Player Matchup

Bacchus
Bacchus
Cycotic5895
Bacchus
Level 126
God Stats
3W - 2L
1,443 SR
Queue Stats
231W - 208L
1,573 Elo+
Party 1
Anubis
Anubis
ShadoDestroyer
Anubis
Level 146
God Stats
2W - 0L
1,782 SR
Queue Stats
83W - 70L
1,503 Elo+
Party 2
Ymir
Ymir
ShadowStr1k3r
Ymir
Level 144
God Stats
1W - 0L
1,294 SR
Queue Stats
97W - 83L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
Sydfrield145
Baron Samedi
Level 87
God Stats
2W - 2L
1,561 SR
Queue Stats
343W - 294L
1,532 Elo+
Solo
Neith
Neith
xXl33tsnipe420Xx
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,583 Elo+
Party 1
Team Averages
Level 121
1,516 SR
1,539 Elo+

VS

Team Averages
Level 110
1,589 SR
1,474 Elo+
Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BuubDuude
Sobek
Level 89
God Stats
3W - 3L
1,613 SR
Queue Stats
195W - 181L
1,566 Elo+
Solo
Vulcan
Vulcan
Slowbro216
Vulcan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UncleCharles141
Morgan Le Fay
Level 86
God Stats
4W - 6L
1,566 SR
Queue Stats
536W - 548L
1,552 Elo+
Solo
Tyr
Tyr
juanpa207
Tyr
Level 143
God Stats
0W - 1L
1,764 SR
Queue Stats
6W - 9L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cycotic5895
Bacchus
12
1 / 3 / 10
7,613
761
8,118
11,444
12,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 13
8,770
877
14,077
5,989
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 14
8,900
890
5,531
12,166
13,934
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Sydfrield145
Baron Samedi
16
2 / 2 / 14
8,693
869
11,469
8,475
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 6
8,592
859
11,201
7,137
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 7 / 6
6,814
681
4,064
15,429
15,399
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
BuubDuude
Sobek
14
3 / 4 / 4
7,740
774
5,825
12,619
15,353
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Slowbro216
Vulcan
14
2 / 3 / 7
7,882
788
9,769
9,660
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
UncleCharles141
Morgan Le Fay
16
2 / 0 / 6
8,271
827
11,138
4,708
3,388
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 5 / 3
8,218
822
8,969
14,883
11,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
19
Kills
12
12
Deaths
19
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
7
6
0.43
L
Sobek
BuubDuude
Sobek
3
4
4
1.25
W
Bacchus
Cycotic5895
Bacchus
1
3
10
2
W
6
2
13
6.25
W
4
2
14
5.5
L
Vulcan
Slowbro216
Vulcan
2
3
7
1.83
W
Baron Samedi
Sydfrield145
Baron Samedi
2
2
14
4.5
L
Morgan Le Fay
UncleCharles141
Morgan Le Fay
2
0
6
5
L
5
5
3
1.3
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,396
Damage
39,765
45,211
Taken
57,299
39,036
Mitigated
50,070
16,643
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,064
211
2,116
2,347
15,429
15,399
0
9,466
5,963
8,193
0
L
Sobek
BuubDuude
Sobek
5,825
246
1,035
1,797
12,619
15,353
0
8,137
4,482
10,043
0
W
Bacchus
Cycotic5895
Bacchus
8,118
779
1,171
2,050
11,444
12,519
0
8,061
3,383
12,644
0
W
14,077
274
111
869
5,989
3,933
106
4,644
1,345
28,776
0
W
5,531
616
783
3,244
12,166
13,934
56
8,186
3,980
7,744
0
L
Vulcan
Slowbro216
Vulcan
9,769
3,487
732
2,760
9,660
4,557
0
7,670
1,990
21,289
0
W
Baron Samedi
Sydfrield145
Baron Samedi
11,469
1,183
3,328
3,605
8,475
5,008
0
4,824
3,651
34,948
0
L
Morgan Le Fay
UncleCharles141
Morgan Le Fay
11,138
2,204
744
1,240
4,708
3,388
0
3,401
1,307
25,299
0
L
8,969
300
557
2,837
14,883
11,373
0
10,521
4,362
0
16,355
W
11,201
4,974
201
1,281
7,137
3,642
98
5,081
2,056
0
22,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
38,925
138
Minions Killed
94
0
Camps Cleared
0
970,974
Distance Traveled
1,010,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,814
681
13
1
0
196,693
0
L
Sobek
7,740
774
10
1
0
182,396
0
W
Bacchus
7,613
761
7
1
0
221,999
0
W
Anubis
8,770
877
39
4
0
181,108
0
W
Ymir
8,900
890
2
0
0
201,338
0
L
Vulcan
7,882
788
28
3
0
204,793
0
W
Baron Samedi
8,693
869
55
6
0
197,262
0
L
Morgan Le Fay
8,271
827
27
3
0
207,046
0
L
Tyr
8,218
822
16
2
0
219,733
0
W
Neith
8,592
859
35
4
0
169,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role