Player Matchup

Fenrir
Fenrir
ImmortalsWillDie
Fenrir
Level 109
God Stats
9W - 2L
1,901 SR
Queue Stats
347W - 323L
1,489 Elo+
Solo
Achilles
Achilles
Nezyat
Achilles
Level 67
God Stats
3W - 2L
1,619 SR
Queue Stats
18W - 24L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Spi_1r
Nu Wa
Level 99
God Stats
11W - 21L
1,475 SR
Queue Stats
68W - 82L
1,433 Elo+
Party 2
Hachiman
Hachiman
mangorango69
Hachiman
Level 48
God Stats
3W - 2L
1,450 SR
Queue Stats
52W - 59L
1,433 Elo+
Party 2
Geb
Geb
miggycklo
Geb
Level 27
God Stats
10W - 21L
1,419 SR
Queue Stats
16W - 29L
1,336 Elo+
Party 2
Team Averages
Level 70
1,573 SR
1,432 Elo+

VS

Team Averages
Level 115
1,580 SR
1,466 Elo+
Surtr
Surtr
Gold_Thots_YT
Surtr
Level 55
God Stats
1W - 4L
1,609 SR
Queue Stats
68W - 52L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Rhae Black
Cernunnos
Level 154
God Stats
24W - 35L
1,480 SR
Queue Stats
140W - 149L
1,461 Elo+
Solo
Arachne
Arachne
Robznm
Arachne
Level 155
God Stats
9W - 14L
1,467 SR
Queue Stats
135W - 134L
1,467 Elo+
Solo
Janus
Janus
WALLACE927
Janus
Level 101
God Stats
13W - 8L
1,861 SR
Queue Stats
167W - 176L
1,460 Elo+
Party 1
Bacchus
Bacchus
marcus_2122
Bacchus
Level 109
God Stats
16W - 18L
1,485 SR
Queue Stats
300W - 316L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,069
605
9,984
13,200
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Nezyat
Achilles
12
1 / 4 / 1
7,289
486
5,477
15,959
15,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Spi_1r
Nu Wa
14
1 / 1 / 4
8,351
557
8,303
6,384
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
mangorango69
Hachiman
11
0 / 0 / 2
6,677
445
2,184
5,742
1,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 5
7,407
494
3,437
5,614
3,922
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,730
582
10,514
17,890
14,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Rhae Black
Cernunnos
13
0 / 1 / 0
7,418
495
2,200
7,147
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Robznm
Arachne
12
2 / 5 / 4
7,202
480
4,490
12,662
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
13
1 / 2 / 0
7,845
523
5,157
7,672
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
marcus_2122
Bacchus
10
0 / 0 / 3
6,813
454
2,259
9,593
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
8
8
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
7
2
2
4
W
Achilles
Nezyat
Achilles
1
4
1
0.38
L
Cernunnos
Rhae Black
Cernunnos
0
1
0
0
L
Arachne
Robznm
Arachne
2
5
4
0.8
W
Nu Wa
Spi_1r
Nu Wa
1
1
4
3
L
Janus
1
2
0
0.5
W
Hachiman
mangorango69
Hachiman
0
0
2
1
L
Bacchus
marcus_2122
Bacchus
0
0
3
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
24,620
46,899
Taken
54,964
29,480
Mitigated
29,964
12,113
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,514
4,447
0
5,260
17,890
14,234
567
2,017
15,061
830
66,247
W
9,984
2,263
0
5,613
13,200
5,838
0
2,628
10,488
0
67,503
W
Achilles
Nezyat
Achilles
5,477
780
0
4,206
15,959
15,930
0
479
15,480
0
50,100
L
Cernunnos
Rhae Black
Cernunnos
2,200
275
0
2,596
7,147
2,861
511
1,387
5,760
0
52,899
L
Arachne
Robznm
Arachne
4,490
3,787
306
2,707
12,662
4,033
1,159
2,254
10,372
0
31,887
W
Nu Wa
Spi_1r
Nu Wa
8,303
2,545
0
789
6,384
2,021
3,744
2,372
3,882
65,080
0
L
Janus
5,157
635
0
1,500
7,672
2,268
0
3,974
3,698
65,521
0
W
Hachiman
mangorango69
Hachiman
2,184
631
0
21
5,742
1,769
286
694
5,020
0
39,817
L
Bacchus
marcus_2122
Bacchus
2,259
192
0
3,702
9,593
6,568
60
1,689
7,492
25,529
0
W
3,437
203
0
1,484
5,614
3,922
580
1,374
4,186
33,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
38,008
403
Minions Killed
389
0
Camps Cleared
0
1,512,616
Distance Traveled
1,377,333
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,730
582
96
6
0
267,628
0
W
Fenrir
9,069
605
113
8
0
360,220
0
W
Achilles
7,289
486
65
4
0
286,559
1
L
Cernunnos
7,418
495
92
6
0
271,886
2
L
Arachne
7,202
480
50
3
0
323,307
0
W
Nu Wa
8,351
557
117
8
0
293,886
0
L
Janus
7,845
523
126
8
0
279,803
0
W
Hachiman
6,677
445
75
5
0
268,374
0
L
Bacchus
6,813
454
25
2
0
234,709
0
W
Geb
7,407
494
33
2
0
303,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role