Player Matchup

Neith
Neith
L3G1T_R3ND0W
Neith
Level 88
God Stats
0W - 3L
1,448 SR
Queue Stats
50W - 73L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
TireHubTag
Cthulhu
Level 16
God Stats
12W - 14L
1,447 SR
Queue Stats
17W - 30L
1,195 Elo+
Party 1
Bellona
Bellona
madgeese
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 1
Team Averages
Level 39
1,465 SR
1,279 Elo+

VS

Team Averages
Level 67
1,486 SR
1,411 Elo+
Cerberus
Cerberus
FSP BeNeRd
Cerberus
Level 48
God Stats
20W - 30L
1,357 SR
Queue Stats
133W - 217L
1,336 Elo+
Party 2
Skadi
Skadi
SniperMomQc
Skadi
Level 124
God Stats
12W - 10L
1,562 SR
Queue Stats
340W - 450L
1,457 Elo+
Party 2
Janus
Janus
Xiangyou
Janus
Level 29
God Stats
8W - 6L
1,539 SR
Queue Stats
120W - 124L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,992
727
7,774
10,719
3,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cthulhu
TireHubTag
Cthulhu
10
0 / 3 / 3
7,674
698
7,654
9,822
6,573
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
madgeese
Bellona
11
1 / 4 / 1
7,764
706
3,696
12,586
10,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FSP BeNeRd
Cerberus
10
0 / 1 / 10
8,223
748
3,494
11,912
9,847
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
4 / 0 / 6
9,780
889
7,481
4,996
1,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
Xiangyou
Janus
13
7 / 2 / 4
9,707
882
16,741
6,855
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FSP BeNeRd
Cerberus
0
1
10
5
L
1
4
0
0.25
W
4
0
6
7
L
Cthulhu
TireHubTag
Cthulhu
0
3
3
0.5
W
Janus
Xiangyou
Janus
7
2
4
4.5
L
Bellona
madgeese
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
27,716
33,127
Taken
23,763
20,442
Mitigated
14,033
3,240
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FSP BeNeRd
Cerberus
3,494
189
403
2,383
11,912
9,847
0
3,423
8,489
12,329
0
L
7,774
2,926
0
2,654
10,719
3,749
0
5,760
4,959
0
32,428
W
7,481
2,888
0
925
4,996
1,765
2,018
2,099
2,897
0
33,539
L
Cthulhu
TireHubTag
Cthulhu
7,654
286
247
0
9,822
6,573
0
6,261
3,561
32,246
0
W
Janus
Xiangyou
Janus
16,741
765
0
250
6,855
2,421
298
2,527
4,328
46,513
0
L
Bellona
madgeese
Bellona
3,696
564
0
339
12,586
10,120
0
8,534
4,052
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
27,710
110
Minions Killed
122
0
Camps Cleared
0
616,082
Distance Traveled
543,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,223
748
25
2
0
176,289
0
L
Neith
7,992
727
45
4
0
194,806
0
W
Skadi
9,780
889
51
5
0
179,873
0
L
Cthulhu
7,674
698
39
4
0
202,583
0
W
Janus
9,707
882
46
4
0
186,985
0
L
Bellona
7,764
706
26
2
0
218,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role