Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Aiexies
Bastet
Level 10
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Janus
Janus
HeikoXI
Janus
Level 122
God Stats
0W - 1L
1,326 SR
Queue Stats
16W - 13L
1,482 Elo+
Party 1
Ymir
Ymir
ScorpioAG3
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Solo
Skadi
Skadi
tecezy
Skadi
Level 8
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Team Averages
Level 61
1,419 SR
1,339 Elo+

VS

Team Averages
Level 63
1,426 SR
1,294 Elo+
Izanami
Izanami
Da Man Jan5
Izanami
Level 54
God Stats
14W - 13L
1,409 SR
Queue Stats
71W - 75L
1,410 Elo+
Solo
Hercules
Hercules
FS BecNua11
Hercules
Level 91
God Stats
7W - 8L
1,512 SR
Queue Stats
36W - 70L
1,314 Elo+
Party 2
Camazotz
Camazotz
Luriz0
Camazotz
Level 76
God Stats
4W - 2L
1,389 SR
Queue Stats
31W - 71L
1,301 Elo+
Party 2
Ao Kuang
Ao Kuang
irwingDX
Ao Kuang
Level 66
God Stats
4W - 6L
1,512 SR
Queue Stats
24W - 49L
1,314 Elo+
Party 2
Neith
Neith
zionmex
Neith
Level 26
God Stats
5W - 17L
1,310 SR
Queue Stats
8W - 28L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 1 / 3
7,843
713
7,730
10,559
13,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
Aiexies
Bastet
13
0 / 5 / 4
7,993
727
8,621
10,070
4,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
HeikoXI
Janus
15
4 / 4 / 1
8,957
814
13,075
9,131
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 0
7,783
708
3,756
10,177
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Skadi
tecezy
Skadi
15
1 / 4 / 2
8,741
795
5,996
7,993
3,029
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Da Man Jan5
Izanami
14
0 / 2 / 5
7,917
720
5,080
6,373
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
FS BecNua11
Hercules
15
1 / 1 / 6
8,483
771
6,032
12,361
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Luriz0
Camazotz
17
12 / 1 / 3
10,536
958
12,496
13,786
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
irwingDX
Ao Kuang
15
3 / 1 / 3
8,628
784
9,065
14,024
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zionmex
Neith
16
3 / 0 / 8
9,198
836
8,985
8,061
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
5
Kills
19
19
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
3
1.5
L
Bastet
Aiexies
Bastet
0
5
4
0.4
W
Izanami
Da Man Jan5
Izanami
0
2
5
1.25
W
Hercules
FS BecNua11
Hercules
1
1
6
4
L
Janus
HeikoXI
Janus
4
4
1
1.13
W
Camazotz
Luriz0
Camazotz
12
1
3
13.5
L
0
5
0
0
W
Ao Kuang
irwingDX
Ao Kuang
3
1
3
4.5
L
Skadi
tecezy
Skadi
1
4
2
0.5
W
Neith
zionmex
Neith
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
41,658
47,930
Taken
54,605
33,937
Mitigated
28,875
4,642
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,730
2,617
212
2,280
10,559
13,812
289
1,568
8,542
16,551
453
L
Bastet
Aiexies
Bastet
8,621
2,949
0
773
10,070
4,755
0
911
9,023
0
16,681
W
Izanami
Da Man Jan5
Izanami
5,080
2,441
0
439
6,373
2,150
0
2,491
2,676
0
21,226
W
Hercules
FS BecNua11
Hercules
6,032
1,214
0
6,394
12,361
10,854
34
5,568
6,370
0
18,009
L
Janus
HeikoXI
Janus
13,075
749
0
500
9,131
3,546
111
1,237
7,753
23,534
0
W
Camazotz
Luriz0
Camazotz
12,496
4,139
0
6,040
13,786
6,053
28
4,682
8,763
0
29,341
L
3,756
474
0
877
10,177
8,795
0
773
9,308
11,724
0
W
Ao Kuang
irwingDX
Ao Kuang
9,065
1,952
0
4,647
14,024
6,341
0
5,462
8,252
29,630
0
L
Skadi
tecezy
Skadi
5,996
2,591
0
0
7,993
3,029
2,686
4,576
3,417
0
25,378
W
Neith
zionmex
Neith
8,985
3,237
0
2,666
8,061
3,477
1,070
4,502
3,306
0
27,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,317
Gold Earned
44,762
143
Minions Killed
197
0
Camps Cleared
0
997,177
Distance Traveled
1,049,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,843
713
11
1
0
218,441
0
L
Bastet
7,993
727
24
2
0
235,270
0
W
Izanami
7,917
720
28
3
0
158,536
0
W
Hercules
8,483
771
36
3
0
234,464
0
L
Janus
8,957
814
36
3
0
241,761
0
W
Camazotz
10,536
958
42
4
0
236,572
0
L
Ymir
7,783
708
25
2
0
126,233
0
W
Ao Kuang
8,628
784
36
3
0
224,343
0
L
Skadi
8,741
795
47
4
0
175,472
0
W
Neith
9,198
836
55
5
0
195,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role