Player Matchup

Jing Wei
Jing Wei
DaReal_Forever
Jing Wei
Level 6
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 20L
1,378 Elo+
Party 1
Vulcan
Vulcan
DripDrip_23x
Vulcan
Level 93
God Stats
5W - 9L
1,734 SR
Queue Stats
200W - 202L
1,444 Elo+
Party 1
Thor
Thor
shoe12345
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 206L
1,508 Elo+
Party 1
Izanami
Izanami
toxic_springtrap
Izanami
Level 25
God Stats
11W - 15L
1,601 SR
Queue Stats
30W - 38L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
ziekai
Sun Wukong
Level 88
God Stats
6W - 5L
1,501 SR
Queue Stats
195W - 194L
1,508 Elo+
Party 1
Team Averages
Level 60
1,614 SR
1,462 Elo+

VS

Team Averages
Level 87
1,430 SR
1,386 Elo+
Izanami
Izanami
BBoyBarack
Izanami
Level 119
God Stats
1W - 1L
1,287 SR
Queue Stats
26W - 45L
1,357 Elo+
Party 2
Thanatos
Thanatos
KoolAidGuy
Thanatos
Level 158
God Stats
3W - 6L
1,571 SR
Queue Stats
24W - 43L
1,468 Elo+
Party 2
Nike
Nike
S8a2g
Nike
Level 59
God Stats
9W - 4L
1,599 SR
Queue Stats
27W - 32L
1,375 Elo+
Party 2
Ymir
Ymir
VTroll X WTG
Ymir
Level 57
God Stats
1W - 1L
1,313 SR
Queue Stats
26W - 37L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
paisolteiro1987
Nu Wa
Level 41
God Stats
7W - 9L
1,380 SR
Queue Stats
22W - 23L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 8 / 0
6,113
408
4,251
13,643
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
11
1 / 7 / 1
7,130
475
9,131
10,972
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
2 / 5 / 1
6,885
459
3,931
14,167
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 8 / 0
5,949
397
4,791
14,078
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ziekai
Sun Wukong
13
0 / 3 / 0
7,132
475
4,714
14,122
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BBoyBarack
Izanami
16
12 / 0 / 2
10,598
707
18,105
11,617
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
KoolAidGuy
Thanatos
15
17 / 0 / 1
10,268
685
11,211
13,076
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
S8a2g
Nike
15
1 / 0 / 4
9,133
609
9,541
10,587
11,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 5
7,401
493
2,886
9,527
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 8
8,358
557
5,050
5,371
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
31
31
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
BBoyBarack
Izanami
12
0
2
13
L
Jing Wei
0
8
0
0
L
Vulcan
1
7
1
0.21
W
Thanatos
KoolAidGuy
Thanatos
17
0
1
17.5
W
Nike
S8a2g
Nike
1
0
4
3
W
1
1
5
3.5
W
0
2
8
2
L
Thor
2
5
1
0.5
L
0
8
0
0
L
Sun Wukong
ziekai
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
46,793
66,982
Taken
50,178
21,596
Mitigated
31,113
7,476
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BBoyBarack
Izanami
18,105
12,916
0
5,840
11,617
5,072
2,424
432
11,185
0
106,633
L
Jing Wei
4,251
3,446
0
1,010
13,643
3,777
474
1,331
12,312
0
32,369
L
Vulcan
9,131
4,862
0
520
10,972
2,206
0
2,922
8,001
53,465
0
W
Thanatos
KoolAidGuy
Thanatos
11,211
4,253
0
14,524
13,076
5,529
0
1,614
11,462
0
58,805
W
Nike
S8a2g
Nike
9,541
490
0
1,925
10,587
11,342
84
314
10,273
354
66,252
W
2,886
886
0
876
9,527
7,559
0
3,805
5,722
21,226
0
W
5,050
1,214
0
250
5,371
1,611
943
2,966
2,405
56,102
0
L
Thor
3,931
790
0
1,194
14,167
4,794
0
2,087
12,035
0
45,831
L
4,791
3,851
0
1,268
14,078
3,325
654
916
13,162
0
41,262
L
Sun Wukong
ziekai
Sun Wukong
4,714
825
0
3,484
14,122
7,494
0
1,034
12,040
0
45,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
45,758
328
Minions Killed
501
0
Camps Cleared
0
1,393,049
Distance Traveled
1,538,109
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,598
707
162
11
0
276,546
4
L
Jing Wei
6,113
408
38
3
0
266,715
0
L
Vulcan
7,130
475
91
6
0
273,516
5
W
Thanatos
10,268
685
81
5
0
377,407
0
W
Nike
9,133
609
119
8
0
293,872
1
W
Ymir
7,401
493
25
2
0
309,595
0
W
Nu Wa
8,358
557
114
8
0
280,689
0
L
Thor
6,885
459
66
4
0
296,072
0
L
Izanami
5,949
397
57
4
0
252,170
0
L
Sun Wukong
7,132
475
76
5
0
304,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role