Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
Airzyy
Hou Yi
Gold I
Level 86
God Stats
5W - 3L
1,435 SR
Queue Stats
121W - 101L
1,886 MMR
Solo
Geb
Geb
Platinum II
GenuinMan2475
Geb
Platinum II
Level 138
God Stats
27W - 20L
1,559 SR
Queue Stats
228W - 221L
1,845 MMR
Solo
Nox
Nox
Platinum II
JD_OWNZ
Nox
Platinum II
Level 164
God Stats
141W - 149L
1,644 SR
Queue Stats
705W - 696L
1,885 MMR
Party 1
Serqet
Serqet
Platinum V
TTVJDOWNZ
Serqet
Platinum V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
2,000 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,528 SR
1,823 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,595 SR
1,895 MMR
Neith
Neith
Platinum II
AdolphRizzler
Neith
Platinum II
Level 188
God Stats
1W - 1L
1,719 SR
Queue Stats
116W - 107L
1,842 MMR
Solo
Khepri
Khepri
Diamond V
Conqueeeeftador
Khepri
Diamond V
Level 73
God Stats
6W - 4L
1,617 SR
Queue Stats
180W - 170L
1,874 MMR
Solo
Camazotz
Camazotz
Platinum III
KakeBujira
Camazotz
Platinum III
Level 68
God Stats
2W - 2L
1,784 SR
Queue Stats
36W - 26L
1,885 MMR
Party 2
Vulcan
Vulcan
Platinum II
LeBRONZE
Vulcan
Platinum II
Level 128
God Stats
0W - 1L
1,290 SR
Queue Stats
113W - 98L
1,979 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
SundownV42
Sun Wukong
Platinum II
Level 177
God Stats
2W - 3L
1,564 SR
Queue Stats
452W - 435L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 5
7,903
608
10,856
12,511
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Airzyy
Hou Yi
12
1 / 3 / 3
7,329
564
5,525
11,915
4,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 2 / 10
6,498
500
3,731
11,802
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nox
13
3 / 1 / 6
8,116
624
9,433
6,165
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
TTVJDOWNZ
Serqet
15
11 / 0 / 4
9,199
708
8,684
10,900
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KukulkanSusanoArachneThanatos

VS

Bans
AthenaAo KuangMaman BrigitteJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,453
573
8,217
9,300
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,675
513
2,966
12,615
11,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
KakeBujira
Camazotz
13
2 / 3 / 1
7,052
542
7,637
14,862
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
LeBRONZE
Vulcan
11
0 / 4 / 0
6,549
504
6,195
7,058
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SundownV42
Sun Wukong
14
2 / 3 / 0
8,205
631
5,009
12,884
6,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
7
7
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
5
3.5
L
3
3
0
1
W
Hou Yi
Airzyy
Hou Yi
1
3
3
0.83
L
0
4
1
0.13
W
0
2
10
2.5
W
Nox
3
1
6
6
L
Camazotz
KakeBujira
Camazotz
2
3
1
0.83
L
Vulcan
LeBRONZE
Vulcan
0
4
0
0
L
Sun Wukong
SundownV42
Sun Wukong
2
3
0
0.67
W
Serqet
TTVJDOWNZ
Serqet
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,229
Damage
30,024
53,293
Taken
56,719
29,865
Mitigated
30,116
17,405
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,856
1,887
0
4,539
12,511
8,905
419
1,736
10,775
0
71,888
L
8,217
3,817
0
2,246
9,300
3,625
0
1,022
8,079
0
64,469
W
Hou Yi
Airzyy
Hou Yi
5,525
4,244
0
3,374
11,915
4,251
68
714
11,201
0
62,303
L
2,966
159
0
3,126
12,615
11,168
0
5,250
6,609
18,715
0
W
3,731
670
0
2,746
11,802
8,628
0
4,121
7,681
10,443
0
W
Nox
9,433
825
0
420
6,165
2,721
394
1,429
4,736
61,643
0
L
Camazotz
KakeBujira
Camazotz
7,637
2,695
0
4,962
14,862
5,472
0
2,285
12,443
0
64,469
L
Vulcan
LeBRONZE
Vulcan
6,195
1,849
70
925
7,058
3,320
0
3,459
3,455
57,655
0
L
Sun Wukong
SundownV42
Sun Wukong
5,009
650
0
4,556
12,884
6,531
0
558
12,296
0
66,647
W
Serqet
TTVJDOWNZ
Serqet
8,684
2,849
0
6,326
10,900
5,360
0
1,161
9,739
0
72,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
35,934
462
Minions Killed
447
0
Camps Cleared
0
1,375,622
Distance Traveled
1,323,259
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,903
608
117
9
0
273,009
0
L
Neith
7,453
573
97
7
0
220,436
2
W
Hou Yi
7,329
564
94
7
0
230,874
0
L
Khepri
6,675
513
28
2
0
246,371
5
W
Geb
6,498
500
12
1
0
263,026
1
W
Nox
8,116
624
128
10
0
262,885
5
L
Camazotz
7,052
542
93
7
0
303,750
0
L
Vulcan
6,549
504
116
9
0
258,480
2
L
Sun Wukong
8,205
631
113
9
0
294,222
2
W
Serqet
9,199
708
111
9
0
345,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role