Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Càpy
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 13L
1,836 Elo+
Party 3
Cerberus
Cerberus
Niccmain
Cerberus
Level 125
God Stats
8W - 9L
1,565 SR
Queue Stats
231W - 211L
1,540 Elo+
Party 3
Kukulkan
Kukulkan
StandOnBidness
Kukulkan
Level 40
God Stats
0W - 1L
1,305 SR
Queue Stats
164W - 156L
1,537 Elo+
Solo
Thor
Thor
StraightBeachin
Thor
Level 27
God Stats
0W - 3L
1,176 SR
Queue Stats
51W - 44L
1,543 Elo+
Party 3
Team Averages
Level 51
1,409 SR
1,591 Elo+

VS

Team Averages
Level 86
1,682 SR
1,596 Elo+
Mulan
Mulan
BloodHydro
Mulan
Level 29
God Stats
13W - 11L
1,629 SR
Queue Stats
67W - 65L
1,519 Elo+
Party 2
Ymir
Ymir
Divine_Osiris
Ymir
Level 24
God Stats
2W - 2L
1,517 SR
Queue Stats
12W - 11L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
ReeGabby
Kukulkan
Level 145
God Stats
8W - 10L
1,491 SR
Queue Stats
146W - 153L
1,516 Elo+
Party 2
Izanami
Izanami
di3kcheese
Izanami
Level 14
God Stats
5W - 0L
1,942 SR
Queue Stats
5W - 1L
1,726 Elo+
Party 1
Agni
Agni
meril123
Agni
Level 217
God Stats
13W - 2L
1,830 SR
Queue Stats
493W - 493L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
1
0 / 1 / 0
2,489
498
174
859
195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Càpy
King Arthur
6
2 / 1 / 0
3,867
773
3,262
4,241
2,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Niccmain
Cerberus
4
0 / 1 / 0
2,818
564
902
4,799
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
6
0 / 2 / 0
3,603
721
510
2,781
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,149
630
951
4,281
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
6
0 / 1 / 1
3,357
671
1,557
3,913
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
2 / 1 / 2
3,642
728
1,399
2,813
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ReeGabby
Kukulkan
6
1 / 0 / 1
3,595
719
1,791
2,420
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
di3kcheese
Izanami
6
0 / 0 / 2
3,882
776
1,916
3,496
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
6
2 / 0 / 0
3,553
711
1,179
2,077
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
W
Mulan
0
1
1
0.5
L
King Arthur
Càpy
King Arthur
2
1
0
2
W
2
1
2
3
L
Cerberus
Niccmain
Cerberus
0
1
0
0
W
Kukulkan
ReeGabby
Kukulkan
1
0
1
1.5
L
Kukulkan
0
2
0
0
L
0
0
0
0
W
Izanami
di3kcheese
Izanami
0
0
2
1
W
Agni
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,799
Damage
7,842
16,961
Taken
14,719
7,143
Mitigated
4,919
4,123
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
174
174
0
25
859
195
0
294
565
0
1,719
W
Mulan
1,557
58
0
1,298
3,913
1,389
0
0
3,594
0
14,725
L
King Arthur
Càpy
King Arthur
3,262
964
0
928
4,241
2,201
0
394
3,814
0
18,590
W
1,399
980
0
602
2,813
1,308
0
121
2,692
12,094
0
L
Cerberus
Niccmain
Cerberus
902
518
0
1,870
4,799
2,563
0
863
3,936
8,809
0
W
Kukulkan
ReeGabby
Kukulkan
1,791
116
0
500
2,420
769
0
464
1,956
19,653
0
L
Kukulkan
510
208
0
550
2,781
947
0
1,818
933
20,401
0
L
951
385
0
750
4,281
1,237
0
871
3,344
0
15,045
W
Izanami
di3kcheese
Izanami
1,916
1,660
0
1,807
3,496
954
0
781
2,715
0
25,381
W
Agni
1,179
351
0
1,000
2,077
499
0
46
2,031
13,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,926
Gold Earned
18,029
118
Minions Killed
165
0
Camps Cleared
0
421,552
Distance Traveled
508,622
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
2,489
498
7
1
0
20,330
0
W
Mulan
3,357
671
32
6
0
90,378
0
L
King Arthur
3,867
773
25
5
0
108,523
0
W
Ymir
3,642
728
23
5
0
120,125
2
L
Cerberus
2,818
564
16
3
0
94,493
1
W
Kukulkan
3,595
719
39
8
0
100,293
0
L
Kukulkan
3,603
721
45
9
0
82,511
0
L
Thor
3,149
630
25
5
0
115,695
0
W
Izanami
3,882
776
44
9
0
83,837
0
W
Agni
3,553
711
27
5
0
113,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role