Player Matchup

Arachne
Arachne
Danzel11
Arachne
Level 48
God Stats
3W - 3L
1,531 SR
Queue Stats
33W - 21L
1,404 Elo+
Party 2
Danzaburou
Danzaburou
Gonzitooooo
Danzaburou
Level 15
God Stats
5W - 3L
1,757 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 2
Poseidon
Poseidon
Robberage
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,523 Elo+
Party 2
King Arthur
King Arthur
SteelerJew
King Arthur
Level 27
God Stats
11W - 10L
1,400 SR
Queue Stats
15W - 11L
1,352 Elo+
Party 2
Merlin
Merlin
StickyHandJoe
Merlin
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 33
1,538 SR
1,435 Elo+

VS

Team Averages
Level 66
1,436 SR
1,456 Elo+
Sun Wukong
Sun Wukong
BloodHydro
Sun Wukong
Level 29
God Stats
2W - 7L
1,214 SR
Queue Stats
67W - 65L
1,518 Elo+
Party 1
Khepri
Khepri
Diiizzzyyy
Khepri
Level 88
God Stats
2W - 0L
1,746 SR
Queue Stats
138W - 138L
1,496 Elo+
Party 1
Nemesis
Nemesis
HailRain
Nemesis
Level 43
God Stats
18W - 9L
1,523 SR
Queue Stats
56W - 55L
1,385 Elo+
Party 3
Janus
Janus
JuShiesty
Janus
Level 26
God Stats
20W - 17L
1,442 SR
Queue Stats
58W - 58L
1,367 Elo+
Party 3
Medusa
Medusa
ReeGabby
Medusa
Level 146
God Stats
2W - 2L
1,254 SR
Queue Stats
146W - 153L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danzel11
Arachne
12
4 / 2 / 1
7,541
539
6,344
12,698
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Gonzitooooo
Danzaburou
10
0 / 1 / 2
6,032
431
3,326
8,135
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Robberage
Poseidon
11
1 / 5 / 3
6,724
480
6,141
8,020
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SteelerJew
King Arthur
11
1 / 3 / 0
6,861
490
6,429
12,712
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 5 / 2
6,031
431
3,467
6,794
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodHydro
Sun Wukong
13
3 / 2 / 2
8,517
608
8,435
14,002
10,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Diiizzzyyy
Khepri
12
3 / 2 / 4
8,106
579
3,429
9,328
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
HailRain
Nemesis
13
1 / 1 / 6
7,937
567
7,625
12,313
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
JuShiesty
Janus
13
2 / 1 / 3
7,985
570
3,850
5,818
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ReeGabby
Medusa
12
7 / 1 / 3
8,345
596
11,858
5,454
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
16
16
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BloodHydro
Sun Wukong
3
2
2
2
L
Arachne
Danzel11
Arachne
4
2
1
2.25
W
Khepri
Diiizzzyyy
Khepri
3
2
4
2.5
L
Danzaburou
Gonzitooooo
Danzaburou
0
1
2
1
W
Nemesis
HailRain
Nemesis
1
1
6
4
W
Janus
JuShiesty
Janus
2
1
3
3.5
W
Medusa
ReeGabby
Medusa
7
1
3
8.5
L
Poseidon
Robberage
Poseidon
1
5
3
0.5
L
King Arthur
SteelerJew
King Arthur
1
3
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,707
Damage
35,197
48,359
Taken
46,915
21,165
Mitigated
28,150
7,447
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BloodHydro
Sun Wukong
8,435
1,374
0
3,845
14,002
10,474
147
1,693
12,309
0
61,033
L
Arachne
Danzel11
Arachne
6,344
4,439
0
3,406
12,698
4,439
0
1,509
11,149
0
39,805
W
Khepri
Diiizzzyyy
Khepri
3,429
103
0
2,404
9,328
8,247
340
2,398
6,930
25,338
0
L
Danzaburou
Gonzitooooo
Danzaburou
3,326
2,001
0
1,353
8,135
2,644
0
2,177
5,890
0
28,280
W
Nemesis
HailRain
Nemesis
7,625
4,380
0
2,712
12,313
5,055
377
2,850
9,463
0
70,661
W
Janus
JuShiesty
Janus
3,850
235
0
563
5,818
2,008
0
993
4,825
50,870
0
W
Medusa
ReeGabby
Medusa
11,858
4,094
0
1,014
5,454
2,366
2,329
1,674
3,780
0
57,709
L
Poseidon
Robberage
Poseidon
6,141
1,063
0
118
8,020
2,036
0
834
7,186
36,880
0
L
King Arthur
SteelerJew
King Arthur
6,429
335
0
2,070
12,712
10,088
0
853
11,795
0
43,692
L
3,467
434
0
500
6,794
1,958
195
1,608
5,060
27,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
40,890
292
Minions Killed
420
0
Camps Cleared
0
1,447,943
Distance Traveled
1,502,241
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,517
608
99
7
0
262,290
0
L
Arachne
7,541
539
66
5
0
333,592
7
W
Khepri
8,106
579
41
3
0
293,985
0
L
Danzaburou
6,032
431
61
4
0
280,042
2
W
Nemesis
7,937
567
101
7
0
356,159
0
W
Janus
7,985
570
101
7
0
309,895
1
W
Medusa
8,345
596
78
6
0
279,912
0
L
Poseidon
6,724
480
49
4
0
311,466
2
L
King Arthur
6,861
490
71
5
0
283,831
0
L
Merlin
6,031
431
45
3
0
239,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role