Player Matchup

Nox
Nox
Platinum III
JD_OWNZ
Nox
Platinum III
Level 164
God Stats
141W - 149L
1,633 SR
Queue Stats
705W - 696L
1,838 MMR
Party 1
Medusa
Medusa
Platinum II
OtterFan
Medusa
Platinum II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
2,101 MMR
Party 2
Geb
Geb
Platinum V
Sυperchef
Geb
Platinum V
Level 123
God Stats
2W - 1L
1,557 SR
Queue Stats
226W - 224L
1,730 MMR
Party 2
Da Ji
Da Ji
Platinum V
TTVJDOWNZ
Da Ji
Platinum V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,953 MMR
Party 1
Tyr
Tyr
Diamond V
eightytwolac
Tyr
Diamond V
Level 137
God Stats
4W - 10L
1,407 SR
Queue Stats
462W - 456L
1,920 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,519 SR
1,909 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,677 SR
1,828 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
Fathurman
Janus
Platinum I
Level 65
God Stats
2W - 1L
1,780 SR
Queue Stats
154W - 147L
1,962 MMR
Solo
Cerberus
Cerberus
Platinum II
GenuinMan2475
Cerberus
Platinum II
Level 138
God Stats
2W - 2L
1,897 SR
Queue Stats
228W - 221L
1,891 MMR
Solo
Anhur
Anhur
Diamond V
Gexini
Anhur
Diamond V
Level 149
God Stats
9W - 9L
1,641 SR
Queue Stats
380W - 346L
1,880 MMR
Solo
Mercury
Mercury
Platinum III
ganglez
Mercury
Platinum III
Level 69
God Stats
7W - 11L
1,570 SR
Queue Stats
178W - 172L
1,909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
3 / 0 / 0
6,914
691
2,767
3,392
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
OtterFan
Medusa
11
2 / 0 / 1
6,782
678
6,979
3,331
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 4
6,004
600
3,187
4,805
3,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
TTVJDOWNZ
Da Ji
12
1 / 0 / 3
6,400
640
5,340
7,867
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
6,645
665
2,791
5,368
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothGaneshaAo KuangSusano

VS

Bans
ArachneAthenaMaman BrigitteAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 0
6,089
609
2,845
7,213
3,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Fathurman
Janus
10
0 / 0 / 0
5,659
566
2,195
2,673
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GenuinMan2475
Cerberus
8
0 / 2 / 0
5,019
502
1,889
9,473
6,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Gexini
Anhur
9
0 / 2 / 0
5,304
530
689
6,077
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ganglez
Mercury
8
0 / 2 / 0
4,834
483
520
8,284
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Janus
Fathurman
Janus
0
0
0
0
L
Cerberus
GenuinMan2475
Cerberus
0
2
0
0
L
Anhur
Gexini
Anhur
0
2
0
0
W
Nox
3
0
0
3
W
Medusa
OtterFan
Medusa
2
0
1
2.5
W
0
0
4
2
W
Da Ji
TTVJDOWNZ
Da Ji
1
0
3
2.5
W
0
0
0
0
L
Mercury
ganglez
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
8,138
24,763
Taken
33,720
13,262
Mitigated
16,014
11,998
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,845
523
0
2,744
7,213
3,765
0
771
6,442
0
48,699
L
Janus
Fathurman
Janus
2,195
60
0
1,204
2,673
834
0
878
1,795
48,061
0
L
Cerberus
GenuinMan2475
Cerberus
1,889
37
0
3,656
9,473
6,710
0
2,541
6,932
14,502
0
L
Anhur
Gexini
Anhur
689
440
0
1,270
6,077
2,211
0
868
5,209
0
35,494
W
Nox
2,767
392
0
482
3,392
1,301
0
1,164
2,144
51,304
0
W
Medusa
OtterFan
Medusa
6,979
3,691
0
1,215
3,331
1,301
171
781
2,550
0
59,250
W
3,187
276
0
1,584
4,805
3,259
0
948
3,845
15,671
0
W
Da Ji
TTVJDOWNZ
Da Ji
5,340
1,831
0
5,847
7,867
3,110
0
1,057
6,772
0
65,898
W
2,791
293
0
2,870
5,368
4,291
0
0
5,368
1,031
56,854
L
Mercury
ganglez
Mercury
520
364
0
970
8,284
2,494
0
1,224
7,060
0
30,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
26,905
450
Minions Killed
351
0
Camps Cleared
0
1,169,693
Distance Traveled
1,081,084
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,089
609
100
10
0
222,874
0
L
Janus
5,659
566
95
10
0
211,045
2
L
Cerberus
5,019
502
35
4
0
207,755
2
L
Anhur
5,304
530
68
7
0
184,762
5
W
Nox
6,914
691
106
11
0
223,563
2
W
Medusa
6,782
678
113
11
0
214,153
3
W
Geb
6,004
600
14
1
0
224,938
2
W
Da Ji
6,400
640
107
11
0
262,870
3
W
Tyr
6,645
665
110
11
0
244,169
0
L
Mercury
4,834
483
53
5
0
254,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role