Player Matchup

Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
LazorBeam_KING
Cupid
Silver I
Level 143
God Stats
9W - 3L
1,580 SR
Queue Stats
60W - 62L
1,285 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
NickkRodd
Ratatoskr
Silver I
Level 113
God Stats
5W - 7L
1,241 SR
Queue Stats
114W - 118L
1,258 MMR
Solo
Raijin
Raijin
Gold V
NoBo638
Raijin
Gold V
Level 157
God Stats
0W - 1L
1,400 SR
Queue Stats
38W - 48L
1,302 MMR
Solo
Chang'e
Chang'e
Gold V
joandavidsebas
Chang'e
Gold V
Level 127
God Stats
8W - 16L
1,420 SR
Queue Stats
509W - 537L
1,254 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,428 SR
1,320 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,544 SR
1,357 MMR
Loki
Loki
Silver III
 
Loki
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
AdrianThaDon_
Amaterasu
Silver I
Level 54
God Stats
18W - 10L
1,586 SR
Queue Stats
102W - 108L
1,267 MMR
Solo
Medusa
Medusa
Gold V
IcyToaster14142
Medusa
Gold V
Level 129
God Stats
4W - 1L
1,634 SR
Queue Stats
95W - 105L
1,275 MMR
Solo
Bacchus
Bacchus
Silver I
Oojibwe-Zimbabwe
Bacchus
Silver I
Level 154
God Stats
18W - 21L
1,500 SR
Queue Stats
345W - 352L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 5 / 0
3,508
351
26
4,709
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,723
572
1,670
5,944
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
NickkRodd
Ratatoskr
10
3 / 4 / 1
5,818
582
7,447
8,665
2,889
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
NoBo638
Raijin
9
1 / 2 / 2
5,174
517
1,500
4,564
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 2
5,930
593
6,714
11,710
4,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AwilixAnubisMaman BrigitteAh Puch

VS

Bans
AthenaThothAchillesSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 3
6,290
629
4,769
7,950
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
 
Tiamat
11
2 / 2 / 2
6,233
623
3,509
5,157
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
AdrianThaDon_
Amaterasu
11
4 / 1 / 2
6,549
655
6,338
11,254
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 0 / 2
7,620
762
6,505
3,017
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 2 / 1
5,691
569
2,202
6,302
6,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
16
16
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
0
0
W
Loki
 
Loki
3
2
3
2.25
W
Tiamat
 
Tiamat
2
2
2
1.5
W
Amaterasu
AdrianThaDon_
Amaterasu
4
1
2
5
W
5
0
2
6
L
1
2
0
0.5
L
Ratatoskr
NickkRodd
Ratatoskr
3
4
1
0.88
L
Raijin
NoBo638
Raijin
1
2
2
1
W
2
2
1
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
23,323
35,592
Taken
33,680
13,464
Mitigated
21,760
10,336
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
26
26
0
253
4,709
2,500
1
1,145
3,564
26
0
W
Loki
 
Loki
4,769
1,710
0
3,009
7,950
2,785
0
1,182
6,768
0
41,372
W
Tiamat
 
Tiamat
3,509
939
0
1,113
5,157
2,571
0
1,202
3,955
41,613
234
W
Amaterasu
AdrianThaDon_
Amaterasu
6,338
2,426
0
5,274
11,254
8,554
0
4,346
6,908
0
34,354
W
6,505
2,636
0
1,306
3,017
1,180
1,022
26
2,991
0
61,798
L
1,670
1,133
0
1,672
5,944
1,793
0
0
5,944
0
34,860
L
Ratatoskr
NickkRodd
Ratatoskr
7,447
2,953
0
1,039
8,665
2,889
0
2,074
6,591
0
36,522
L
Raijin
NoBo638
Raijin
1,500
98
0
877
4,564
1,367
0
1,328
3,236
29,602
0
W
2,202
449
0
1,322
6,302
6,670
0
1,484
4,818
14,876
0
L
6,714
489
415
6,080
11,710
4,915
0
1,082
10,628
36,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,153
Gold Earned
32,383
243
Minions Killed
320
0
Camps Cleared
0
848,053
Distance Traveled
960,518
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,508
351
1
0
0
106,470
0
W
Loki
6,290
629
65
7
0
227,970
0
W
Tiamat
6,233
623
78
8
0
176,620
0
W
Amaterasu
6,549
655
56
6
0
196,642
1
W
Medusa
7,620
762
100
10
0
194,300
2
L
Cupid
5,723
572
69
7
0
181,517
0
L
Ratatoskr
5,818
582
62
6
0
221,917
1
L
Raijin
5,174
517
63
6
0
141,352
0
W
Bacchus
5,691
569
21
2
0
164,986
0
L
Chang'e
5,930
593
48
5
0
196,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role