Player Matchup

Neith
Neith
AmurikaChrono
Neith
Level 120
God Stats
4W - 4L
1,769 SR
Queue Stats
104W - 83L
1,642 Elo+
Party 3
Mulan
Mulan
Bloodfallnn
Mulan
Level 81
God Stats
19W - 10L
1,739 SR
Queue Stats
61W - 35L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
JustJP
Jormungandr
Level 171
God Stats
7W - 4L
1,575 SR
Queue Stats
284W - 240L
1,639 Elo+
Solo
Poseidon
Poseidon
Scairn
Poseidon
Level 86
God Stats
4W - 4L
1,458 SR
Queue Stats
79W - 55L
1,603 Elo+
Party 1
Maman Brigitte
Maman Brigitte
usαgi
Maman Brigitte
Level 147
God Stats
25W - 19L
1,617 SR
Queue Stats
206W - 194L
1,602 Elo+
Party 3
Team Averages
Level 121
1,631 SR
1,622 Elo+

VS

Team Averages
Level 97
1,617 SR
1,540 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Drozek
Ishtar
Level 156
God Stats
1W - 3L
1,509 SR
Queue Stats
319W - 284L
1,574 Elo+
Party 2
Pele
Pele
GermanGunner
Pele
Level 65
God Stats
11W - 10L
1,586 SR
Queue Stats
234W - 219L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Ilivetodie
Sylvanus
Level 89
God Stats
10W - 5L
1,745 SR
Queue Stats
142W - 131L
1,567 Elo+
Solo
Chang'e
Chang'e
Swagstopper420
Chang'e
Level 61
God Stats
1W - 1L
1,746 SR
Queue Stats
97W - 61L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,045
696
8,821
9,483
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 5
7,223
556
6,174
12,193
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
JustJP
Jormungandr
14
3 / 3 / 3
8,289
638
9,655
13,952
9,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Scairn
Poseidon
13
1 / 1 / 4
7,494
576
6,530
6,130
1,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maman Brigitte
usαgi
Maman Brigitte
14
5 / 1 / 1
8,038
618
6,693
10,923
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 1 / 1
7,757
597
4,859
7,752
3,394
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Drozek
Ishtar
11
1 / 5 / 0
6,906
531
7,872
12,538
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 4
6,595
507
7,180
11,606
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Ilivetodie
Sylvanus
12
2 / 4 / 4
7,036
541
5,287
13,133
10,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 1
7,026
540
7,768
11,874
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
8
8
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
1
1
2.5
W
6
1
2
7
W
2
2
5
2.25
L
Ishtar
Drozek
Ishtar
1
5
0
0.2
L
2
3
4
1.33
L
Sylvanus
Ilivetodie
Sylvanus
2
4
4
1
W
Jormungandr
JustJP
Jormungandr
3
3
3
1.5
W
Poseidon
Scairn
Poseidon
1
1
4
3
L
1
4
1
0.38
W
Maman Brigitte
usαgi
Maman Brigitte
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
32,966
52,681
Taken
56,903
29,353
Mitigated
29,642
20,227
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,859
0
0
2,381
7,752
3,394
0
4,839
2,913
64,459
0
W
8,821
3,955
0
3,276
9,483
3,770
0
941
8,542
0
70,802
W
6,174
531
229
3,204
12,193
9,378
0
4,700
7,283
0
29,748
L
Ishtar
Drozek
Ishtar
7,872
3,673
0
3,171
12,538
4,834
268
934
11,604
0
48,275
L
7,180
1,775
0
1,786
11,606
4,405
0
4,619
6,987
0
41,303
L
Sylvanus
Ilivetodie
Sylvanus
5,287
1,721
860
3,204
13,133
10,115
68
4,644
8,489
24,097
10,160
W
Jormungandr
JustJP
Jormungandr
9,655
2,577
0
4,296
13,952
9,969
0
7,543
5,913
60,067
0
W
Poseidon
Scairn
Poseidon
6,530
882
0
2,758
6,130
1,982
0
1,788
4,324
57,270
0
L
7,768
978
177
4,032
11,874
6,894
0
7,503
4,371
43,812
0
W
Maman Brigitte
usαgi
Maman Brigitte
6,693
223
0
6,464
10,923
4,254
0
1,771
9,066
70,696
1,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
35,320
475
Minions Killed
384
0
Camps Cleared
0
1,347,390
Distance Traveled
1,357,486
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,757
597
132
10
0
304,313
6
W
Neith
9,045
696
131
10
0
247,901
3
W
Mulan
7,223
556
29
2
0
254,293
0
L
Ishtar
6,906
531
75
6
0
249,430
0
L
Pele
6,595
507
61
5
0
312,829
6
L
Sylvanus
7,036
541
38
3
0
266,013
2
W
Jormungandr
8,289
638
95
7
0
239,631
2
W
Poseidon
7,494
576
116
9
0
264,362
2
L
Chang'e
7,026
540
78
6
0
224,901
0
W
Maman Brigitte
8,038
618
104
8
0
341,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role