Player Matchup

Surtr
Surtr
DiJourno
Surtr
Level 54
God Stats
1W - 1L
1,721 SR
Queue Stats
35W - 32L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
Dissecting_Ants
Nu Wa
Level 87
God Stats
3W - 2L
1,561 SR
Queue Stats
366W - 344L
1,493 Elo+
Solo
Izanami
Izanami
IKaviix
Izanami
Level 69
God Stats
15W - 16L
1,565 SR
Queue Stats
94W - 83L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
OberonTheFae
Baron Samedi
Level 145
God Stats
1W - 0L
1,799 SR
Queue Stats
2W - 1L
1,526 Elo+
Party 2
Thor
Thor
kingfool94
Thor
Level 67
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 84
1,667 SR
1,490 Elo+

VS

Team Averages
Level 53
1,476 SR
1,354 Elo+
Danzaburou
Danzaburou
CoCoMeLL
Danzaburou
Level 67
God Stats
0W - 3L
1,437 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 3
Geb
Geb
DomoMiPichu
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,442 Elo+
Solo
Fenrir
Fenrir
Lycosis
Fenrir
Level 52
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 3
Horus
Horus
SlimThugga15th
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
kushclowed504
Bellona
Level 65
God Stats
0W - 3L
1,423 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DiJourno
Surtr
18
9 / 1 / 17
11,299
942
12,197
12,856
16,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 1 / 15
10,991
916
15,533
7,051
3,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
IKaviix
Izanami
17
5 / 0 / 11
11,037
920
10,518
7,897
4,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
OberonTheFae
Baron Samedi
19
13 / 1 / 14
11,965
997
24,311
11,282
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 14
10,004
834
7,018
8,175
4,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoCoMeLL
Danzaburou
15
1 / 8 / 0
8,746
729
5,366
15,707
7,142
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 7 / 0
9,041
753
7,416
21,074
18,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Lycosis
Fenrir
15
2 / 6 / 3
9,039
753
10,178
14,320
5,782
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 8 / 0
8,042
670
3,258
18,251
9,177
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
15
2 / 9 / 0
9,021
752
6,824
17,986
11,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
9
37
Kills
6
6
Deaths
38
71
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CoCoMeLL
Danzaburou
1
8
0
0.13
W
Surtr
DiJourno
Surtr
9
1
17
17.5
W
7
1
15
14.5
L
1
7
0
0.14
W
Izanami
IKaviix
Izanami
5
0
11
10.5
L
Fenrir
Lycosis
Fenrir
2
6
3
0.58
W
Baron Samedi
OberonTheFae
Baron Samedi
13
1
14
20
L
0
8
0
0
W
3
3
14
3.33
L
Bellona
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,577
Damage
33,042
47,261
Taken
87,338
34,276
Mitigated
51,790
10,760
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CoCoMeLL
Danzaburou
5,366
1,396
136
2,301
15,707
7,142
27
6,885
8,822
0
24,796
W
Surtr
DiJourno
Surtr
12,197
5,318
0
599
12,856
16,068
1,024
2,532
10,324
464
23,393
W
15,533
4,621
145
0
7,051
3,276
1,052
969
6,082
54,509
0
L
7,416
454
911
780
21,074
18,436
0
9,728
11,346
23,861
0
W
Izanami
IKaviix
Izanami
10,518
7,045
163
2,255
7,897
4,013
5,245
1,539
6,358
0
45,705
L
Fenrir
Lycosis
Fenrir
10,178
2,010
0
244
14,320
5,782
0
7,701
4,834
0
18,953
W
Baron Samedi
OberonTheFae
Baron Samedi
24,311
2,265
2,174
4,326
11,282
6,617
621
1,062
10,220
48,014
0
L
3,258
1,208
70
660
18,251
9,177
0
7,984
10,267
0
13,575
W
7,018
2,586
374
724
8,175
4,302
50
1,314
6,861
0
18,336
L
Bellona
6,824
2,257
94
731
17,986
11,253
0
7,871
10,115
0
28,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
43,889
254
Minions Killed
151
0
Camps Cleared
0
1,154,909
Distance Traveled
1,015,712
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,746
729
37
3
0
187,649
0
W
Surtr
11,299
942
28
2
0
237,478
0
W
Nu Wa
10,991
916
58
5
0
235,003
2
L
Geb
9,041
753
33
3
0
205,246
0
W
Izanami
11,037
920
76
6
0
232,702
0
L
Fenrir
9,039
753
15
1
0
215,140
0
W
Baron Samedi
11,965
997
59
5
0
231,513
0
L
Horus
8,042
670
24
2
0
193,762
0
W
Thor
10,004
834
33
3
0
218,213
0
L
Bellona
9,021
752
42
4
0
213,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role