Player Matchup

Achilles
Achilles
KSR0827
Achilles
Level 101
God Stats
5W - 2L
1,564 SR
Queue Stats
26W - 15L
1,654 Elo+
Party 2
Geb
Geb
NINXR
Geb
Level 156
God Stats
2W - 1L
1,188 SR
Queue Stats
27W - 24L
1,610 Elo+
Party 2
Janus
Janus
NTGoggles517
Janus
Level 153
God Stats
2W - 1L
1,597 SR
Queue Stats
39W - 30L
1,624 Elo+
Party 2
Team Averages
Level 137
1,450 SR
1,630 Elo+

VS

Team Averages
Level 105
1,686 SR
1,550 Elo+
King Arthur
King Arthur
Drumstick5586
King Arthur
Level 87
God Stats
3W - 6L
1,446 SR
Queue Stats
419W - 408L
1,460 Elo+
Party 1
Bake Kujira
Bake Kujira
apotheosis85
Bake Kujira
Level 99
God Stats
16W - 6L
1,774 SR
Queue Stats
106W - 84L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
necromer543
Ao Kuang
Level 129
God Stats
11W - 6L
1,839 SR
Queue Stats
59W - 47L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KSR0827
Achilles
13
4 / 1 / 8
9,461
788
8,313
9,453
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Geb
NINXR
Geb
12
2 / 2 / 8
9,115
760
8,134
10,634
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
6 / 0 / 6
10,277
856
14,324
6,266
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drumstick5586
King Arthur
11
2 / 2 / 1
8,642
720
7,811
14,992
11,255
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
apotheosis85
Bake Kujira
10
0 / 7 / 3
8,003
667
6,539
13,700
14,678
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
necromer543
Ao Kuang
10
1 / 3 / 1
8,219
685
6,976
11,919
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Drumstick5586
King Arthur
2
2
1
1.25
W
Achilles
KSR0827
Achilles
4
1
8
8
W
Geb
NINXR
Geb
2
2
8
3
W
6
0
6
9
L
Bake Kujira
apotheosis85
Bake Kujira
0
7
3
0.21
L
Ao Kuang
necromer543
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
21,326
26,353
Taken
40,611
23,759
Mitigated
34,794
3,757
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Drumstick5586
King Arthur
7,811
453
0
1,000
14,992
11,255
0
6,636
7,410
0
38,230
W
Achilles
KSR0827
Achilles
8,313
1,716
0
2,081
9,453
11,430
246
4,961
4,492
0
15,256
W
Geb
NINXR
Geb
8,134
959
0
1,176
10,634
9,597
209
5,645
4,989
22,860
0
W
14,324
900
0
500
6,266
2,732
674
2,753
3,513
64,867
0
L
Bake Kujira
apotheosis85
Bake Kujira
6,539
2,991
0
720
13,700
14,678
0
9,049
3,394
28,071
0
L
Ao Kuang
necromer543
Ao Kuang
6,976
2,259
0
2,454
11,919
8,861
0
5,409
5,798
22,452
4,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
24,864
142
Minions Killed
113
0
Camps Cleared
0
687,444
Distance Traveled
623,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,642
720
32
3
0
231,683
0
W
Achilles
9,461
788
12
1
0
227,728
0
W
Geb
9,115
760
30
3
0
227,400
0
W
Janus
10,277
856
100
8
0
232,316
0
L
Bake Kujira
8,003
667
45
4
0
188,297
0
L
Ao Kuang
8,219
685
36
3
0
203,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role