Player Matchup

Apollo
Apollo
DeadOnPoint
Apollo
Level 40
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 11L
1,318 Elo+
Party 1
Tiamat
Tiamat
Kittycat216
Tiamat
Level 37
God Stats
7W - 11L
1,444 SR
Queue Stats
21W - 28L
1,348 Elo+
Party 1
Ravana
Ravana
Lemonman525
Ravana
Level 65
God Stats
5W - 0L
1,545 SR
Queue Stats
14W - 17L
1,379 Elo+
Party 1
Team Averages
Level 47
1,425 SR
1,348 Elo+

VS

Team Averages
Level 40
1,516 SR
1,302 Elo+
Cerberus
Cerberus
RAPTOR_9824
Cerberus
Level 17
God Stats
22W - 14L
1,699 SR
Queue Stats
25W - 27L
1,351 Elo+
Party 2
King Arthur
King Arthur
UP2UJOKER
King Arthur
Level 67
God Stats
9W - 17L
1,350 SR
Queue Stats
60W - 61L
1,380 Elo+
Party 2
Kukulkan
Kukulkan
mysteeeko
Kukulkan
Level 37
God Stats
18W - 18L
1,500 SR
Queue Stats
59W - 65L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 0 / 2
9,053
754
6,880
8,983
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
12
1 / 1 / 3
8,889
741
9,979
7,137
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
11
2 / 0 / 2
8,731
728
11,101
9,431
7,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RAPTOR_9824
Cerberus
11
0 / 2 / 1
7,826
652
3,798
13,479
12,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
UP2UJOKER
King Arthur
9
0 / 2 / 1
7,597
633
5,134
12,111
8,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mysteeeko
Kukulkan
12
1 / 1 / 0
8,649
721
8,767
6,656
2,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
0
2
3
W
Tiamat
1
1
3
2.5
W
Ravana
2
0
2
3
L
Cerberus
RAPTOR_9824
Cerberus
0
2
1
0.25
L
King Arthur
UP2UJOKER
King Arthur
0
2
1
0.25
L
Kukulkan
mysteeeko
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
17,699
25,551
Taken
32,246
15,160
Mitigated
24,082
7,322
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
6,880
5,895
0
3,884
8,983
3,413
120
4,046
4,793
0
47,062
W
Tiamat
9,979
765
0
1,851
7,137
4,057
0
3,572
3,375
36,557
0
W
Ravana
11,101
3,458
0
1,587
9,431
7,690
0
5,392
3,734
0
30,133
L
Cerberus
RAPTOR_9824
Cerberus
3,798
434
0
1,923
13,479
12,337
0
3,875
9,604
14,701
165
L
King Arthur
UP2UJOKER
King Arthur
5,134
961
0
1,066
12,111
8,802
0
4,617
7,494
0
19,908
L
Kukulkan
mysteeeko
Kukulkan
8,767
843
0
1,516
6,656
2,943
0
2,200
4,456
50,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
24,072
154
Minions Killed
140
0
Camps Cleared
0
696,312
Distance Traveled
682,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,053
754
67
6
0
215,676
0
W
Tiamat
8,889
741
46
4
0
232,856
0
W
Ravana
8,731
728
41
3
0
247,780
0
L
Cerberus
7,826
652
23
2
0
223,508
0
L
King Arthur
7,597
633
26
2
0
234,059
2
L
Kukulkan
8,649
721
91
8
0
224,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role