Player Matchup

Ne Zha
Ne Zha
Platinum III
MachineGunJack30
Ne Zha
Platinum III
Level 126
God Stats
9W - 1L
2,065 SR
Queue Stats
52W - 27L
1,870 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
sShibui
Kukulkan
Platinum II
Level 136
God Stats
1W - 0L
1,601 SR
Queue Stats
51W - 24L
1,907 MMR
Party 1
Bacchus
Bacchus
Platinum III
sShoosh
Bacchus
Platinum III
Level 123
God Stats
2W - 0L
1,760 SR
Queue Stats
53W - 28L
1,821 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,808 SR
1,866 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 174
1,539 SR
1,533 MMR
Kuzenbo
Kuzenbo
Gold IV
Red Ripple
Kuzenbo
Gold IV
Level 170
God Stats
3W - 10L
1,392 SR
Queue Stats
671W - 692L
1,624 MMR
Solo
Nox
Nox
Gold II
UnHolygendz
Nox
Gold II
Level 145
God Stats
3W - 4L
1,549 SR
Queue Stats
67W - 80L
1,577 MMR
Solo
Jing Wei
Jing Wei
Gold IV
sellnTHOUGHTIES
Jing Wei
Gold IV
Level 206
God Stats
1W - 1L
1,676 SR
Queue Stats
299W - 334L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
12,414
887
19,310
16,938
13,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
sShibui
Kukulkan
14
6 / 3 / 3
11,546
825
17,947
10,016
5,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
sShoosh
Bacchus
13
2 / 2 / 9
11,046
789
6,486
11,250
14,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AchillesAthenaHeraPersephone

VS

Bans
Baron SamediMorgan Le FayAh Muzen CabHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Red Ripple
Kuzenbo
13
4 / 5 / 4
10,675
763
10,613
21,904
34,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 5
10,920
780
5,734
11,752
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
2 / 4 / 4
10,361
740
7,976
15,644
5,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
8
8
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Kuzenbo
Red Ripple
Kuzenbo
4
5
4
1.2
L
2
6
5
0.75
W
Kukulkan
sShibui
Kukulkan
6
3
3
2.5
W
Bacchus
sShoosh
Bacchus
2
2
9
3.25
L
Jing Wei
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
24,323
38,204
Taken
49,300
33,724
Mitigated
45,695
12,414
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,310
5,207
0
9,928
16,938
13,933
270
5,132
11,254
0
62,503
L
Kuzenbo
Red Ripple
Kuzenbo
10,613
3,899
0
1,548
21,904
34,768
0
13,137
8,048
20,089
101
L
5,734
110
0
550
11,752
4,949
0
4,482
6,769
45,583
0
W
Kukulkan
sShibui
Kukulkan
17,947
1,312
0
658
10,016
5,000
592
6,267
3,253
66,378
0
W
Bacchus
sShoosh
Bacchus
6,486
1,266
344
1,484
11,250
14,791
204
3,898
7,092
17,724
0
L
Jing Wei
7,976
5,776
0
2,013
15,644
5,978
0
7,165
7,992
0
40,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,006
Gold Earned
31,956
182
Minions Killed
144
0
Camps Cleared
0
870,376
Distance Traveled
744,805
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,414
887
63
5
0
313,419
0
L
Kuzenbo
10,675
763
10
1
0
235,739
0
L
Nox
10,920
780
72
5
0
234,652
0
W
Kukulkan
11,546
825
101
7
0
265,774
0
W
Bacchus
11,046
789
18
1
0
291,183
2
L
Jing Wei
10,361
740
62
4
0
274,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role