,840
29
1,870
2,685
0
5,063
L
Vulcan
4,259
2,006
389
176
5,001
1,833
0
3,109
1,813
8,259
0
W
Guan Yu
LouieSenpaii
Guan Yu
3,283
384
1,694
1,543
5,729
4,294
18
1,959
3,770
0
6,905
L
Xing Tian
Paarun2716
Xing Tian
2,439
103
91
82
6,865
3,584
0
3,317
3,465
5,342
0
W
6,190
215
613
1,078
6,370
6,321
204
2,443
3,927
15,816
0
L
1,808
252
102
144
6,594
3,212
0
3,786
2,683
6,197
123
L
Horus
camerok
Horus
3,468
1,990
961
826
5,460
2,383
0
3,798
1,623
0
5,763
L
Erlang Shen
x J DUBYA x
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
5,693
412
131
453
2,993
1,086
722
1,589
1,404
12,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
22,435
68
Minions Killed
27
0
Camps Cleared
0
496,203
Distance Traveled
373,314
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,544
1,309
17
3
0
63,037
0
W
Mulan
5,993
1,199
1
0
0
115,872
0
L
Vulcan
5,255
1,051
9
2
0
89,611
0
W
Guan Yu
6,823
1,365
12
2
0
108,779
0
L
Xing Tian
4,912
982
7
1
0
89,932
0
W
Cthulhu
6,502
1,300
16
3
0
114,260
0
L
Geb
4,919
984
2
0
0
80,904
2
L
Horus
6,009
1,202
9
2
0
112,867
0
L
Erlang Shen
1,340
268
0
0
0
0
0
W
Zeus
6,446
1,289
22
4
0
94,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role