Player Matchup

Rama
Rama
 
Rama
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Ayxta
Persephone
Level 113
God Stats
1W - 0L
1,788 SR
Queue Stats
50W - 12L
1,784 Elo+
Party 2
Loki
Loki
Mibael
Loki
Level 156
God Stats
1W - 2L
1,562 SR
Queue Stats
102W - 83L
1,637 Elo+
Party 2
Sylvanus
Sylvanus
metanoL
Sylvanus
Level 236
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,798 Elo+
Party 2
Hercules
Hercules
wirekitten
Hercules
Level 77
God Stats
10W - 10L
1,537 SR
Queue Stats
119W - 66L
1,670 Elo+
Party 2
Team Averages
Level 122
1,577 SR
1,678 Elo+

VS

Team Averages
Level 111
1,576 SR
1,483 Elo+
Nu Wa
Nu Wa
DaM iTs BLinK
Nu Wa
Level 147
God Stats
5W - 8L
1,552 SR
Queue Stats
266W - 294L
1,492 Elo+
Party 1
Odin
Odin
Deadly_SugarBear
Odin
Level 152
God Stats
51W - 29L
1,618 SR
Queue Stats
517W - 505L
1,460 Elo+
Solo
Zeus
Zeus
GoldBlooded47
Zeus
Level 128
God Stats
7W - 7L
1,609 SR
Queue Stats
77W - 78L
1,467 Elo+
Party 1
Ganesha
Ganesha
Jeepers85
Ganesha
Level 41
God Stats
2W - 2L
1,547 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 1
Chiron
Chiron
dedecc33333
Chiron
Level 89
God Stats
1W - 5L
1,551 SR
Queue Stats
56W - 46L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 0 / 15
9,150
1,307
7,679
6,014
2,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
Ayxta
Persephone
14
7 / 1 / 13
9,245
1,321
14,324
7,134
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Mibael
Loki
14
10 / 2 / 12
9,265
1,324
12,393
7,984
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
metanoL
Sylvanus
15
5 / 0 / 19
9,448
1,350
8,004
8,657
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
wirekitten
Hercules
14
5 / 0 / 13
9,063
1,295
8,676
12,606
13,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Team 1 Tickets

389

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
7,400
1,057
10,511
15,057
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 1
6,617
945
1,160
5,678
6,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 4 / 0
7,781
1,112
9,773
6,282
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Jeepers85
Ganesha
12
0 / 4 / 2
7,078
1,011
2,409
11,196
9,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
12
0 / 10 / 3
7,201
1,029
7,652
16,375
4,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
31
Kills
3
3
Deaths
31
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
15
11.5
W
Persephone
Ayxta
Persephone
7
1
13
13.5
L
1
10
2
0.2
L
0
3
1
0.17
L
2
4
0
0.5
L
Ganesha
Jeepers85
Ganesha
0
4
2
0.25
W
Loki
Mibael
Loki
10
2
12
8
L
Chiron
0
10
3
0.15
W
Sylvanus
metanoL
Sylvanus
5
0
19
14.5
W
Hercules
wirekitten
Hercules
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,076
Damage
31,505
42,395
Taken
54,588
28,303
Mitigated
27,090
13,856
Healing
1,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,679
6,611
0
2,353
6,014
2,840
0
3,240
2,774
0
38,009
W
Persephone
Ayxta
Persephone
14,324
854
121
543
7,134
2,929
0
3,553
3,579
24,782
0
L
10,511
1,978
0
0
15,057
4,683
0
5,563
9,392
23,742
0
L
1,160
188
0
525
5,678
6,021
0
2,102
3,552
0
4,152
L
9,773
383
0
0
6,282
1,894
0
2,439
3,767
25,229
0
L
Ganesha
Jeepers85
Ganesha
2,409
54
0
0
11,196
9,752
0
5,671
5,343
7,449
0
W
Loki
Mibael
Loki
12,393
4,605
0
540
7,984
3,691
0
3,557
4,427
0
19,108
L
Chiron
7,652
2,047
185
375
16,375
4,740
0
6,018
10,205
0
17,076
W
Sylvanus
metanoL
Sylvanus
8,004
1,975
2,930
2,835
8,657
5,014
0
5,437
3,220
13,855
0
W
Hercules
wirekitten
Hercules
8,676
3,761
0
4,534
12,606
13,829
0
6,904
5,702
0
12,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
36,077
138
Minions Killed
90
4
Camps Cleared
3
699,929
Distance Traveled
486,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,150
1,307
77
11
1
127,847
0
W
Persephone
9,245
1,321
26
4
2
148,600
0
L
Nu Wa
7,400
1,057
26
4
1
111,850
0
L
Odin
6,617
945
4
1
0
27,479
0
L
Zeus
7,781
1,112
43
6
1
114,142
0
L
Ganesha
7,078
1,011
1
0
0
127,774
0
W
Loki
9,265
1,324
12
2
0
126,348
0
L
Chiron
7,201
1,029
16
2
1
105,307
0
W
Sylvanus
9,448
1,350
20
3
0
138,002
0
W
Hercules
9,063
1,295
3
0
1
159,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role