Player Matchup

Chaac
Chaac
Cruncked
Chaac
Level 25
God Stats
4W - 7L
1,372 SR
Queue Stats
9W - 29L
1,069 Elo+
Party 1
Bacchus
Bacchus
Soulsfan1999
Bacchus
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 39L
1,059 Elo+
Party 1
Hachiman
Hachiman
lasombra2
Hachiman
Level 4
God Stats
7W - 5L
1,314 SR
Queue Stats
8W - 7L
1,182 Elo+
Party 2
Thanatos
Thanatos
phoenix3r3
Thanatos
Level 122
God Stats
3W - 4L
1,568 SR
Queue Stats
82W - 85L
1,421 Elo+
Party 2
Hera
Hera
zaeIoI
Hera
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 18L
1,248 Elo+
Party 1
Team Averages
Level 39
1,451 SR
1,196 Elo+

VS

Team Averages
Level 39
1,332 SR
1,273 Elo+
Xing Tian
Xing Tian
CharneyJAC
Xing Tian
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 29L
1,200 Elo+
Party 4
Pele
Pele
Kbreezo
Pele
Level 87
God Stats
1W - 2L
1,261 SR
Queue Stats
77W - 90L
1,383 Elo+
Party 3
Anhur
Anhur
SplitElephant30
Anhur
Level 18
God Stats
4W - 16L
1,111 SR
Queue Stats
12W - 25L
1,230 Elo+
Party 3
Surtr
Surtr
christianr133
Surtr
Level 29
God Stats
2W - 10L
1,285 SR
Queue Stats
6W - 25L
1,199 Elo+
Party 4
Baron Samedi
Baron Samedi
joeyc99
Baron Samedi
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 15L
1,354 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cruncked
Chaac
15
3 / 4 / 4
9,764
610
14,459
15,502
11,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Soulsfan1999
Bacchus
13
2 / 0 / 13
9,229
577
6,885
14,014
13,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
lasombra2
Hachiman
13
4 / 2 / 8
8,238
515
10,094
10,000
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
phoenix3r3
Thanatos
18
24 / 0 / 1
12,178
761
22,673
18,389
8,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
zaeIoI
Hera
13
1 / 5 / 2
8,307
519
4,329
7,156
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CharneyJAC
Xing Tian
11
1 / 6 / 1
6,975
436
5,134
19,334
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Kbreezo
Pele
12
4 / 9 / 1
8,017
501
14,612
18,244
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 10 / 1
6,539
409
5,169
14,874
3,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 2
7,338
459
6,980
17,731
8,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
joeyc99
Baron Samedi
13
4 / 4 / 0
8,272
517
7,826
11,028
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
34
Kills
11
11
Deaths
35
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CharneyJAC
Xing Tian
1
6
1
0.25
W
Chaac
Cruncked
Chaac
3
4
4
1.25
L
Pele
Kbreezo
Pele
4
9
1
0.5
W
Bacchus
Soulsfan1999
Bacchus
2
0
13
8.5
L
1
10
1
0.15
L
1
6
2
0.33
L
Baron Samedi
joeyc99
Baron Samedi
4
4
0
1
W
Hachiman
lasombra2
Hachiman
4
2
8
4
W
Thanatos
phoenix3r3
Thanatos
24
0
1
24.5
W
Hera
zaeIoI
Hera
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,440
Damage
39,721
65,061
Taken
81,211
41,351
Mitigated
36,827
29,740
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CharneyJAC
Xing Tian
5,134
1,199
543
1,443
19,334
15,537
234
3,083
16,251
25,669
0
W
Chaac
Cruncked
Chaac
14,459
1,949
0
3,896
15,502
11,712
2,340
166
15,336
0
79,513
L
Pele
Kbreezo
Pele
14,612
5,138
0
1,531
18,244
4,893
0
1,330
16,914
0
61,472
W
Bacchus
Soulsfan1999
Bacchus
6,885
2,500
2,149
5,147
14,014
13,911
632
3,502
10,512
25,409
0
L
5,169
2,998
187
2,185
14,874
3,891
672
2,195
12,679
0
31,607
L
6,980
2,554
0
2,027
17,731
8,341
0
155
17,576
576
42,218
L
Baron Samedi
joeyc99
Baron Samedi
7,826
899
0
1,787
11,028
4,165
817
4,451
6,577
47,531
0
W
Hachiman
lasombra2
Hachiman
10,094
7,919
0
1,877
10,000
3,267
225
1,592
8,408
0
38,605
W
Thanatos
phoenix3r3
Thanatos
22,673
9,540
0
16,671
18,389
8,992
0
1,794
16,595
0
100,848
W
Hera
zaeIoI
Hera
4,329
1,944
0
0
7,156
3,469
659
6,072
1,084
43,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,716
Gold Earned
37,141
391
Minions Killed
280
0
Camps Cleared
0
1,611,802
Distance Traveled
1,474,370
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,975
436
32
2
0
288,652
0
W
Chaac
9,764
610
128
8
0
329,306
0
L
Pele
8,017
501
72
5
0
326,570
0
W
Bacchus
9,229
577
25
2
0
322,657
0
L
Anhur
6,539
409
54
3
0
246,302
0
L
Surtr
7,338
459
54
3
0
322,841
0
L
Baron Samedi
8,272
517
68
4
0
290,005
0
W
Hachiman
8,238
515
51
3
0
256,237
0
W
Thanatos
12,178
761
107
7
0
397,640
6
W
Hera
8,307
519
80
5
0
305,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role